We are terribly sorry to those who have been affected by these attacks- we understand the impact this has on you. We are taking every appropriate measure to ensure the safety of our players.
We encourage our players to report to us any cases of DDoS, as well as any other form of inappropriate or abusive behaviour in the game. In the meantime, we encourage you to stay safe and follow best practices for online safety.
Change No Mither Make It Better
I would like to propose a change to the no mither perk so it is worth using, currently its not good because you're telling the killer at the start of the match you have it, and they know not to slug you because you can pick yourself up. My change to no mither would be this
1. You start the match at full health but when you are injured the perk activates and you can no longer be healed.
2. The broken status effect will only be seeable by you so your teammates and the killer don't know you're using no mither until they try to heal you or you tell them. Once you use no mither to fully recover from the dying state it will be viewable by all players including the killer that you are broken.
3. You would still get the passives of lower grunt % , no blood stain and fully recovering from dying.
The reason it would be better this way is so the killer doesn't know you're running no mither until after they've hurt you and you've recovered from slugging one time. It's balanced by not letting your stranger team mates not know you have it either until you've used it. This would make it worth using like a better unbreakable but without being able to fully heal.