@DocOctober said:
A Perk that often gets destroyed within the first minute of the game is OP. Sure........
Yeah most games it doesn't last long but there's been a few recently where it either went the full game or at least 5 minutes and only 1 or no gens done. It's really feast or famine with nothing in the middle sadly.
@DocOctober said:
A Perk that often gets destroyed within the first minute of the game is OP. Sure........
Yeah most games it doesn't last long but there's been a few recently where it either went the full game or at least 5 minutes and only 1 or no gens done. It's really feast or famine with nothing in the middle sadly.
Its not only RNG in the sense of totem spawns but also in who you run into, for some survivors its hell to work through ruin while others negate the perk to the point its either like Thanatophobia or nothing.
Comments
A Perk that often gets destroyed within the first minute of the game is OP. Sure........
For one perk to being OP, it needs to have 2 conditions
1) No counterplay
2) No downsides when it's used
for example, DC and adrenalin
Yeah most games it doesn't last long but there's been a few recently where it either went the full game or at least 5 minutes and only 1 or no gens done. It's really feast or famine with nothing in the middle sadly.