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Buff Kindred Range

If anything, buff its range; preferably doubling it or so; solely so it becomes a useful tactic to track killers that like to 'puppy dog' their hooked victims at a distance - but stay just out of range of normal kindred so they aren't spotted (killers like Hag with traps nearby to teleport to; Huntress for hatchet throws; Ghostface; etc.).


  • PassarinoTPassarinoT Member Posts: 903

    Lowkey I feel like kindred should become basekit and potentially get a rework like this:


    *Upon being hooked, grant all survivors a 3% speed boost for 30/40/50 seconds.

    *While hooked, all survivors' healing speed is increased by 15%.

    *When you unhook any survivor, you both gain 5% movement speed for 10/12.5/15 seconds.

    Just a concept, what'd you think?

  • arcnkdarcnkd Member Posts: 446

    I don't know. I am not sure how I feel about aura-reading being a baseline. I kind of like that it requires a perk slot in order to be able to tell where your teammates are after hooks and where the killer is; but I do like the speed-enhancement idea. Though, speed is an iffy thing to touch. Survivors already have loops and stuff to escape chases; I don't know about giving them more speed to get out of a chase if the killer decides to pursue them after unhook - and if it overlaps with the upon being hooked speed buff as well

  • MiloMilo Member Posts: 7,018

    It doesn't really need it tbh.

    After the recent buff it became a really good perk that i use pretty consistently in my soloq matches.

  • TAGTAG Member Posts: 12,616

    32 meter Kindred is insane. That gives you crystal clear info on where the Killer is for a huge distance. It already gives you a good idea on which direction the Killer is heading; it does not need to be stronger than that.

  • PigsterPigster Member Posts: 137
    edited February 2020

    How about buff open handed, so its worth combining with kindred?

    Kindred is fine as it is

    (As SWF with open handed, kindred can be really strong...)

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