Home Feedback Feedback and Suggestions

One tiny nerf to Doctor

13

Comments

  • EverflowingRiverEverflowingRiver Member Posts: 370

    Vaulting is broken, but don't nerf a fresh new doctor because of it. He needs at least 2-3 months of evaluation before anything should be looked at imo.

  • ad19970ad19970 Member Posts: 2,408

    I mean if a survivor is still on the side where they begin to vault when getting shocked, than I think it's only fair that they can't vault the window. However, if if they are right in the middle of the vault, I guess I agree that shouldn't cancel the vault and literally pull you back to where you started vaulting.

  • ad19970ad19970 Member Posts: 2,408

    What people are you exactly talking about? Who means "takes mild effort to escape from" when saying annoying?

  • ad19970ad19970 Member Posts: 2,408

    I'm not trying to nerf everything that isn't broken. I just feared that people will complain about him not having a fair amount of counterplay so I suggested this small nerf that would add just slightly more counterplay to Doctor.

  • ad19970ad19970 Member Posts: 2,408

    You are comparing the cooldown of Legion to the slightly increased cooldown of Doctor I am talking about? Which again I explained why I would want this cooldown so anyone who understood my post would never get the idea to compare these two cooldowns.

    I'm sorry but ythat makes me believe you do not understand what nerf I am suggesting. The only thing I am suggesting here is to make the counterplay of dodging Doctor's shock therapy just a tad more viable.

  • ad19970ad19970 Member Posts: 2,408

    To be fair in a lot of that time it was only a few perks that got nerfed, so I wouldn't say survivors got hit too hard either. But yes, survivors have got nerfed, especially in the second half of 2018, and I feel like some people tend to forget this.

  • ad19970ad19970 Member Posts: 2,408

    Yep you might be right. I'm aware that I might be overlooking certain other ways to counterplay him. I think I've just realised one more counterplay, if you would call it like that, since I made this post. I think I just wanted to make this post, simply because I do fear that more people might start arguing that he has too little counterplay in chases, so I wanted to explain how I believe survivors could receive just a bit more counterplay, without hurting the Doctor in any significant way.

    I'd be pretty disappointed if they nerfed Doc by increasing the charge time of his shock therapy for example, since that would be a nerf to his chase potential, without actually increasing the counterplay of survivor in any way. I do believe the devs would realise this though if they did decide to nerf Doc.

    But I'd be very glad if he never ever got touched again. He has now become without a doubt one of my absolute favorite killers in this game. And I really love going against him as well.

  • ad19970ad19970 Member Posts: 2,408

    Yes perhaps. From all my experience I got by playing him, and observing his power at loops, I just feared that people would start arguing that he doesn't have enough counterplay in chases, but it's very likely I am wrong about that as well. There's very likely good routing around loops that allow counterplay in order to prolong chases in an impactful way that I probably missed.

    It would make me happy if he was never touched again, since he has now become one of my favorite killers in this game.

  • EverflowingRiverEverflowingRiver Member Posts: 370

    Everyone understands everything you are saying because you keep repeating it. Everyone else is telling you though it's not needed. And it is comparable to legion because it prevents an attack after using the ability. That's common sense.

  • randomhuman9999randomhuman9999 Member Posts: 397

    Doctor is in a perfect state and does not need a rework again or a nerf.

    I first tried playing Doctor like 4 months ago and hated how clumsy he felt with the stance switching and many of his add ons were lackluster.

    Now he is so fluid, and his powers and add ons are full of synergy. I have been playing new Doctor since the latest patch and he’s just amazing and so much fun. And as a green rank killer no I do not constantly get 3-4K with him.

    As for the pallet stuff, he is not OP there. I often struggle at zapping survivors before they get to pallets. My timing seems to be off there. Well, that coupled with the fact that I don’t often run add ons to extend his shock range. I still get plenty of pallets dropped or stunned on me before I can zap a survivor beforehand.

    There are other killers that need help like Legion, Plague, Clown, Pig, etc and that is where BHVR needs to go next, not looking at doctor again. Not for awhile at least.

  • DudeDeliciousDudeDelicious Member Posts: 6,289

    This is my interpretation of where I think the devs have been heading in relation to pallets since the release of Plague. I believe they want it to become increasingly dangerous to intentionally use a pallet as a weapon, rather than dropping it early so that it is just an obstacle that buys more time reaching another point of brief safety. The stun is supposed to be lucky break in a last ditch desperate escape, not something to be “engineered” by survivors if you get my meaning.

    Many survivors seem to not see this new gameplay direction with pallets, and are stubbornly resisting it (understandably of course). Hence why it could be perceived that Doc is now OP. Because pallets can’t be used in a way that many survivors wrongly perceive is the ONLY way to use pallets.

  • Supr3_AngelSupr3_Angel Member Posts: 22

    Bruh, don’t come here with your statement of nerfing another good killer, because we don’t need more f#ck#ng nerfed killers man, we are actually in a very bad situation problem with matchmaking problems and more killer’s perks getting nerfed and u come with the idea of nerfing the doctor? Again?! Yeah it seems that you are a survivor main, why would u ask for more nerfs for the killers? You crazy definitely a bad idea to post that in this specific moments u st#pid.

