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This should be a red flag to developers (Freddy OP!!!)

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Comments

  • CJCA915CJCA915 Member Posts: 52

    The passive sleep thing fits his lore more than his hit to sleep mechanic does, or even his old power of putting people to sleep.

    I personally use fake pallets over snares, placing pallets during a chase is far easier and less fine tuned than a snare.

  • cannonballBcannonballB Member Posts: 301
    edited October 2020

    Are you talking about freddy's tp? It has a cool down, even if you use it to mindgame. You can shorten the cool down but it's still got one.

    The survivors get a notification that he's coming. More often than not, the survivors at least hide when the blood starts pouring out.

    (This is irrelevant to your post if you meant his invisibility, etc)

  • Alice_pbgAlice_pbg Member Posts: 4,992

    this is SO much better articulated than OP.

    @thesuicidefox THIS is how you make an argument for freddy being OP. learn from it.

    I can see it. 90% of threads here are people disagreeing with OP... XD

  • cannonballBcannonballB Member Posts: 301

    The passive sleep one is interesting because you don't have people in the movies just fall over asleep on the floor unless drugged. (Kristen I'm looking at you). The micronaps thing with the new movie was interesting but was completely new to the series - I still can't decide what I think of it (from a canon standpoint). Sorry, I love talking noes lore. (Noes, not noed!)

  • thesuicidefoxthesuicidefox Member Posts: 8,227
    edited October 2020

    "why don't you care? do you not care about stuff that would show you freddy isn't the strongest killer in the game? so unbiased of you to take this position."

    Because the thread is about Freddy and there is evidence to support my claims, unlike both Nurse and Spirit which the data does not support the claims made against them.

    "why is that? all that means is only a few people play freddy. and apparently they got good at it."

    The chart is all ranks so this cannot be the case. You could make this argument for a chart showing only red ranks, but even then because there is a trend between all ranks and red ranks, and there is a trend from the previous data dump it would be untrue.

    "No he can't. the teleport has a cooldown. and takes a while to finish teleporting after you start. giving the survivor time to hide."

    The cooldown is very quick even when survivors are awake, such that you should always have it available after getting a hooking or otherwise applying pressure elsewhere on the map. And I never said Billy or any other killer doesn't have pressure, I said Freddy has the MOST pressure because he can travel the entire map in under 5 seconds. No other killer can go from one side of the map to the other that fast.

    "no true scotsman much? So what? if I loop a clown a lot is not because I played well, it's because he's bad... right? yeah...great discourse to be had here."

    You miss the point. Of course it was your skill, but you needed to be much more skilled to run from a good Clown than a good Legion, for example, who has no chase power. Just as you'd have to be a lot more skill to run from a good Freddy. The difference between Clown and Freddy (for now at least) is that Clown's only got the chase. It would be nice if he had SOME other things sure, but Freddy has almost equal potential in a chase AND THEN SOME (actually and then a lot).

    "do you actually have any example that isn't bt? it's just bt isn't it? did you try waking up before going for a save?"

    Considering BT is a major meta perk for survivors, that's all I really need to say honestly. He gets a FREE counter to it where other killers have some kind of drawback. Wraith and Pig need to stay undetectable while the save is made. GF can be revealed. Other undetectable perks have limits. Freddy just needs to hit you OR you just need to be asleep for him to counter BT. I've literally just camped while someone tried to save, waited for them to fall asleep, hit them so they save, then down the guy they just saved because I know he doesn't have BT. In other words, I can both prevent the save and prevent BT from activating where other killers can only do one at a time. Him being able to counter this specific perk this way is probably the major reason he does as well as he does.

    "you hear the terror radious and see him at that point. you have many reasonable ways to react. In many maps you can see any killer until he's super close either way, so I don't see what's so special about freddy here."

    You still miss the point. Yes 32m is a good distance to react, the point is he gets something for free other killers don't get. Any other killer, including the MF'er that turns invisible, can be spotted coming from more than 32m away. Not Freddy. You can only react once you are within 32m, or you stay asleep and eat whatever penalties that comes with.

    "and all 3 of them are not good. they were before the nerf, but now their effect is minimal. They look super strong because freddy's other addons are just crap in comparison. save for a couple of them."

    While I won't disagree his other add-ons suck, saying his chains/rope are bad is flat out wrong. They are some of the most effective add-ons in the game. Yes they were nerfed but still no other killer has built in passive slowdown on gens. NONE. Huntress has to hit you with a hatchet and it only lasts 2 minutes that's the closest comparison, but that is insanely weak compared to an up to 8% debuff passive affecting everyone with chains. To sit here and say "their effects are minimal" is like saying "iri head reduces hatchet count to 1 so the effects are minimal".

