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For Killers complaining about gen speed, stop using BBQ

Rey_512Rey_512 Member Posts: 1,620

I know what some of you are thinking: “Great, another thread about gen speeds!” But this is meant to explore a particular perk that everyone and their mother loves to run... Barbecue & Chilli (BBQ).


It may be safe to assume that BBQ & Chilli is one of the most used (if not the most used, especially after the Ruin nerf) killer perks in the game. In my experience I see this perk used by the killers I face a VERY HIGH percentage of the time (probably 3 out of every 4 matches). Why is this the case? The conditional aura reading that’s countered by lockers or being close to the survivor about to be hooked? In part, yes... but I feel like it’s those ever-tasty bonus bloodpoints (BPs). I get it, the grind is ridiculous and BPs are the currency that keeps your killer/survivor economy running. We need to unlock teachables, P3 everyone (if you’re into pointless bloody versions of default cosmetics), and stock up on items/addons. BUT - if we take out the BP factor from BBQ, what are you left with? Like I mentioned earlier, a conditional aura reading perk that lasts FOUR seconds does nothing to slow down gens (the point of my thread). Yes, you may get a good proc [code word for the perk activating] and see 3 survivors then pick your target; maybe it’s 2 survivors left and now you can secure the 4K... but during the critical portion of the match this perk is situational at best, especially on killers not named Freddy, Billy, Oni (if his power is up), Nurse and maybe Spirit. Other killers don’t have the speed/map control to utilize this perk effectively even with a good proc, yet I’ve run into Trappers and Hags that are running the perk. We all know why, but I’m pretty sure they’ll be the first to complain about gen speeds. But even with those killers I mentioned it’s better on, there are much better perk alternatives.


Thrilling Tremors is a better BBQ for gen stalling. “But Rey, there’s a cooldown!” Yes, there is... because otherwise this perk would be INSANE. It gives you immediate information of which gens (the survivor’s primary objective) are being repaired REGARDLESS of distance. Even if they let go of a gen, they are now forced to wait out those precious 16 seconds worth of gen time for you to hook your survivor and decide your next move. Pair it with Pop Goes The Weasel for maximum effect.


I won’t get into every gen-regression strategy/perk combos since there are quite a few. Corrupt Intervention + Dying Light (initial slowdown from CI while you build up DL); Sloppy + Thanataphobia (keep them injured and destroy their action speeds); etc. The point is, if you’re one of those killer mains that has an issue with gen speeds and still run BBQ, STOP RUNNING BBQ. There are perks designed to slow down gens and BBQ is not one of them, especially if you’re not good enough to capitalize when it does proc.


This is not meant to come off as me dictating how you should play or what perks to run. If you want to run BBQ (again, I see this perk probably 90% of matches I’m in) that’s your choice, but don’t complain about gen speeds.


What are your thoughts??

~ Rey (equal Survivor player / Killer player who doesn’t use BBQ every match)

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Comments

  • Rey_512Rey_512 Member Posts: 1,620
    edited February 2020

    Blueberry,

    I’m not saying Thrilling Tremors (or any perk combo) will SOLVE gen speeds. I’m saying Killer Players that use BBQ and have trouble slowing gens down are better off using other perks SUCH AS Thrilling.

  • edgarpoopedgarpoop Member Posts: 5,622
    edited February 2020

    You can still use BBQ, but you shouldn't necessarily be going after the procs. If you see 1 aura out of 3 possible survivors, that means 2 are potentially going for the save. It's always better to contest a save than it is to cross the map and maybe use Pop on a gen to regress it by the equivalent amount of time you spent just getting there.

    PGTW/BBQ can really be trap perks for M1 killers because it feels like you're actually doing something when all you're doing is making up for unnecessary travel time, depending on how you use them.

    It's better to contest a save if you know where someone is coming from. You can force another person off a gen, not waste travel time, and potentially force struggle state if you intercept and the other survivors don't realize it.

  • Rey_512Rey_512 Member Posts: 1,620
  • Rey_512Rey_512 Member Posts: 1,620

    I understand, but I’m not a killer player that enjoys staying around a hook if I don’t get BBQ procs when I’m running it. I’ll search the surrounding hook area briefly then patrol my gens again. I have success with my method (Rank 1) more often than not.


