Dear devs, What is the reason...
Behind the 2 kill 2 escape balance focus?
Many people like myself believe that it's a very ineffective philosophy in that it gives experienced players too much power which in turn creates very frustrating experiences.
We don't have to look any further than Mcote's match in Korea. The frustration was obvious and while the issue was resolved, many aspects of the game continue to create unfun frustrating situations.
I can go on quite awhile about this, but I'm genuinely curious as to why this is where balance is focused and what the overall goal is behind it.
Giving us some insight might also help those of us who have concerns voice them in a way that you can understand and give us an opportunity to provide useful feedback regarding the many issues that still exist.