Suggestion - Perk Rework: Blood Warden
Blood Warden is pretty nice but having to hook a Survivor during Exit Gates being open is really irritating (especially if they're the ONLY survivor left because the others exit immediately when one downs); but I think it could be a little more interesting if it were reworked slightly. My suggestion:
Hex: Blood Warden
Once Exit Gates are powered, if any Dull Totems remain, one of them becomes a Hex Totem with this Hex. Once an Exit Gates is opened, that Exit is blocked by the Entity for 10/15/20 Seconds. Activates for each Gate.
Once Exit Gates are powered, if any Dull Totems remain, one of them becomes a Hex Totem with this Hex. Once the Exit Gates are opened,Survivors inside Exit areas have their auras revealed to you for 30/35/40 seconds. Downing a Survivor during this time causes Exits to be blocked by the Entity for 5/10/15 Seconds.
Not only does this make Blood Warden slightly easier to actually get to trigger and be effective; but it also gives Survivors more incentive to break Dull Totems around the map (which I honestly think the game needs more of instead of just 1k Bp; It needs more late-game Hexes that bounce to Dull Totems that are ignored).