  • ad19970ad19970 Member Posts: 2,408

    This post is honestly just sad. I don't feel like I should need to explain that forums are there for people to express their opinion. If you don't agree that's fine, but calling me stupid? I can only laugh about that. And no I am not a survivor main. I main killer.

  • Supr3_AngelSupr3_Angel Member Posts: 22

    you are a killer main and you are asking if they can nerf the doctor after they buffed him? You weird man, don’t you see they will nerf other perks such as Pop, NOED, etc. You are asking for something that may lead DBD to the end of the road, no killers = no dbd, no killers = no servers, got it? I’m trying to not get mad at this points but you guys with those st#pid questions and opinions that are against killers in this moments, It’s just d#mb

  • OmegaXIIOmegaXII Member Posts: 965

    And i forgot another one. His shock is only horizontal. It does not work vertically like the blast. For example, in the farm, you can't shock people on harvester to prevent vault when you're on the ground. Another example is the small hill.

  • ad19970ad19970 Member Posts: 2,408

    Yeah I do repeat myself, but that's because I still often feel that people don't quite understand why exactly I am suggesting this change, regarding the way Doctor works and plays, and what exactly I would want to affect with this nerf. That and because I am replying to many different people. Some people that tell me it's not needed didn't really seem to understand what this change would affect, and what not. That's why my main post was fairly long, I tried to cover all aspects that are associated with the nerf, in order to explain my reasoning of this nerf as good as possible.

    Everyone is entitled to their opinion, and I both respect their opinion and am actually happy to see most people agreeing that Doctor does not need any kind of nerf. Still, I wanted to point this potential nerf out, and I want to try and explain why I think this nerf might be good.

    Also, Legion slows down to a snail's pace when he enters his cooldown, whereas Doctor can still just follow survivors with his normal movement speed, so I would argue that these two cooldowns aren't really compareable.

  • ad19970ad19970 Member Posts: 2,408

    I guess that's not really counterplay but more just depending on where you are on a map, but nevertheless something that can be considered when talking about the effectiveness of his shock therapy in chases, that's very true.

  • DragonOfPainDragonOfPain Member Posts: 139

    NO! Just NO! Stop posting BS like this. In fact he needs a buff since the delay between his Shock and M1 is too damn long.. They should remove the delay, and that's the only time you could say The Doctor has a chance on the red ranks.. Stop posting BS like these and claiming you play him a lot, you survivor main..

  • ad19970ad19970 Member Posts: 2,408

    Again, so offensive. That's really not healthy if people with different opinions on a game get you so triggered. I just made this post because I got the feeling that more people might start complaining about Doctor not having enough counterplay, so I wanted to suggest what I would nerf if the devs decided to have to nerf Doctor. Since this change would only make a certain counterplayof survivors slightly more viable, and nothing more.

    This also has nothing to do with any other balance changes. In fact, I wouldn't want to see any more nerfs to any killer before they buff some of the weaker killers, and maybe rework a few more maps.

    I'm also not sure why you are saying NOED or Pop will be nerfed. All they said is that they want to maybe nerf the synergy between slowdown perks, the perks themselves will not be nerfed. And NOED isn't even a slowdown perk .

  • DragonOfPainDragonOfPain Member Posts: 139

    Oh please stop with your reasoning, you Survivor main.. These kind of post are the reason Killers Power, Add-ons and Perks are getting nerf is because of survivor mains like you who claims to be Killers.. Stop with this BS post.. Because you're nothing more than a survivor main claiming to be a killer just to nerf another Killer when in fact the Killer needs a buff not a nerf.

  • ad19970ad19970 Member Posts: 2,408

    Yet another angry nerd that immediately needs to get offensive. It's not really healthy that opinions of other people regarding a video game get you this triggered.

    Also, these are the forums, people are allowed to post their opinions on certain matters. I've clearly explained why I would suggest this small nerf to Doctor in my main post, showing that I do have experience with playing Doctor. I didn't just make these observations up. Did you at least read the actual thread?

  • Supr3_AngelSupr3_Angel Member Posts: 22

    Ok buddy in resume, don’t give options that will make most of the people mad, in this case, 65% of the people will disagree with your idea including me so please quiet and think first before saying something like that again

  • ad19970ad19970 Member Posts: 2,408

    I'm not a survivor main. No matter how much you want to believe that, lol. And these kind of posts aren't immediately the reason killer powers get nerfed. Only if the devs see that many people agree on certain issues. The devs do have brains themselves. They don't just go and look for the next suggested killer nerf on the forums and then implement it.

    I do tend to think about both sides though, which is why I made this post, simply because I feared survivors might not have a fair amount of counterplay against Doctor. That and I wouldn't want the Doctor to be nerfed in any wrong way so it ends up making him too weak again. But I guess if people do that they must be a survivor main. But actually, no that's not the case.

