While I understand the "red bar syndrome", I also see just how many ppl were waking up BEFORE, which were the ppl saying completing things while asleep is taking too long.
I guess my biggest gripe is just how minor of a problem the add-ons were compared to the big picture for "Forever Freddy". You can use the same exact build and the difference between using one of these add-ons and not is SO minor, since it was thana and such that was doing the heavy lifting so to speak. That's like nerfing Overcharge because you can use it with Pop.
Don't you have the ability to choose which location you want to fail that skillcheck though?
Figured I'll go ahead and take your advice of making a thread on "feedback" for possible add-on effects. At work atm, so I'll write it up later and brainstorm now. I plan on tagging you to get some feedback when I go to post it.
Indeed. You should get over it. Freddy performs just fine w/o these add ons.
Yes but not everyone is spending most of their time learning this game like others do so not everyone that does that will be in a good position.
You could use this same logic about ANYTHING though and claim its equally oppressive. If I self care behind a rock on the outside of the map away from any pallets or windows, all of a sudden nurses calling or similar aura revealing is too much because I didnt find a good position first.
Why the hell is everyone always assuming thanatophobia or Dying Light to be at full power? Not to mention those perks might become mitually exclusive depending how a match plays out.