    "he gets 50% reduction for free? really? wanna run the math with me on that one?"

    Old Freddy did yes.

    "Pig has access to a bt counter and argueably the best slow down in the game. You really need to stop with this "no other killer can do the same" thing that you keep doing... did you not check? ever?"

    Like I said before 1) she has to actively do something to counter BT and has a drawback to that counter (she is slower), and 2) pig traps are not a slowdown mechanic they are an alternative objective. She still has nothing to actually slow down survivors that want to do gens. I could finish 2 gens with a trap on then do 1 box and get it off. That's not the same thing as applying a universal 12% debuff from my power alone to gen speed.

    "he has a teleport and snares."

    And passive slowdown, and pallets, and tracking (via screams/pallet drops), and passive BT counter, and semi-stealth. You really don't play Freddy much do you?

    Also the major difference between him have multiple powers and a killer like Demo or Pig is that Demo and Pigs tools are not nearly as good as Freddy's. His teleport is superior, his anti-BT is superior, his chase potential is superior, everything he does is better than either of them.

    "different people think diferent killers are more opressive than the others."

    Do those people have 2 different data dumps demonstrating a visible trend? No? Okay moving on.

    "You have yet to demonstrate the problem"

    This literally just made me LOL.

    Honestly not getting into the rest as they were just my suggestions for what to do about him. I'm not really caring to push that, except for the smaller snares, removal of Oblivious from Dream World and it being placed onto an add-on, and the reworking of his chains/rope add-ons. Also I would really like the change to Paint Thinner I suggested, and I would like his other add-ons be made more viable too. I'm not asking to make him [BAD WORD] tier again.

    I made a very clear and valid statement about Freddy being too strong which I then supported with the chart (and subsequently the charts from last time). I applaud your commitment to quoting my entire post and making as difficult to respond to you as possible, but your counter points just don't hold up to scrutiny. You can sit there and tell me how you beat Freddy all the time or some [BAD WORD], but there are multiple things here showing you're wrong.

    "this is SO much better articulated than OP.

    @thesuicidefox THIS is how you make an argument for freddy being OP. learn from it."

    He literally said the same things I did. SMH His only addition really was the 1:1 / 1:2 ratio thing.

  • NoObzBoiYTNoObzBoiYT Member Posts: 192

    Nurse needs a buff because of her low pick rate.

  • NightmareRebornNightmareReborn Member Posts: 810

    As someone who predominantly plays survivor, I've almost historically never had a problem with Freddy. He's actually a lot more fun to go against than traditional killers imo since his counterplay isn't just "ha ha loop go weeee!". You have to remember what pallets are real, and which one's are not. Can this occasionally blow up in the survivor's face? Of course, but isn't that kind of what the pallets are supposed to do?

    I never found his snares or teleport to be too powerful either. As long as you stay aware of these things, you should almost never have an issue with him; I don't see the problem.

    As many people here already said, these stats should not be used to draw conclusions. If we're nerfing Freddy because of his high kill rate, then lets buff Nurse while we're at it. This stats can be skewed by a number of things, especially Freddy, since he technically has 2 abilities to pick from. For all we know, his kill rate with dream pallets could be 90%, and the snares at 30%.

    Whenever a killer comes out that doesn't have traditional counterplay, it gets people angry.

    BHVR, if you're reading this, PLEASE don't nerf Freddy.

  • Alice_pbgAlice_pbg Member Posts: 4,992

    "why don't you care? do you not care about stuff that would show you freddy isn't the strongest killer in the game? so unbiased of you to take this position."

    Because the thread is about Freddy

    So in this thread about freddy, why do you not wanna hear about freddy not being op?

    and there is evidence to support my claims,

    there isn't, but go on

    unlike both Nurse and Spirit which the data does not support the claims made against them.

    what are these claims? I didn't even mention nurse or spirit here. I never mentioned spirit anywhere on this thread.

    are you confusing what I said with what other people are saying?

    "why is that? all that means is only a few people play freddy. and apparently they got good at it."

    The chart is all ranks so this cannot be the case.

    False. the graph shows a small pick rate and a big kill rate. inferring that the small group of people that play freddy are good at it, is the natural conclusion.

    works he same way for pig. not a lot of people play her, but on average the ones that do play her, play her well.

    and rank is irrelevant in this scenario.

