Trend of Nerfing (both survivor and killer)
in recent months (even though I just joined in the fog for like 4 months), I noted that the so called “balanced” adjustment to base kit / perks are like 90% nerf and 10% buff
In my opinion, the balancing adjustment has no reason to make the whole game / perk / base kit to be rubbish. It can be done in another way like buffing all the perks / base kits to make all becomes stronger / quicker to achieve the “balanced” ideas.
What do you think? Can Dev consider such a methodology?