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What perks have saved you the most?

Me personally its a tossup between left behind and iron will



  • MadLordJackMadLordJack Member Posts: 8,815
    edited September 2020

    Without question, Kindred and Bond.

    Edit: also, the fear of DS

  • stoudbakerstoudbaker Member Posts: 130

    I had the DS killer fear happen alot and with unbreakable has saved me alot when i run the two

  • BillyMain77BillyMain77 Member Posts: 415

    DS and DH when it works hands down.

  • humanbeing1704humanbeing1704 Member Posts: 7,552

    honestly lithe it's so good when you are SOL in a bad position

  • TheClownIsKingTheClownIsKing Member Posts: 6,278


    I’d have to say Bond. Especially with Open Handed. It just gives so much useful info even when it’s not giving info, such as knowing that a chase isn’t even remotely close to me, through knowing a survivor is running my direction and likely has the killer on their tail and I need to get the hell out of there.

  • ZephanUnboundZephanUnbound Member Posts: 227

    Iron Will, Lithe, Dead Hard, Self Care.

  • SCP_FOR_DBDSCP_FOR_DBD Member Posts: 2,416

    Unbreakable and surprisingly, Blood Warden. I love the aspects of surprise for BW, the look on they're faces when they realize they're stuffed. I love getting back up with unbreakable near the gates, feels like a saw style twist to me, though it probably looks nothing like it.

  • SeanzuSeanzu Member Posts: 7,202

    Iron Will, I think it's probably the perk that saves most people in Dead By Daylight, those thousands of times you've been a metre from the killer, or on the other side of a wall to a killer, injured... one moan would give it all away.

    IronWill is the strongest perk in DBD, hands down.

  • Ghouled_MojoGhouled_Mojo Member Posts: 1,862

    Stake Out.

  • Chicagopimp2019Chicagopimp2019 Member Posts: 458

    Resilience....hands down. There have been times where it was the only reason I was able to open the exit gate before the killer got to me.

  • venomz12venomz12 Member Posts: 46

    Spine chill and Iron will.

  • MinibeastyMinibeasty Member Posts: 52

    Detective's Hunch, getting rid of Devour Hope and NOED.

  • OBXOBX Member Posts: 854

    As solo Q, my must have is Bond/Kindred/Open handed. In a micro perspective it doesn’t supply the umph of a ds/adrenaline/unbreakabill, but macro it provides so much value over time.

  • PanicSquidPanicSquid Member Posts: 655

    For survivor: Pharmacy and Botany Knowledge. Loot a box, get a green medkit. Thats a free fast heal, plus 1/3 with botany.

    Killer: Surge

  • Dwight_FairfieldDwight_Fairfield Member Posts: 5,981

    Bond 100%. I could not be without it.

    Borrowed Time and fear of DS (even though I never run it) would be second.

  • ScienceGirlScienceGirl Member Posts: 92

    Spine Chill and Iron Will.

  • 28_stabs28_stabs Member Posts: 1,474

    Assurvivor: Kindred, Iron Will, Self-Care and Spine Chill (or Dead Hard, if in SWF) significantly improve quality of my games.

    As killer: Stridor, Bamboozle, Pop and BBQ.

  • Jyn_MojitoJyn_Mojito Member Posts: 515

    Spine Chill and Kindred. Especially if I'm playing late and tired, I'm less alert. So if I'm derping away on a gen and SC lights up, I'm able to snap out of it.

  • EvilJoshyEvilJoshy Member Posts: 5,296

    Not me specifically but BT has saved many many lives for me. I almost never go into a match without BT for fear of unsafe saves.

  • aEONoHMaEONoHM Member Posts: 208

    Iron Will, hands down. It's the one perk I always have in my builds.

  • stikyardstikyard Member Posts: 526

    Spine Chill has warned me the killer is approaching countless times, it also tells me when the killer has given up chase or, that they are nearby and chasing someone else as it, goes on and off repeatedly. It also helps me vault faster in a chase. Spine Chill is the best survivor perk.

  • TalmeerTalmeer Member Posts: 1,520
    edited September 2020

    -saving matches: Discordance.

    -saving my nerves: Iron maiden and Mad Grit. Without them I would have maybe turn sometimes really mad^^.

  • DBD78DBD78 Member Posts: 2,883

    Tenacity which I seldom use now but it has saved me so much from getting hooked. So often killer downs me and just goes after someone else for 10 seconds and that is enough because he will look in wrong places for me. Even just when opening a locker or breaking a pallet I have managed to disappear several times. Also many times I have got to hatch before killer because of this perk or forcing killer to pick me up when going for exit gate while still having DS.

    As killer Discordance and old Ruin.

  • XyvieliaXyvielia Member Posts: 1,814

    Infectious Fright has saved me soo many times with killer’s fleeing after the down to pursue a nearby survivor, as I get picked up by another.

    Inner Strength has benefited me, mostly

    Also Wake Up, as killer’s aren’t always expecting to have to patrol exit gates even quicker.

  • Kind_LemonKind_Lemon Member Posts: 2,559

    Spine Chill.

  • TheClownIsKingTheClownIsKing Member Posts: 6,278

    Have, but I still prefer Bond because it’s always active. It can still kinda tell me where a chase is once the injured icon pops up but I don’t see who that is within my aura reading range.

  • Eli_The_FoxEli_The_Fox Member Posts: 22

    In terms of killer perks definitely save the best for last

    It has helped me out immensely when survivors are grouped up

  • DwinchesterDwinchester Member Posts: 961

    Devour hope has saved my bacon more times than I can count. Nothing like a genrush squad getting slapped down by a sudden instadown.

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