    Unless I’m going against immersed teams, I rarely come back to the hook.

  • BlueberryBlueberry Member Posts: 10,074

    I know that's what you are saying and I'm telling you that TT does not help gens speeds at all compared to BBQ. Getting rid of BBQ isn't gonna help your gen speeds unless you're dropping it for something like Pop, and even then you need at least one tracking perk to make proper use of Pop.

  • ChiTenshiChiTenshi Member Posts: 877

    TIL; BBQ & Chilli is an anti-gen perk.

    It goes well with Insidious which counters looping, Third Seal which helps to find Survivors, and NOED which ends chases quicker during the early game.

  • Rey_512Rey_512 Member Posts: 1,620

    If you’re not complaining about gen speeds then my point doesn’t apply to you. I know for a fact that the majority of killer players run BBQ, and I also see a lot of gen speed complaint threads... so my discussion here is to shine a light on those folks and have them question whether they should still be running BBQ instead of gen stalling/regression perks.

  • Alice_pbgAlice_pbg Member Posts: 5,066

    There are 3 other perk slots to use for slowdown. Using bbq is not the issue

  • MigrantTheGreatMigrantTheGreat Member Posts: 1,295

    BBQ has a counter, but since you survivors like to tell us to pressure gens, BBQ's arua reading helps us do that, it's just only 3 killers are capable of getting to highlighted survivors within a certain amount of time.

  • Rey_512Rey_512 Member Posts: 1,620

    Thrilling is still a better alternative to BBQ (in my opinion) since it guarantees a 16 second stall on any gen not being worked on and situational awareness regardless of distance.

  • Rey_512Rey_512 Member Posts: 1,620

    Very true, but maybe you’re a killer player good enough to run BBQ and not need a full build devoted to gen regression.


    Tell me, how is running BBQ on Hag or Trapper optimal in any way for a lower skill player who has trouble getting downs/hooks? I think they’re better off using alternative perks.

  • BlueberryBlueberry Member Posts: 10,074

    I think it depends what killer you're playing. However, which one is better has nothing to do with the topic of this post.

  • Rey_512Rey_512 Member Posts: 1,620

    “You survivors.” Nice assumption, friend. I’m rank 1 on both sides.

  • MigrantTheGreatMigrantTheGreat Member Posts: 1,295

    "You survivor(s)" I'm targeting multiple people, but sure. If the boot fits, feel free to wear it.

  • Rey_512Rey_512 Member Posts: 1,620

    The topic of this post is to express my opinion that there are perks BETTER at stalling gens than BBQ, yet the people that want precious BPs who have trouble stopping gens run BBQ almost every match.


    I have little to no trouble running a perk like BBQ because I’m skilled enough to stall gens (enough) with my pressure. Some players can’t but still run BBQ.

  • Alice_pbgAlice_pbg Member Posts: 5,066

    How is running bbq optimal for a nurse or billy who has trouble getting downs/hooks?


    If a person has trouble hitting people, nothing short of unrelenting(perk wise) is actually gonna help them getting downs/hooks.🤷‍♂️


    If the player is bad, the perk isn't to blame.

    If the player is good, he'll get some use of bbq, even if other information perks might be better on X killer.

  • Rey_512Rey_512 Member Posts: 1,620

    Just don’t want this to become a Survivor vs Killer thread. That’s not the point. No animosity towards you at all.

  • Spooky13Spooky13 Member Posts: 1,471

    I just want the BP man. Besides, if Hangman's Trick doesn't get changed from PTB it will probably end up as the best info perk in the game.

  • EvilJoshyEvilJoshy Member Posts: 5,296
    edited February 2020

    BBQ has so many counters that you have no right to complain about it. You can run distortion, you can get in a locker or even hide your aura behind a gen. The entire reason they introduced BBQ is to try to get killers to stop camping. Thank the devs for their shortsightedness.

    BBQ and gens speeds have nothing in common. BBQ does absolutely nothing to slow down gens speeds. BBQ is only really good on high mobility killers, which there are few. Majority of people who run it use it for the BP gain. Play killer at red ranks for a few days and then tell me how broken BBQ is.