    You could make this argument for a chart showing only red ranks,

    ranks are still irrelevant in this scenario.

    if I tell you "this group of people on average gets an A in biology", doesn't matter who is in that group, the average is still "A in biology"

    but even then because there is a trend between all ranks and red ranks, and there is a trend from the previous data dump it would be untrue.

    no it wouldn't... I really don't think you understand graphs.

    "No he can't. the teleport has a cooldown. and takes a while to finish teleporting after you start. giving the survivor time to hide."

    The cooldown is very quick even when survivors are awake,

    very quick is a matter of perspective. 45 seconds could be quick or an eternity depending on circunstances.

    such that you should always have it available after getting a hooking or otherwise applying pressure elsewhere on the map.

    and when you don't?

    And I never said Billy or any other killer doesn't have pressure, I said Freddy has the MOST pressure because he can travel the entire map in under 5 seconds. No other killer can go from one side of the map to the other that fast.

    I didn't say you said billy didn't have pressure.

    I said, you forgot that going to a gen on the other side of the map in 5 seconds is literally Billy's thing. and he can do it more often than freddy

    "no true scotsman much? So what? if I loop a clown a lot is not because I played well, it's because he's bad... right? yeah...great discourse to be had here."

    You miss the point. Of course it was your skill, but you needed to be much more skilled to run from a good Clown than a good Legion, for example, who has no chase power. Just as you'd have to be a lot more skill to run from a good Freddy.

    fair enough.

    The difference between Clown and Freddy (for now at least) is that Clown's only got the chase. It would be nice if he had SOME other things sure, but Freddy has almost equal potential in a chase AND THEN SOME (actually and then a lot).

    clown needs a buff. the poor guy...

    "do you actually have any example that isn't bt? it's just bt isn't it? did you try waking up before going for a save?"

    Considering BT is a major meta perk for survivors, that's all I really need to say honestly.

    then say bt. no need for the "any perk requiring terror radious" thing.

    He gets a FREE counter to it where other killers have some kind of drawback. Wraith and Pig need to stay undetectable while the save is made.

    and that is hard because...?

    on pigs case, she literally dashes out of it.

    I can see the point on wraith, but still, basekit and he has full control of it

    GF can be revealed.

    GF can hide, and stalking while someone goes for the save is kinda of a thing GF tends to do anyway...

    Other undetectable perks have limits.

    if the perk is active, it's active. Limits be damned.

    but I didn't bring up perks. so why did you.

    Freddy just needs to hit you OR you just need to be asleep for him to counter BT.

    you wake up before going for the save like I said, and he HAS to hit you. this gives you time to get the save.

    if the killer wants to camp, he will camp. and if he wants to counter BT, he will. there's better ways than the dream world.

    I've literally just camped while someone tried to save, waited for them to fall asleep,

    so you were camping and the survivor was bad, got it.

    hit them so they save, then down the guy they just saved because I know he doesn't have BT.

    you could also down the saver but decided to tunnel the guy... congrats?

    I don't know what you think this proves...

    In other words, I can both prevent the save and prevent BT from activating where other killers can only do one at a time.

    you didn't prevent the save, you had to down the guy. did you forget? preventing the save means the guy stays on the hook. which he didn't.

    Him being able to counter this specific perk this way is probably the major reason he does as well as he does.

    I say it's probably his teleport giving him great mobility... but these are both just ours opinions.

    "you hear the terror radious and see him at that point. you have many reasonable ways to react. In many maps you can see any killer until he's super close either way, so I don't see what's so special about freddy here."

    You still miss the point. Yes 32m is a good distance to react, the point is he gets something for free other killers don't get. Any other killer, including the MF'er that turns invisible, can be spotted coming from more than 32m away. Not Freddy. You can only react once you are within 32m, or you stay asleep and eat whatever penalties that comes with.

    I didn't miss the point, I just don't think it's a big deal.

    poor wraith...needs true invisibility from a certain distance.

    "and all 3 of them are not good. they were before the nerf, but now their effect is minimal. They look super strong because freddy's other addons are just crap in comparison. save for a couple of them."

    While I won't disagree his other add-ons suck, saying his chains/rope are bad is flat out wrong.

    I didn't say bad, I said not good. they are like... middle of the road.

    They are some of the most effective add-ons in the game.

    I disagree. There are waaaay too many addons that are better than freddys.

    Yes they were nerfed but still no other killer has built in passive slowdown on gens. NONE.

    1- What would you call pigs RBT? they quite literally stop gens.

    2- that's not built in, it's an addon.

