Pig buff/rework Suggestion
So pig isn't unusable by any measure, she might be the best at stalling the game which is one of the most important things a killer can do, and she has a tiny bit of everything else even if she is the worst at those things. The main issue she has however is simply the fact that her power that comes in two parts, one part is very situationally useful and more often than not detrimental when used improperly (which is in most circumstances) and unnecessarily difficult to use when the situation calls for it, and the other is completely RNG, ranging from powerful to outright useless depending on the luck of the survivor.
I will now get to my suggestions. Two suggestions for each power, one a small change and the other an outlandish and drastic change.
SUGGESTIONS START HERE👇️
First I will talk about Amanda's Crouch and Ambush.
When I first started using Pig I pretty much never crouched at all because it is extremely difficult to use and doing it at the wrong time hurts you in the long run. Not to mention sneaking up on someone with spine chill only results in you wasting time.
My first suggestion to boost the power up is to increase the duration of the dash from 2.5 seconds to a much larger 4 seconds. I know this is drastic but the roar shouldn't be changed IMO as the entire point of it is for it to give survivors time to make their exit strategy BEFORE it's too late. However, what it actually does is make ambushing from any distance more than 5 meters away from the survivor frequently ineffective depending on the strength of the terrain around them. Getting this close is honestly unlikely so the best thing to do is to increase the duration so the pig can see what the survivor is doing and then use the additional time to maneuver their way into slashing range. I also suggest as part of the same buff that the pigs FOV is increased during her ambush as she moves very fast and it is very easy for survivors to tech or juke her during her ambush.
My more radical suggestion would be to first of all, give ambush about a 30 second or lower cooldown, increase the amount of time it takes to charge the ambush from 1 second to anywhere between 2-4 seconds and then buff it considerably by allowing her to move at increased speed while charging it and allowing her to grab a survivor specifically while she is charging her ambush. She would move at about 4.8 m/s while charging. Here is what makes it radical however. Allow her to cancel the ambush while she's charging it, this would immediately put her back to her default move speed but she would not be able to attack for another 1.3 seconds. This would put the move on cooldown, maybe a reduced cooldown, however full cooldown would also be reasonable. This way, once the roar is heard by survivors, the pig comes charging towards them but can't hit them, if they get spooked and try to vault a wall or pallet then they get grabbed but otherwise they have to show their hand to the pig while the pig is moving towards them by choosing a direction. The pig then gets to ambush them while knowing what direction they are heading in rather than having to guess their exact location and what direction they will run in.
Next I will talk about the Reverse Bear Trap.
First of all, no matter what, this needs to be implemented. Closing the hatch activates reverse bear traps. Yes this means that if the last survivor has a trap on their head, they are almost certainly going to die. That's too bad. It is a far better alternative to making her trap completely useless just because she hooked three suriviors before the gens were done. That is a punishment for doing well.
Appart from that, my first suggestion is to make Rule set 2 always in effect until they search their first jigsaw box and that the first jigsaw never has the key in it. This does mean that the survivor has to waste 12 seconds on a box they know isn't going to take the helmet off, however I think this is a fair situation for the survivor to be in as the have plenty of time to easily search 2 or 3 boxes, even if they aren't rushing. It's a big buff but I think that honestly it's a buff the perk needs.
My more radical suggestion for RBT is the survivor icons have little boxes under them that tell the pig which boxes they have already searched. The pig will not get this information immediately, they will get it 10 seconds after the survivor has searched the box OR after they look at the box while within 20 meters of it, which every comes first. The boxes will have a symbol or colored dot on them so that the pig upon looking at them knows which box it is, they will not be able to tell simply by looking at the boxes aura. This way, the more boxes the survivor searches, the less boxes Amanda has to patrol. The more survivors with a RBT on their head, the harder it is for Amanda to keep track. I would also suggest that Amanda's secret upon revealing a survivor when they take off their trap also make them exposed for 60 seconds. This would make it a powerful purple add-on while also giving suriviors a reason not to heal while wearing the trap which is (sorry for revealing the secret guys) exactly what the pig wants. Experienced Pig mains probably won't like this one all that much I'll admit.
Thank you if you've taken the time to read this long ass post. I'd love to hear your feedback. Especially from other Pig mains. "Once you go pig, your dick is real big. "