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Instandly recover exhaustion upon hook

ZoneDymoZoneDymo Member Posts: 1,946

Can someone explain this to me, why do survivors instandly lose any exhaustion they had after being hooked?


  • nicknacknicknack Member Posts: 253

    This was added for things like dead hard or sprint burst so that if a killer is tunneling they get a chance to escape.

  • KellieKellie Member Posts: 696

    It was added because survivors can't lose exhaustion while running. This was added with Clown's chapter

  • IhatelifeIhatelife Member Posts: 4,761

    To give survivor a chance from getting tunneled.

  • SurviveByDaylightSurviveByDaylight Member Posts: 720

    Yea that sounds okay to me. It gives survivors a chance of getting away with they’re exhaustion perk to prevent tunneling. I don’t think you realize how unfun this game is as survivor if you don’t have a chance to defend yourself against tunnelers and campers. This whole DC system is broken too in the sense that rather than make the game more enjoyable they force you to endure suffering. 😰

  • WaffleyumboyWaffleyumboy Member Posts: 7,306

    It's fairly obvious, to reduce the power of tunneling. Although this does also add minor encouragement to farm off hooks more so what can you do :/

  • AlbinoVieraAlbinoViera Member Posts: 111

    Same reason Adrenaline works when they're unhooked. There is none.. ..In terms of realism or lore that is.

    Gameplay, helps avoid tunnelling as everyone else said. I guess?

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