    Huntress has to hit you with a hatchet and it only lasts 2 minutes that's the closest comparison, but that is insanely weak compared to an up to 8% debuff passive affecting everyone with chains.

    I never said others were good. just that they have it.

    To sit here and say "their effects are minimal" is like saying "iri head reduces hatchet count to 1 so the effects are minimal".

    8% reduction means instead of 80 seconds, a gen takes 86.4 seconds. Yes, I call that minimal.

    iri head can cut a chase in half, which could vary from maybe 10 to 120 seconds. this is not minimal.

    this example is really really bad. in so many ways. I have no idea why you even bothered with it.

    "he gets 50% reduction for free? really? wanna run the math with me on that one?"

    Old Freddy did yes.

    and when you say

    But now you just fall asleep in 60 seconds OR when he hits you. You are going to be asleep more than 50% of the game easily, and usually without any action on the killer's part. Basically he just gets this stuff for free by equipping an add-on.

    What are you refering to if not the sentence imediatly before it? when you said old freddy got 50% reduction but had to work for it?

    New freddy, is not getting "this stuff" for free. he is getting way less.

    "Pig has access to a bt counter and argueably the best slow down in the game. You really need to stop with this "no other killer can do the same" thing that you keep doing... did you not check? ever?"

    Like I said before 1) she has to actively do something to counter BT and has a drawback to that counter (she is slower),

    yes, she has to press whatever button it is...right mouse click?

    the drawback is nothing, you want to counter bt so you move slower. and the person can't move until the getting out of the hook animation is done. you can literally dash and get the guy in half a second...

    and 2) pig traps are not a slowdown mechanic they are an alternative objective.

    wanna run that by literally any pig main?

    She still has nothing to actually slow down survivors that want to do gens.

    besides the fact they will die... right?

    I could finish 2 gens with a trap on then do 1 box and get it off.

    or you could die.

    That's not the same thing as applying a universal 12% debuff from my power alone to gen speed.

    people trying to remove the trap can't do gens. it's a 100% speed reduction from her power

    "he has a teleport and snares."

    And passive slowdown, and pallets, and tracking (via screams/pallet drops), and passive BT counter, and semi-stealth. You really don't play Freddy much do you?

    addon, addon, fair but under control of the survivors, completely under the control of the survivors, far aways stealth is [BAD WORD].

    you really don't think about things you say, do you?

    Also the major difference between him have multiple powers and a killer like Demo or Pig is that Demo and Pigs tools are not nearly as good as Freddy's.

    debatable

    His teleport is superior,

    can he teleport anywhere he wants like demo can?

    his anti-BT is superior,

    can he choose o activate it at will like pig can? or do the circunstances need to be in his favor?

    his chase potential is superior,

    debatable

    everything he does is better than either of them.

    false.

    "different people think diferent killers are more opressive than the others."

    Do those people have 2 different data dumps demonstrating a visible trend? No?

    neither do you.

    "You have yet to demonstrate the problem"

    This literally just made me LOL.

    just shows how you don't understand what you're talking about.

    Honestly not getting into the rest as they were just my suggestions for what to do about him. I'm not really caring to push that, except for the smaller snares, removal of Oblivious from Dream World and it being placed onto an add-on, and the reworking of his chains/rope add-ons. Also I would really like the change to Paint Thinner I suggested, and I would like his other add-ons be made more viable too. I'm not asking to make him [BAD WORD] tier again.

    not gonna push that...except for the parts that you are...

    good job mate...


    I made a very clear and valid statement about Freddy being too strong

    you said your opinion, yes.

    which I then supported with the chart (and subsequently the charts from last time).

    so you admit the chart is part of the reason you got to your conclusion. good on you.

    I applaud your commitment to quoting my entire post and making as difficult to respond to you as possible,

    you asked for it. Now deal with it.

    but your counter points just don't hold up to scrutiny.

    You didn't refute even a fifth of them. and didn't even try to refute half of them.

    you literally gave up without actually giving up. speech 100 again mate

    You can sit there and tell me how you beat Freddy all the time or some [BAD WORD], but there are multiple things here showing you're wrong.

    this is an easy one... You can sit there and tell me how you beat all the survivors as Freddy all the time or some [BAD WORD], but there are multiple things here showing you're wrong

    get actual arguments mate.

    "this is SO much better articulated than OP.

    @thesuicidefox THIS is how you make an argument for freddy being OP. learn from it."

    He literally said the same things I did. SMH His only addition really was the 1:1 / 1:2 ratio thing.

