That's not the flick. The flick happens after a dash.
How does that make sense or is good at all? I've just played a couple rounds with him and there is virtually no flick for me there, unless you consider that instant 180° thanos snap like an owl turning its head "the flick".. please Devs, don't do this to us.
And they told you it wasn't supposed to be that way.
Ah yes, another "every change is bad and the Dev's hate us post".
You talk like they would choose other killers in the first place. News flash, they wouldn't.
don't worry man they buffed the turn rate on console so your good man
If you can still move the mouse and rotate 90 degrees at the end of a dash, Oni should still be okay. Remapping keys is ridiculous and was never meant to exist.
thats the point, everyone says he can only rotate 10 degree
I hate playing against the same Spirit, Freddy, Billy, Myers, Ghostface, Oni, Trapper, Wraith, Legion, Leatherface, Plague and Pig over and over again. Rank 1 ps4 is the same 12 killers constantly :(
Yeah I only use mouse and this is completely untrue. I can barely turn anywhere. Never used a keyboard to turn a single time with him.
You also said you weren't ever intending the flick to be a thing which isn't true because you nerfed the flick from PTB to Live, and if wasn't intended you would have just removed it entirely from PTB to Live.
There is no reason to play him over Billy now. Kinda completely ruined him.
I have never seen a group of people so upset of a change. Relax guys, Oni is still perfectly viable, the flick wasn't even intended. Now you can play the killer how he was actually meant to be played.
Basically curving Oni in short. By using the left analog stick you would control his movement and with the right analog stock you could move the camera for further movement turning. You could do some sick stuff like that with a bit of practice. I noticed it when I went for my Adept didn't think it was a big issue tho. Was actually really useful if you tried it out though.
Do you play Oni? Be honest.
imagine bhvr testing their update so little that they actually don't notice removing the mouse flick, too 😂
the mouse "flick" is also gone now, we can only go 10 degree with it. that must be a bug then if you say 90 is no problem. pls note that and fix it.
My rule of thumb is this: if Scott Jund can still dominate with Oni after this "nerf", then he's fine. The Q and E ######### had to go but the simple turning at the end of a dash is necessary to Oni.
Yeah, I don't mind 90, fine. But it's feeling like 40 atm.
scott is ok at killer but i wouldnt take him as example. however even he said in a post that he mouse flick is gone. you can look it up.
Well we don't have that turning even with mouse anymore. I've played him with the changes. I can barely counter any loops at all now. He's not terrible or anything, but there's no reason I'd ever use him over Billy anymore.
Keep in mind - they said it wasn't intended in the live patch notes...and before saying "they would have done this" etc...remember, this is the company that released a live build with the game breaking basement hook bug. I would never put any amount of faith into what they "would" or "could" do before going live with a patch/DLC.
ye that for sure looks like "was never intended to have a flick". pls teach me how to read
Except with better manieverabilty and even a basic lunge being a insta down in his power. Yes, Billy is totally better.
Good god. Well, damn. I dunno what to say. It was good while it lasted...
That Oni flick nerf was way over the top, fixing the keyboard+mouse flick was needed, but now you can barely turn during the lunge of your Demon Dash anymore (it's like 30° max now instead of the 90° you mentioned previously). I hope this is a bug and gets fixed soon, and if it's not you really should revert the changes.
And the intensity of the Renjiro's Bloody Glove nerf was too high, it actually makes him worse now instead of better when you use them because the Survivors can deny you your Power.
You know, keyboard turning and mouse turning are on the same control, right? Q and E (or A and D) turning is literally just digital button press versions of what you're doing with the mouse. They are mapped in-engine to the same exact action. So yes, it means it wasn't intended. Don't be ignorant.
damn you rly are desperatly trying to white knight bhvr with all means necessary dont you? they even said themselves in another thread the mouse flick shouldnt be effected by the change.
nvm its actually literally in THIS thread
Perhaps before flapping your ignorant jaws, you should actually look at my post history. Nobody is more critical of their BS than I am. That doesn't change the fact that they said this was unintended, and they did away with it. Now, go away and let the adults talk. :)
No he's not. The quick turning at the end helped him counter loops a little bit. Now he's no longer viable. Another killer ruined.