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DC penalties are not what DbD needs right now

The game is in such a poor technical state for both bugs and issues with the dedicated servers (hey there hit boxes), and in a poor state balance wise with some things being so under powered and somethings being super over powered, DC penalties don't make any sense.

First ask, why do people DC. Well you might think out of rage for something but I think most of the time when someone rage quits it is not something another player did, it is something *the game* did to them.

So to cut to the chase and avoid a super long post. Instead of adding punishments for DCing actually fix the things causing people to DC.

Can they fix them all, probably not. But there are a good few that could definitely be fixed within a week.

Like disabling Ormond and Haddonfield until the map team can get around to reworking those into playable maps.

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Comments

  • joker7997joker7997 Member Posts: 702

    There are two kinds of players, ones that like to dc without penalty, and those that get screwed over by survivors acting like losers and dcing. You, OP, are the first type of player, clearly. Technical crashes in this game are extremely rare.

  • TheMidnightRidrTheMidnightRidr Member Posts: 346
    edited February 12

    Funny. The VAST majority of people DCing in my games are survivors who are upset the game isn't going their way, most of which are when survivors who think they're hot stuff get knocked down. It's people like that who ruin games for the rest of the survivors and for killers who care about pipping.

    Not to mention the losers who DC so another survivor can get hatch.

  • DaGreenBoltDaGreenBolt Member Posts: 407

    DC penalties are a necessary evil. Yes, ther are technical bugs such as infinite loading screen, and what @Sairek mentioned, but there are a lot of players DCing because of something unfun.

    Heck just recently, my obsession DCed when I was about to rancor him to complete the rancor challenge.

    DC penalties are needed, and it sucks when you crash during loading or mid game, and have to wait out the timer, but it's still better than getting screwed over by a salty survivor or killer, when playing as a killer and/or survivor.

  • EnviouSLAYEnviouSLAY Member Posts: 269

    not really rare tbh..happens at least once a day when i play with friends (sometimes them, sometimes me, sometimes the random). just freezes while loading esp when alt tabbed to your browser.

  • NullEXENullEXE Member Posts: 1,632

    No deffiently the most DC's were because of survivors trying to force Killers to black pip / de-pip, and to give other players Hatch mechanic sooner.

    On top of just Dcing because they don't like the Map, or Killer they are against.

    So yes. The penalty was heavily needed. A lot sooner than it came, but i'm just glad it's here now.

  • willofthebosswilloftheboss Member Posts: 52

    DC penalty is like "our house is on fire, i think we could use some new cutlery" lmao

  • BunxBunx Member Posts: 4

    I think the game crashes too much for people at times, I don't think that the DC ban is a bad thing, I understand but.. It sucks when the game crashes on you and then you get a time-out.

  • SairekSairek Member Posts: 4,372

    I want DC penalties in, but this game has too many technical problems and now it only serves to make me not want to play more.

    Me having technical problems with this game is not just a one-off daily occurrence. It happens all the time I play, and some of them are quite game breaking. Had BHVR not broken their word (twice) about fixing the game up before adding DC penalties I would be all for them. But they've still not done much of anything (they fixed the basement bug) to remedy any of the game breaking issues that caused the system me to have to sit through a six hour waiting time through no fault of my own in just the first day the first time.

  • EchorionEchorion Member Posts: 1,883

    well people have been reporting rank update errors giving them DC penalties, so they really should have thought this through better.

  • OhnoesOhnoes Member Posts: 167

    The crash during loading shouldn't even count. I cut my session short today so I haven't gotten to see yet whether or not infinite load will affect the timer or not personally.

  • willofthebosswilloftheboss Member Posts: 52

    i saw people saying on reddit any dc during a loading screen doesn't count, only ingame.

  • KuromiStarwindKuromiStarwind Member Posts: 325
    edited February 12

    It's a necessary evil at the moment, my friend. You're not doing any favors by bringing up a lot of very rare things that happen to try and justify it, either. At least stick to more realistic, common situations.

    The match cancelled thing is probably the most common bug, but it doesn't happen THAT often. The crash is quite rare and I think I'd seen it once my entire time playing, and I remember it because it never happened before to be, and not since.

    Everything else is just people complaining because they want to use the ways this "doesn't work" (When it does) so they can continue to not be punished for all the countless more reasons people disconnect that are NOT reasonable. It's a big issue. It needs punishing. It needs to be improved on. It's as simple as that.