    I do get this is an early post on this matter, which is why I stated in my main post that I'm only talking about a scenario in the future in which the devs decide that they need to nerf Doctor in some way, because people feel like the counterplay against Doctor is too little. And that this would be a good way to simply add a bit more counterplay to Doctor, without hurting him in any significant way.

    I'm actually happy to see that pretty much everyone agrees that Doctor does not need any nerf. So please stop with these immediate and ridiculous accusions towards people that have a different opinion than you.

  • DragonOfPainDragonOfPain Member Posts: 139
    edited January 26

    I did actually, and it was pretty damn stupid.. If there is something needed to the Doctor, that is to be buff on the delay between his Shock and M1 Attack.. Everyone who plays Doctor on the Red Ranks knows this is a problem especially on Jungle Gyms, Because after shocking the survivors they have 1.5 Seconds before they can loop but it takes you 3 Seconds before you can even hit them with your M1 Attack.. So stop posting BS like this.. It's people like you who destroys the Killers in the first place..

  • EverflowingRiverEverflowingRiver Member Posts: 370

    The devs have to look somewhere for killer nerf ideas, and I don't think it's coincidence that the nurse, legion, and Oni all got nerfed around the same time forum posts were being made about them.

  • DragonOfPainDragonOfPain Member Posts: 139

    Every Killer can be countered.. That's the reason why you need to play both sides to understand the mechanics of it. You need to play Doctor, So you would know how to counter him when you play as a Survivor, Vice Versa.. As i mentioned above, The Doctor doesn't need a nerf.. He needs a buff, And if you have problems against him as a Survivor, I have two words for you which you Survivors always leave on the chat "GET GUD"... Stop posting BS like these. Its not helping.. Just look how many disagree with your BS post.. It only shows your bias towards one side..

  • ad19970ad19970 Member Posts: 2,408

    Actually, I'd argue it's more than 95% that disagree with me here, and that's totally fine. That's what forums are for as well. To see what opinions people don't agree with at all. However, some people here were able to reply to me in a normal and civil way, some of them giving arguments as to why they disagree with me. Which is always welcome in threads. And again, it makes me happy to see almost everybody disagreeing with Doctor needing a nerf.

    And then there are the people who just get immediately offensive and upset about someone else having an opinion that's different to theirs, sometimes even insulting those people. And I don't care one bit about those people. Of course they can reply to me, I just don't see how anyone would take these kind of people serious. I certainly don't. Especially since we are talking about a video game. A freaking video game. How does one get so personal about that?

  • ad19970ad19970 Member Posts: 2,408

    I guess in a normal conversation I would ask you why you think my suggested nerf is stupid, but I guess that won't amount to anything in this case here. All you can do is get all personal and offensive towards me for having an opinion you don't agree with. You really think that's what gets people to take you serious? You're most likely the perfect example for why some normal people don't take gamers all too seriously in general.

    if you disagree with my suggested nerf, fine. But no reason to call it stupid and get offensive just because you don't agree with the nerf I suggested and my argumentation as to why I suggested this small nerf.

    To be fair, I don't understand your argumentation of why you want his shock delay decreased. I think it's totally fine personally. In the worst case you just have to try and aim it at where survivors are running at. I'm not sure what you mean when you say survivors have 1.5 second before they can loop again. They can loop normally whenever they get shocked, but they can't drop a pallet or vault a window for 2.5 seconds after they get shocked.

    Also, the cooldown of the Doctors shock therapy is 1.5 seconds, not 3 seconds, if that is what you are referring to. The Doctor releases his shock therapy, one second later survivors get shocked if hit by the shock therapy, because of the 1 second delay. A half a second later your cooldown wears off, so you can now hit a survivor or charge another shock therapy attack. And 2 seconds after that the shock of the survivors that were hit by the shock therapy ends and they can interact with pallets and vaults again.

  • ad19970ad19970 Member Posts: 2,408

    Well sure that's true, but in that case many people complained about those certain things. If they see that many people are unhappy with something in this game, the devs will at least take a look at it. I just meant they won't just see my post and think that that's a great nerf, then go ahead and implement it. Pretty much everyone here disagrees with me.

  • ad19970ad19970 Member Posts: 2,408

    I think I covered everything in my other reply, but holy hell this is getting ridiculous. I get it, you think I'm just talking BS and that I'm a horrible, stupid person, simply because of my opinion on this matter. This is simply my opinion, nothing more. I am not biased, I just gained a different opinion on this topic based on my experience of playing as Doctor. Never said this is fact or anything. People like you are the real problems on these forums, treating others like crap and attacking them just because they have a different opinion.

    I am also fully aware that most people disagree with me, and I'm totally fine with that. It makes me happy in fact. I can deal with other people's opinions, and respect them. And I even admit that some people made some good points as to why this nerf would be unnecessary, which makes me definitely consider that my nerf might not be needed at all. I'm always open to other people's argumentation.

    Unlike your posts though, that are just created to insult me. In a laughable way I might add.

Sign In or Register to comment.