We are terribly sorry to those who have been affected by these attacks- we understand the impact this has on you. We are taking every appropriate measure to ensure the safety of our players.
We encourage our players to report to us any cases of DDoS, as well as any other form of inappropriate or abusive behaviour in the game. In the meantime, we encourage you to stay safe and follow best practices for online safety.
Everyone's talking about Hex Undying but what about Dragon Grip???
Anyone who has been on the forums long enough knows that a major killer complaint has been:
"It takes me all this time to kick a gen and survivors can just run by and barely tap it, then keep running."
This perk is a hard counter to that strat (with a cooldown) that makes the survivor screen, reveals their aura for like 6 seconds (maybe 4, I forgot), AND makes them exposed for an entire minute. That's tier 3 haunted grounds time exposure.
If someone tries to do that midchase, they're screwed. That's a pretty solid perk that everyone seems to be ignoring. Hell, I'm more concerned about that than Hex Undying. I personally cleanse every totem I come across for Inner Strength (or I keep tabs on them for future potential heals if I need them)