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Shadowborn base

ZenroZenro Member Posts: 319

Anyone else think shadowborn should be base FOV for killer? It is soo nice to not feel so constricted. Hate wasting a perk slot for it. It just feels so much nicer. Thoughts?


  • EmpireWinnerEmpireWinner Member Posts: 1,054

    Agreed, nurse is in deep need of shadow born

  • NMCKENMCKE Member Posts: 8,051

    I would agree, but this would be a stealth nerf for survivors. Stealth is very difficult to pull off and having Shadowborn base would be too much for stealthy plays.

    Before Shadowborn is base, we need to give survivors more opportunities to hide.

    • Dense Grassy Patches (like the Yamoaka maps, but far less)
    • More Clustered Lockers
    • Base walk and crouch movement speed buffed.
  • Leachy_JrLeachy_Jr Member Posts: 1,439

    Maybe adjust shadow born along with it or make it have another function, as i'm pretty sure stacking increased FOV and shadow born would cause some issues with the UI like it did back in the day with wraith.

    I think personally we should have a FOV slider for each killer, many killers would benefit from this and the people who don't like high FOV (like me) wouldn't be forced into it.

  • ModernFableModernFable Member Posts: 770

    Would definitely feel really nice.

  • ZenroZenro Member Posts: 319

    I could see that. Maybe it could be something like old enduring where they added part of it to base and adjusted the numbers accordingly? But you could still stealth you would just have to be more mindful of the FOV. I could def see an increase in crouch speed maybe to go along with it. But yeah just overall killer felt so much less restrictive and more smooth.

  • ALostPuppyALostPuppy Member Posts: 3,398

    Yes! I've made so many comments about it. Maybe not baseline, but an option for killers to use an extra 15 degrees of FOV. Someone and a few others have said that it would nerf survivor's stealth opportunities but it's never been a rewarding playstyle in the first place. I think the effect on stealth would be negligible since it's already something that isn't effective. It makes games really boring for killers and other survivors rip their hair out because the P3 Claudette urban evading around the edge of the map is usually the least reliable person on the team.

  • JasonisanicefellaJasonisanicefella Member Posts: 326

    I think the issue goes deeper, killers have pathetic fields of view and it is possible for survivors to literally disappear when below a killer, including a short one like Legion.

    I am 6.4 and I can assure you that I can see a person below me, so the narrow fov and the terrible pov should be addressed.

    That said, I agree with more protection for stealth, BUT without hindering the killer's capacity of seeing, so less corn and more obstacles.

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