  • Rey_512Rey_512 Member Posts: 1,620

    Same thing applies. They should use perks that help cover their weaknesses, not run a perk for the BP gain.

  • NickeleyeNickeleye Member Posts: 278

    I would not play killer near as much if it wasn't for the blood points I get from BBQ. BBQ is really the only thing that makes playing killer worth it somedays. I run surveillance and PGTW with it to slow down gens.

  • BlueberryBlueberry Member Posts: 10,074
    edited February 2020

    "The topic of this post is to express my opinion that there are perks BETTER at stalling gens than BBQ, yet the people that want precious BPs who have trouble stopping gens run BBQ almost every match."

    I think you underestimate how much the information BBQ gives you slows down survivors through increasing your efficiency. You also overestimate how effective many slow down perks are. Killers switching out BBQ for one of the slow down perks you mentioned isn't going to solve the problem.

    "I have little to no trouble running a perk like BBQ because I’m skilled enough to stall gens (enough) with my pressure. Some players can’t but still run BBQ."

    BBQ isn't a deciding factor in this scenario. Most the slow down perks in DBD are quite ineffective.

  • Rey_512Rey_512 Member Posts: 1,620

    Another post that makes me believe people read thread titles but not the actual thread.

  • NullEXENullEXE Member Posts: 1,632

    I run BBQ on all of my killers - regardless of their speed from Green ranks to Purple ranks, simply because of the bp bonus. Survivors in Green to Purple ranks are just not good enough at the game. They suck at looping, map awareness, predicting killer position, the list goes on. You would think most of these skills a survivor would have picked up by purple ranks, but that simply isn't the case. The game is too easy for them. So I run BBQ, get a bit of info and big bp bonus - then survivors go as far as to say the Clown is broken. In red ranks I only use BBQ on fast killers, or Huntress (Because hatchets). I have been testing TT in red ranks, but I just can't get behind that long cooldown ITS SO LONG, with very little payout. The gen's are only blocked for a few seconds it feels, and they get right back on them. Not to mention in red ranks - survivors deliberatly let go of the gen for a pick up, and then get back on it when the TT wears off - so you don't even get to know where anyone is anyways.

    Though you don't really have much choice but to take TT or BBQ, because in high ranks DH and NOED all get cleansed anyways. You can take PWYF for movement speed, but it's a lot of work for a small payout as well, and at the same time if you're already a slow killer you can't really risk not commiting to chases as soon as possible. Wraith really is the only one who can maximize on this perk because he can just end chase by going invisible.

    Anyways idk where i'm going with this. I think my point is that Thrilling Tremors is just far too weak of a perk to run in high ranks, and at least BBQ gives you BP for the same amount of information, and same likely hood fo getting that information.

  • johnmwarnerjohnmwarner Member Posts: 3,793

    Plenty if high killers don’t run BBQ, doesn’t change gen speeds. Specifically with Tremors, okay you’re clown or another M1 killer and you see that all gens are blocked except the far one... tremors doesn’t help jack in this situation, by the time you wander over there the gen is done.

  • johnmwarnerjohnmwarner Member Posts: 3,793

    Plenty if high killers don’t run BBQ, doesn’t change gen speeds. Specifically with Tremors, okay you’re clown or another M1 killer and you see that all gens are blocked except the far one... tremors doesn’t help jack in this situation, by the time you wander over there the gen is done.

  • TAGTAG Member Posts: 12,616

    “But Rey, there’s a cooldown!” Yes, there is... because otherwise this perk would be INSANE.

    Not really. I'm not even sure it would be that much better than BBQ if it didn't have a cooldown. I would argue that the time it blocks a gen for is minimal enough that if no one is on a gen, the info BBQ would give you is better than the 16 seconds of gen block (since a chunk of that 16 seconds is spent getting to a hook). I could be wrong, but I would rather potentially know where everyone is for a few seconds than know that a potentially unknown number of people is at a gen, especially as a Pig because then I have a decently higher shot of knowing where a Survivor with a Trap is probably heading to.

    With the cooldown, it is definitely not better than BBQ IMO, nor do I think it is worth using.

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