    I get the argument "It won't stop people from killing themselves on first hook instead" But so what? It will still stop a lot of disconnects in general, maybe make people more likely to play things out. Like, you can't not introduce this because people will do that - because you're using that argument to justify NEVER having a punishment, ever. I personally hope they find a way to punish people from first hook immediately killing themselves because it pisses me off as a survivor

  • anothernursemainanothernursemain Member Posts: 9

    I’ve been banned twice today for dcing that wasn’t my fault my game crashed twice and I about had it with this company they don’t fix problems they squeeze out what ever cash they can from you for dlc and cosmetics not fixing the bigger problems I don’t have to dc but when I’m getting banned for faulty game design that crashes then that might be it for me I don’t know about anyone else but seriously you can’t fix the rank system that’s all over the place, lobby times are fine for the right ranks but no an mmr system right this company needs to go back to the original rank system last year yeah wait times were long but we weren’t placed in lobbies unfairly which is probably why main dc to begin with besides the few for rage issues. I’m calling it now besides those who make a living playing this game and the few sadistic players who are glutton for punishment they’ve destroyed what was once a fun game

  • aGoodOldRubaGoodOldRub Member Posts: 155

    I will be honest I have over 1300 hours let alone happen to me I hadn't seen it happen to someone like ever never. I can only relate to infinite loading screens which was fixed like 10000 billion years ago for me. Seems like it is one of those bugs that happens to only small percentage of people.

  • SairekSairek Member Posts: 4,372

    It doesn't matter how small of a percentage of people it happens to.

    Would it be okay to have an anti cheating system hard core banning players for doing nothing wrong?

    If the answer is "no" to that, then why is it okay to soft ban players who still did nothing wrong?


    No system is perfect, but this is something BHVR said they would fix before testing the system twice now, and all of the issues I listed still happen.

  • tylerdiablotylerdiablo Member Posts: 14

    I agree there needs to be penalties for DC'ing, but like most of everyone else said why not fix the issues at hand first? There are people still paying the game and are getting frustrated because of poor quality in game. I've been stuck in multiple maps, not being able to run or move. Hit boxes have a mind of their own. It's just sad to see a game like this be led down a road of mediocre.

  • MarcavecuncMarcavecunc Member Posts: 987

    People disconnecting was a big issue and it got fixed.

    The vast majority of disconnects were in purpose, not crashes or lost connections. And the vast majority of people against the penalties are the kind of people who'd disconnect because they got found first or they missed their decisive strike skillcheck.

    I'm glad they implemented the penalty back.

  • OshiOshi Member Posts: 286
    edited February 12

    DC as green rank killer against four RED RANK genrusher SWF - penalty. No want to waste my time on this SWF bullshit and fun gameplay without old ruin against awesome mlg nonscope players who can genrush with few minutes if you didn't play billy. I see how devs a incompetent enough and can't fix matchmaking and SWF with voice advantage. I am done.  

    Priority is set. They not care about main problem in this game. Matchmaking.

    P.S: Yesterday, awesome old bug still in game. Sound bug. I can't hear any injured survs. THANK YOU, DEVS.

  • saminationsamination Member Posts: 286

    Actually, this is a year or more late, but better than never.

  • OhnoesOhnoes Member Posts: 167

    That's good. Can confirm though that DC from host still happens. They really need to get their [BAD WORD] together when it comes to whatever the problems are with their servers.

  • Bludge23Bludge23 Member Posts: 160

    I've been getting people who farm when I'm trying to just play the game regularly.

  • Raven014Raven014 Member Posts: 2,911
    edited February 13

    The basement bug is still a thing too, although it’s rarer than it used to be. Having a DC penalty just isn’t great either... especially with all of the storms and stuff over here in Oz, it’s been playing havoc with everything dbd related. A DC timer is just going to compound things that are, frankly, not under my control.

  • RizzokRizzok Member Posts: 5

    About "It won't stop people from killing themselves on first hook instead":

    Then just give killer all points for remaining hook count on this player + some bonus (that he potentially gets for chaising and hitting that player). And maybe some gen repair speed bonus to survivors (questionable).

  • 6yXJI06yXJI0 Member Posts: 131

    DCers - Almost every game

    Bugs that force you to leave - Rarely

  • SxfetyPinSxfetyPin Member Posts: 4

    I feel as if DC'ing shouldn't really be punished in a game like this. Is it unfortunate to have a teammate DC for whatever reason- comms, or not? Absolutely. But I've never seen a community thag just hands out free Hatches (wins) to opponents so consistently. From how I see it, the community itself balances the problem out by making the game feel lightweight.


    On the other side of things, can you truly blame a newbie Killer for DC'ing from a match with Red Ranks Sabotaging every Hook and doing anything necessary to ruin the experience for the Killer? Someone looking to have fun, just to end up being griefed? Yeah, I couldn't blame anyone for saying,"Let's find a match that I can relax and have fun with."


    There are multiple problems with the game that do need to be directly addressed and communicated upon. But I agree with OP; Disconnect Timeouts is something this game truly doesn't need. The community for this game is already fairly small. Why would you want to risk portions of the community leaving due to it?

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