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Some friends and I tried to re create marth88’s perkless depip squad and here’s the results.

All 5 gens done in 3 minutes and 53 seconds, this is unacceptable. If you watch the video you can see that we all split up on gens and got 3 done in the first few minutes of the match.



  • HopesfallHopesfall Member Posts: 828

    actually 3:34, took 19 secs to load in


  • IrisoraIrisora Member Posts: 1,333

    I partially agree. Why? because the gen speed is a real problem, i would say that most of the times in rank 1... 2 gens pop with your first hooked survivor. And you need 3 hooks to kill someone, there's barely time to get at least 1 kill unless the survivor team is lollygagging the entire match.

    So.. of course that less pallets and infinites will give the killer more time but the gens speed is a problem by itself...

  • DreamnomadDreamnomad Member Posts: 2,847

    It's not news that higher rank survivors can bully low rank killers and finish gens quickly. That was true before the ruin changes. If you are going to make the argument that gen speeds are an issue (which I agree with btw) then you need to present better evidence.

  • CoderCoder Member Posts: 699

    I believe gen speed is not the problem, it's a symptom. The problem is that a good nurse can down you in 20 seconds, but a wraith could take a minute and a half for one hook if all the pallets are up and the survivor knows what he's doing.

    If you nerf gen speeds, any decent nurse will destroy you every game. If you balance the maps and make other killers easier to down survivors, gen speed will correct itself.

    I also don't want 20 minutes matches, I want 10 minutes matches where I can down and kill survivors quicker with wraith or with any killer.

  • andyollollollandyollolloll Member Posts: 940

    I feel BHVR can prove that, since old Ruin has been ripped off and killers totally exposed we have had toolboxes changed which doesn't do anything for just people on a gen.

    Posted a solution in forums to this similar to SWFs having a thana like slow down with solos except.

    If they slow down gens this will only make it worse for solo survivors, SWFs need to be addressed to be somewhere near a level playing field.

  • IrisoraIrisora Member Posts: 1,333

    Me neither.. i like matches that last from 10-15 minutes. But about the problem... the thing is that there are too many killers that needs buffs to match the top ones and too many maps to rebalance, so i don't think the devs are willing to do something like that ever. They take killer related stuff very slowly... I wish they would but it would be more easy to touch the gens for them and if is necesary tweak the top tiers which are few.

  • NursesBootieNursesBootie Member Posts: 2,159

    It's not really on Oni to get downs with his power imo. More like: is the survivor a meghead? Nice! One more down.

  • [Deleted User][Deleted User] Posts: 5,229
    edited March 2020

    I mean then it proves the matchmaker and ranking systems are busted as all hell; so either way there is obviously a huge issue.

    Matches like this are no fun for anyone, it's not even a game anymore it has no challenge.

  • RespectfulnancymainRespectfulnancymain Member Posts: 1,816

    That shows how bad the ranking system is. Not gen speeds. you gen rushed a baby killer try it against a red rank spirit or billy

  • supersonic853supersonic853 Member Posts: 4,256

    Survivor mains: He made mistakes and didnt apply enough pressure. Yet survivors can make mistakes all the time and have second chances. Shits busted.

  • mouse0270mouse0270 Member Posts: 849

    So starting off, Survivors working on different gens is the best possible strategy to use. So the fact you specifically split up to work on gens increases the chances of completing 2-3 gens in 110 seconds.

    Next survivors are less reliant on perks than I feel like killers are. Certain killers like Nurse, Spirit and Billy are the exceptions there.

    Third, you are SWF, it really doesn't matter how you play as SWF with or without mics, friends generally know how each other play and play better when together than with three other random solo's.

    Lastly, this was a Rank 15 Oni vs a SWF team with the closest to his ranks being nearly half of his (rank 7 & 8). On top of that, he had one perk. As I previously said, killers are more reliant on perks than survivors are.

    In short all your video showed is that the ranking system is broken.

  • Warlock_2020Warlock_2020 Member Posts: 1,868

    Everyone thinks gen speeds are the answer across the board, but they are wrong. If you looked at the stats I'd be willing to bet that low rank kill rates are quite high. Mid to low ranks are a killer's domain. It is bot until purple or red ranks where you start to see the gen speed issue come to the forefront.

    If you tweak gen speeds, you will utterly destroy mid to low rank survivor population. The newer players will almost guarantee quit the game. That is DbDs death warrant.

    Balance on this issue is not a simple flat fix. It is a combo of finding a real match making system, then you can tweak by skill level. This game has always been in need of a progressive difficulty for survivors.

    You also have to fix solo vs 4 man SWF. Solo play is way off in comparison. You alter gen times and you will make that even worse.

    Not so easy.

  • AddictedToMoshAddictedToMosh Member Posts: 116
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