That’s what Corrupt Intervention is for ;)
1/10 for the attempt
Obvious troll is obvious
I agree. It’s interesting to see the good players are doing just fine and the ones that sit around the hook waiting for the tunnel and eating through DS are getting genrushed into oblivion. Coincidentally these are the ones that all switched to NOED.
With all of these trash killers running about I have to ask, how exactly does one kill trash? I just throw mine away or recycle as appropriate.
corrupt isnt as good as you make it sound , 2/3 of the games I play with it the survivors just hide and cleanse totems.
Ruin was a bandaid for issues for killers, like how quickly gens could be completed. They have not adressed these issues, so killers that aren't god tier now suffer.
Now there are builds one can make without ruin, but they are more of a gamble than anything else.
Killers don't have the power role at the moment. The killers are always on a time crunch since the survivors dictate the game, not the killers. Look at the difference between survivor play and killer play by red rank survivors (like Otz, Monto, True, Scott, etc.), with survivors, many of them can listen to music and afford to be more relaxed. Killer play has to be completely focused, as a single mistake can often be the difference between a 4k and a 0k.
Killer also has a much higher skill ceiling than survivor.
Well, it depends. What were your builds for them? How did they pressure survivors? How is your own skill? What addons did you use (because default legion is worst legion)? What maps did you have? Were you on PC or Console? Are you sure they were/weren't SWF?
There are so many factors in this that your statement doesn't really prove a point without the necessary data.
>They have not adressed these issues, so killers that aren't god tier now suffer.
yeah it especially sucks because i'm trying to learn killer and try out new killers and level them and i'm not high ranked but keep getting put up against red rank survivors that know every single perfect loop spot and have memorized the maps inside and out and know how to perfectly counter every killer etc.
for all i hear about BHVR catering exclusively to new players and dumping on newbies they really don't do anyone learning killers any favors.
Can't we all just get along??
Weird flex at the end, but sure.
Their username is "gamerscrybecauseofme", what do you expect.
It's not just that. They also couldn't find a work around. Don't want to know, how to find totems, don't want to know, how to gen tap. Survivors shell not be arsed about inconveniences.
It’s not about how well you do in chases too much. And hey, sometimes it happens.
Sometimes I can loop and juke the killer for 5 gens+ but other times I get downed RIGHT after the first hit. I guess it all depends on what your mood is.
People miss their DS, but it’s not often, as it’s easier to hit now. Though, again, it could be on what mood you’re in. Or if you forget you have DS. Stupid me :(
Ranking up as survivor isn’t hard, but killers can make it so that you de rank (or pip) SO fast, by simply tunneling you to death. By not letting you do any generators, unhooks, or that other thing. (I don’t know what it’s called) All you can do is get a SEMI good chaser emblem and THAT’S the problem with the emblem system.
You know that goes both ways right?
Survivors that couldn't work through Ruin are now being boosted to ranks they shouldn't be in.
I don't think this perk nerf solves anything with rank, it just switched the tides.
Wut? I can go from depip one game in red ranks to double pip the next game. Rank doesnt mean anything in this game.
I'm a survivor main, ruin was annoying, but it didn't need a nerf, it added some challenge. I can see why everyone is mad about it getting nerfed though, its like what I felt with decisive strike.
You do raise a good point here. Some of these structures combined with low movement speed killers definitely need to be addressed to produce a fairer situation for killers.
Strong bait this one.
Well like I've stated before having varying opinions is a good thing and makes us humans and not boring robots. I'd like to personally thank you for doing a proper discussion and not going off-topic or throwing a tantrum.
You too! It's nice to see people who genuinely want to have an engaging and interesting discussion.
If you don't pip, you don't rank up!
Yes! It's far easier for survivors to pip. Then again, because they're weaker, they're not expected to win trials, so piping would be easier for them.
Don't worry, us killers know you're a potato
They really need to fix that. It's not right that matchmaking is so #########
I finish games in 5mins with the pre nerf ruin. Spoken again like a true rank 15.
Yes, it's totally possible. How do all the trappers, clowns and other "slow killers" last in red ranks?
I agree that killer mains are as entitled as survivor mains and cried too much about ruin and should be able to play without it but
Clown exists, Bubba exists, Wraith exists, Trapper exists. Those killers who cant do a good job at pressuring the map are in a bad position, and it's not necessarily the fault of the players here.
Plus, half the maps are still extremely bad for all the non-high mobility killers.
And finally, matchmaking doesnt help, but that's not really linked to Ruin there.
So, even if I hate how everyone just cried and cried and cried about Ruin's rework, I cant agree with that post.
Matchmaking is #########, they need to fix it
There is no correlation between killers losing ranks for being bad and survivors gaining ranks for beating them. Survivor pips are easier, as they're weaker, but this needs changing
Sure, sometimes a great team if survivors can make killers look bad. Doesn't change the fact that trash killers NEEDED ruin