    He might have similar points, but he didn't say the same thing.

    also, I already gave the answer to this one on the post itself "this is SO much better articulated than OP."

    HOW you say things, matter.

  • siren_sorceresssiren_sorceress Member Posts: 321

    Not really. You can win every game pretty reliably with certain killers. My win condition as survivor depends a lot on the rng team I have and killer type I go up against. Survivors put up with far more variables and bad team mates. Bad team mates will make you lose no matter what you do. It only takes one bad apple to ruin everything against a good killer.

    I can win pretty much every game as spirit if I choose the best perks. I never run out of bps as killer to run out of my favorite add ons. I dont have to rely on team mates. It's just me and my fancy walmart headset. I have almost total control of the outcome of the match. It's just whether I mess up too many times or not. Even then you arent really punished as Spirit like even Nurse for being bad. SWF is not an auto win. Plenty of killers have little to no weaknesses and can pretty much win any game. Solo is totally broken due to us having no way of getting fair team mates. You can run a bad killer half the match while nobody does anything and then leaves you to die on first hook. Killers only have to rely on themselves and they refuse to acknowledge what a huge advantage that gives them.

  • Devil_hit11Devil_hit11 Member Posts: 1,230

    I think your post is over dramatic, i mean the idea that freddy passive flickering while awake is equal to wraith is baffling as freddy has normal 32 TR when awake. I just think that mechanics like freddy's automatic dream world or pig traps that create secondary objectives are extremely easy to use and become like free lesser old hex:ruin. as such, your not punished as hard for failing a chase compare to other killers that have way more pressure to get value from their power. This also applies instant downs as you can get really fast early snowball going but mess up later in the game but not get punished for it because you've snowballed too far ahead for survivor catch up.

    I don't feel freddy is that oppressive as his teleport both has global sound cue and visual cue and playing against snares really are not that much different from facing clown. waking up to avoid his add-on is not particularly difficult either. Freddy is fair to face and relatively balanced. His high stat are attribute to being easy to play and solo survivors playing poorly against him due to coordination required to beat him. The amount of changes you suggest are practically rework worthy and Freddy already got reworked because people said he was F-tier. To me, it sounds counter-productive to change a killer to be worse after reworking him to become better. I like old freddy more than new freddy purely because i felt like old freddy had a more hand-on approach to the game and he felt more tactical. It just feels like he lost a sense of uniqueness from his previous iteration to new one. I hope that heavy aura-reading gameplay maybe returns one day to some other new killer in the future.

  • EninyaEninya Member Posts: 1,257

    He is one of the most annoying killers for sure.

    A big issue is that his Dream Pallets actually slow survivors down, since they go through the entire animation for them. There's no tell, other than being awake, and if pallets are burned and replaced on a part of the map you haven't been you're screwed. To add onto this, his Dream Snares cannot be avoided.

    All of this, unless you're awake. And he puts people in the dream so quickly and easily now, that the associated risk with waking up is magnified. Skill checks and alarm clock locations are RNG (though usually very far away from you), and survivors in the dream cannot wake up other sleeping survivors.

    He has a lot going for him passively, before you even get to the generator teleport.

  • DerpyPlayzDerpyPlayz Member Posts: 583

    Lol no, you are tripping.

    Your confirmation of this is a conclusion that its confirmed LMAO.

  • DerpyPlayzDerpyPlayz Member Posts: 583

    Omg, geez that must've been rough.

    Aye tho, at least you tried. :P

  • BlazelskiBlazelski Member Posts: 221

    Wow, this post is fantastic and accurate, and yet everyone is freaking out that he alluded to the stats. If he hadn't mentioned the stats, but had merely pointed out that Freddy is too strong and how to balance him, would everyone still be reacting so poorly?

  • JordanMaliciousJordanMalicious Member Posts: 326

    Your experience does not reflect everyone's though. Most Freddy's I run up against I can beat because there is counter play to him. The only thing I hate about him are his rubber arms.

  • senholosenholo Member Posts: 25
    edited October 2020

    Don't forget too that if you want to wake up you have to either miss a skill check (wasting time/charges/notifying the killer of your location/might not work if he has paintbrush), find another survivor (waste time), get hooked (ouch), or run to the opposite side of the map to find a clock.

