Sythalin
Reminder for Forum Users, please do not share codes here. This is something that is expressly against the rules of this forum.
Sythalin
Reaktionen
Kommentare
-
Been R1 killer and survivor, how about you? This is about matchmaking, not one's skill. Take your internet machismo back to the playground with your buddies where it belongs.
-
-
Left game, returned to title menu, that was the screen. Not very helpful, huh?
-
Survivors can hook the killer.
-
Yes, because that's what we need. More useless event currency that just sits in our offerings after the event has passed. BP multiplier, all we need.
-
You're opening a huge bag of entitled rage responses to the effect of "Don't buy every perk", "I have every killer P3-50", and/or "it's your own fault for the grind". And yes, I speak from experience:
-
Cooperative farming is not intended as "normal gameplay" and is also "working with the killer/survivor". Technically, it violates multiple supposedly reportable offenses. Now we're being told they don't ban for it. Which is it?
-
So "refusing to participate in normal gameplay" in the report descriptions is just for show?
-
That's usually the way it works.
-
I'm not. Crying about a needed rework on perk is destroying the game, nevermind all the free ones killers have to deal with on a regular basis.
-
Let me guess, you're perfectly fine with SWF VoIP too, despite it giving everyone 10+ free perks/counters, amirite?
-
Because most survivors nowadays aren't playing against a "video game killer", they're playing directly against the person behind the keyboard as a conquest to prove how "bad they are" and purposely try to ruin the person's fun. In short, your average survivor is a masochist, playing to piss off and upset another player…
-
I don't know why survivor mains think the only way to get the game balance is by having multiple 2nd chance perks to get away from the killer when caught over and over. They gave to survivor main community the Benny Hill killers for almost 3 years never complaining about it and now they want to cry about another nerf to…
-
What they say and what is reality are two completely different things.
-
Because the issues are not fixed. There are plenty of people, myself included, that are still experiencing ridiculous amount of involuntary DCs. Something is either wrong with the game or the garbage EAC. For me, everything was fine up until the Plague patch. After that, it's been iDCs at MINIMUM 40% of the games played,…
-
Alternatively, they can add additional lockers if the particular killer is being used. Wouldn't imagine it'd be that hard since it's already done to put in Jigsaw Boxes and Pools of Devotion.
-
Feel bad? Maybe, but empathy went out the window a long time ago. After thousands games with the common toxic SWF/killers, I stopped caring about other people's feelings in the game and play purely for my personal entertainment.
-
An underdeveloped son, sure. He get's Amanda's crouching (with fully terror radius and red marker fully active) and Myers's stare that notifies you constantly while he's doing it. He's meant to be another stealthy character while his entire kit is anything but stealth.
-
Killers do complain, but not nearly to the level that survivors do. The problem is that survivors got too happy with the years, Y-E-A-R-S, of being able to bully all but 2 killers all game, every game so that now anything that knocks them down a peg or brings a killer up to a semi-powerful stage is "game ruining", "unfun"…
-
Same thing that trapper does on The Game and Léry's Memorial Institute, just deal with what you have. It's common knowledge that not all maps are ideal for all killers.
-
Welcome to a game where the majority of the playerbase is entitled survivors who throw tantrums every time one of their OP perks are balanced. These are the same people who also cry until a killer is nerfed so they can just loop and abuse them all game. See: Freddy, Legion, etc.
-
hard to swallow pill: most people complaining about SWF had already verified the group by looking in their friends list in their lobby, so your argument is invalid
-
Easy, they find out what they changed that is making people randomly DC. For example, my issues didn't start until the Plague patch was introduced. Before that, everything was fine.
-
-Hide in lockers (a whole killer desinged about lockers maybe?) Me and a couple buddies actually came up with an entire killer power designed for lockers specifically for Ghostface after we learned the half-assed power he's coming with. To say the least, it was a lot more interesting that the garbage that is coming.
-
I wouldn't count on it. Note the date. Not a peep since.
-
Just take the advice from the devs themselves:
-
Haddonfield have KIllers, The Game have Survivors
-
If EULA's were actually legally binding, you could throw in stuff like "After purchase, you agree to sign over your house, car, etc. as permanent ownership to Behavior." and since literally maybe 1% of people actually read them, you could be making a killing. Personally, I'd love to see this. Make it happen.
-
No limit, do it right off the bat. Survivors have no "limit" for teabagging, looping, flashlight spamming, etc. so why should you?