The 3.6.0 PTB is now live on Steam! For full details, click here:
We are aware and looking into the issue which caused players to have their rank reset further than intended. If your rank was not reset at all this month, this is a visual bug and closing and re-opening the game should fix it.
We have updated our Forum Rules. Please take a moment to read through them:

who else find it hard to kill when you hear survivors pain?

bomb1720bomb1720 Member Posts: 364

as a new killer hearing these survivors cry i have an urge to let them off. they can sound sooooo cute! especially the one's that know they are going to be put to death and they don't wiggle.

they can sound so sad... 🔪 🔨 ☹️


  • yobudddyobuddd Member Posts: 875

    Its a matter of perspective. Yes they’re in a great deal of pain......

    .....So do the kind thing and take them to the nearest hook PRONTO! Put them out of their misery! 😈

  • EndstilleEndstille Member Posts: 1,497

    Everytime I down/hook a feng, i regret I did not bring a mori.

  • bomb1720bomb1720 Member Posts: 364

    i mean when they are on your shoulder or on the floor, not when you first hit them or hook, cos then thier screams can be annoying.

    the crying part

  • TatariuTatariu Member Posts: 237

    I only feel bad for Feng and Yui. The rest I would happily put on a hook!

  • bomb1720bomb1720 Member Posts: 364

    what about claudette and jake?

  • AvisDeeneAvisDeene Member Posts: 1,383

    I show mercy if they spin while slugged, sometimes. Sometimes they just lay there and I start to spin. They take the hint and spin as well so I let them live. If they don’t, they die.

    If I’m playing Hag, I’ll put down a trap in front of where they’re slugged, then make a trail of traps for them to follow. If they squirm over the trail and follow my traps, I let them live. Not many people understand what I want when I do it, so they end up dying.

    Bill dies unless I realize they’re a group of complete potatoes.

  • CronkCronk Member Posts: 283

    I only find it hard if it's a ponytail Meg I don't know if I'm supposed to hook or serenade

  • TheRockstarKnightTheRockstarKnight Member Posts: 708
    edited February 9

    I had problems killing injured Counselors in Friday the 13th. Unlike DbD's Survivors they actually speak.

    I struggled most with Tommy, Jenny, and AJ begging for help from anyone, pleading for mercy between sobs, or just full on crying.

    If their player wasn't active on a mic I'd let them go sometimes; I just couldn't bring myself to kill them.

    By contrast DbD's Survivors are easy to kill. Feng sounds more like a dog toy than a living creature and Jane sounds like she's enjoying it.

  • I_Eat_WormsI_Eat_Worms Member Posts: 249

    ur all babies

  • WateryWatery Member Posts: 1,102

    I always feel guilty. Really just comes to show how empathy can reflect on how you play games, even if they’re fictional characters. All that suffering to meet an end by impaling? The sheer amount of blood loss...

    Really puts things into perspective when you think about it.

  • AngryFluffyAngryFluffy Member Posts: 359

    I also always feel bad for them, if they played with respect. And tbh I do a lot of bad plays due to that, which later cost me kills or even the whole game. If I got 3 kills I often let the last one escape. I just can't help it.

    Only if people annoy me on purpose and pay disrespect, I don't feel bad at all. But killing a poor baby dweet, who is hiding behind a tree in the corner of the map, can be really hard.

  • OrangeJackOrangeJack Member Posts: 181

    Depends on how well they play.

    If they're good then nope.

  • I_Eat_WormsI_Eat_Worms Member Posts: 249

    "impaling" thats just a character model moving inside a hook and making annoying screams, and "blood loss" that looks like they are peeing plastic out

  • Yung_SlugYung_Slug Member Posts: 1,409

    The forums have spoken.

Sign In or Register to comment.