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This is why I have trust issues

DehitayDehitay Member Posts: 1,723

About 7 minutes into the dev stream, they say that killers and survivors have similar width collision hitboxes which is widely well known to not be the case. Looping is fundamentally built around the fact that survivors have a significantly smaller collision zone that killers. Ironically, if they actually made the collision zones the same size, that would solve the problem of ridiculously long chases a hell of a lot better than the bloodlust system ever even came close to.

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