Home Dead by Daylight Forums Discussions General Discussions

NOED is perfectly balanced. (not clickbait)

CoderCoder Member Posts: 716

I've always read people complaining about NOED. I think it's fine as long as Adrenaline is not being reworked. I don't use it, unless I try some NOED+blood warden just for the laughs, like here https://clips.twitch.tv/AbstemiousKnottyPonyTF2John

It has downsides:

-The killer has to play with 3 perks during the whole match to have end game potential. Sort of like STBFL, you deprive yourself from a current advantage (hitting the obsession) for a future reward. Same as PWYF, you lose chases for speed.

-It has counters. Survivors can do all totems, or they can find the NOED later.

-I'm seeing a lot of people using Inner Strength, so totems are being clensed even more now than before.

-Survivors also have end game perks, like adrenaline or hope, which can't be countered by anything else other than NOED.

Survivors believe that when the fifth gen pops "that's it, we won the match, gg wp, get me the end screen", you still have to open the gates and you still have to escape and end game IS A THING, you don't deserve to escape just because you did 5 gens, the match is not over yet.

Of course I've also read arguments:

-"NOED rewards killers for performing badly." Not really, if he's bad, you're probably still 4 alive, I'm pretty sure you can find the NOED and rescue and escape. If you snowball and have 4 killed by a NOED it's your fault for you performing badly in the end game. Also if he managed to kill 1 or 2 after the end game, maybe he's not that bad.

-"Adrenaline is a reward for doing the objectives, NOED is not." Well, doing gens is what you're supposed to do, you didn't do anything special or risked anything other than playing the game as you should. Imagine a perk rewarding the killer for hooking survivors, "if you did 6 hooks, a random survivor dies" that would be a reward for doing nothing but playing the game.

So, that's my two cents. If you have any thoughts, please be constructive. Thanks for reading.

«13

Comments

  • CoderCoder Member Posts: 716

    Apparently, it needs to be said. Check out this other thread, where most people would remove NOED.

    https://forum.deadbydaylight.com/en/discussion/comment/1051352

  • BlueberryBlueberry Member Posts: 10,074

    I think your premise of people hating NOED because it's unbalanced isn't right at concept. I think the reason most people hate NOED has absolutely nothing to do with it being fair or not. Most people believe it is a fair perk, myself included. There are plenty of counters available.

    The reason most people hate NOED is because it rewards you for survivors being lazy, not because you did anything skillful. For example, I'd prefer NOED re-activate a gen if they didn't do all the totems. Then it counters "gen rushing" and ignoring totems, but it does so by giving me more time to make skillful plays instead of just handing them to me. It gives undeserved kills in its current form.

  • ClickyClickyClickyClicky Member Posts: 3,536

    NOED is the most balanced perk just like Hillbilly is the most balanced killer.

  • CoderCoder Member Posts: 716

    Also, survivors didn't finish their objectives either, they must do 5 gens and at least 1 of 2 doors. So maybe adrenaline should pop when at least one door is opened, not a reward when they did part of their objectives. Imagine a perk where if the killer kills two people, the third one automatically dies, that would be rewarding him for doing part of their job, just like adrenaline.

  • CoderCoder Member Posts: 716

    Not really, it's a relatively strong perk that gives you free hooks or deaths in the end game, or time if survivors are clensing all totems instead of doing gens. If it was trash, nobody would use it.

  • TodgeweihtTodgeweiht Member Posts: 3,666

    Agreed, any good group of survivors should not have a problem with it, survivors have a lot of tools and perks that help them with totems.

  • JarMa13JarMa13 Member Posts: 40

    players complaining about noed is HILARIOUS

    CLEANSE THE DAMN TOTEMS

  • ad19970ad19970 Member Posts: 5,218

    But their only objective is to hook and sacrifice survivors, not to protect the 5 gens.

  • GurkLionGurkLion Member Posts: 13

    Ok, keep noed but add in-game chat. Then survivors will at least be more likely to cleanse the totems because they’ll coordinate that with one-another. Also, before you assume that adding in-game chat is a “buff” for survivors, ask yourself why it is that in a game where there are four survivors and a killer, why it is that the survivors can’t talk to each-other?

  • Psypho_DiazPsypho_Diaz Member Posts: 185

    Hmmm, maybe survivors shouldn't be lazy (gen rushing) or arrogant cause they believe the killers are weak characters (not players, characters).

    Personally I love running NOED cause half the time it gets me a kill. I don't hate passing against it but I don't like seeing that first got therefore I hunt for the totems. Maps, small game or detectives hunch is a sure way to prevent NOED but in reality the totems are like the hatch, they only spawn in a few locations so after playing awhile, I usually can find them without perks.

  • Reaper_xxReaper_xx Member Posts: 173

    Lol not clickbait

  • CoderCoder Member Posts: 716

    I mean, there are a lot of threads saying "Nerf leatherface" or something like that and when you enter, it's just a troll. I'm serious, NOED is balanced and people who hate NOED might think "Nah, I'm pretty sure he's just trolling", that's why I had to clarify.

  • CoderCoder Member Posts: 716

    but it made you click, so.... yes, it's a little clickbaity :-D

  • aurum_exeaurum_exe Member Posts: 178
    edited January 2020

    Noed? Barely useful at red ranks. After 1800+ hours it's never been such an issue, so i don't hate it. It's just a reason to stay on the map one minute more to make more points. Sorry bu after the 5th gen pops up, with Resilience i open the gate faster and i'm out. Noed it's the last chance to have at least one/two kills, but as i said, it's perfectly counterable cleansing the totem and BT. So, nothing to get too excited about it.

    Post edited by aurum_exe on
  • RaptorrotasRaptorrotas Member Posts: 2,703

    Those sirvs are mad because they got hit by it.

    "If he didnt have that i'd won" etc

  • ZoneDymoZoneDymo Member Posts: 1,946

    their only objective is to kill really sooo no, they are doing that just fine

  • ZoneDymoZoneDymo Member Posts: 1,946
    edited January 2020

    aka people running NoeD are badass and the rest are try hards who need to run better perks in order to win.

  • meatisadelicacymeatisadelicacy Member Posts: 1,920

    You have to admit it's kinda BS when you only have time to do four totems and die on your first hook because you were touched one time the entire game. It's a perk that rewards killers for being bad.

Sign In or Register to comment.