    It wouldn't be unreasonable if you could wake up at any clock tbh, that would be a step in the right direction adjustment since he has so much in his kit

    He's also unbearably easy to play if you have half a brain... people say spirit is a brain dead killer but it's really freddy

  • konchokkonchok Member Posts: 1,121

    The stats show exactly how easy a killer is to play. The reason that nurse is so low is because most people who play her are still learning how to play her. But what it shows is that 1. Freddy skill floor is very low. This is the issue with Freddy. There's nothing wrong with a strong killer, like nurse if that killer earns that win through effort and hard work. The problem with Freddy is that you don't earn a win with him, it's given to you.

  • X_ScottX_Scott Member Posts: 137

    We don't have him on Switch, which could contribute to low pick rate. Cause I WANT HIM, DAMMIT!

  • Kind_LemonKind_Lemon Member Posts: 2,559

    I definitely remember that. And I had the same

    reaction last time as this time. Why even bother releasing anything?

  • Leachy_JrLeachy_Jr Member Posts: 1,380
    edited October 2020

    Hey uh, this entire thread is a kinda too long didn't read, so sorry if I make you repeat something xD.

    Freddy's killrate is highest for 2 main reasons:

    1 - Extremely easy to utilise: Slap a rank 10 killer on him and he'll beat most squads, where with another killer, he wouldn't as the player is bad. It's extremely clear that Freddy just rofl stomps noobs as all ranks up to like maybe rank 2 and 1 just because of how easy he is to play.

    2 - Literally designed to do well against solo Q: Freddy is very reliant on mistakes and snowballs off them very easily, and as everyone knows, solo Q makes lots of mistakes due to crappy MM and lack of communications.

    Think of it this way - Oni is probably the biggest noob stomper in the game. If Oni took no skill his killrate would be higher than Freddy's and I guarantee that.

    Plus, my dud, you're taking conclusions from stats in a game hell bent on RNG and matchmaking. Freddy gets stomped against 4 mans.

  • MapersonMaperson Member Posts: 1,473

    The stats doesn't even show how killers got the kills, even DC survivors abused could count. Saying Freddy is a free win is basically equal to saying SWF is a free win. Like I said before, Freddy is not hard to beat when you encounter good players who knows what's hes doing, but he is noob stomper. Unfortunately most of the community are second thing.

  • StrickxNyneStrickxNyne Member Posts: 230

    Does anyone take time off from griping to actually play the game anymore? Just make a killer bot and let these noobs play VS it. Same with noob killers. Slap a bot in and let people live. This is such nonsense non stop. Killers and survivors get so many nerfs it's killing the game off. I leave for a year and come back and the cry babies are catered to insanely. Just fix match making and put these kids where they belong. Rank 20. They don't want to do anything but want their hand held on escape or 4 free kills and max blood.

  • DARKBOI777DARKBOI777 Member Posts: 21

    Honestly makes sense I don't play against Freddy much don't have the pleasure I guess just my luck but when I play Freddy it does seem to be a issue but as you said and I trust your not just feeding some bs it is no doubt easier split up but nice call on the being aware of the gens you run to even I tard out and run to by unfinished gen this may help me so thank you

  • AestheticCharmsAestheticCharms Member Posts: 136

    I agree with you 100 percent lol I'm a killer main and I remember I used to play freddy a lot. It was no point in playing matches when you instantly load up survivors either dc or don't play. Why? Cause nobody wants to play a freddy op a** . I still play him but only when I see toxic players I remember. I instantly back out switch to him and load back in with the same people


    No lie first fredward was poop but still got to rank 1 with him as well .

    Honestly I'm happy if they nerf his lunge, put his sleep timer a slight bit higher and make choose between 1 ability with add ons. Either pick between pallets,snares or teleporting.

  • Alice_pbgAlice_pbg Member Posts: 4,992

    pointing out that he shouldn't use vague stats to draw specific conclusions is not "reacting poorly".

    either way, he's still wrong is most of what he said even without taking into account the stats.

    and he didn't even reply to the entire thing like he kept asking me to do... isn't that cute?

  • thesuicidefoxthesuicidefox Member Posts: 8,227
    edited October 2020

    I never asked you to reply to the entire thing I asked you to reply to my points and not make this about the chart. You insist though to derail the thread continuously because I reference the chart as supporting evidence NOT as the basis for my argument.

    Then you go and make the most half ass attempt to reply, literally single lines of text to single lines of text (newsflash a point is not individual sentences) in an effort to further derail the conversation by purposely making it as difficult as possible to reply to you, which I did anyway.

    What you did is the most intellectually dishonest thing I've seen on these forums. Considering how this place is, that says a lot.

  • LegitLegendary0LegitLegendary0 Member Posts: 18

    Nah he's fine your just not good at the game as survivor, he is great in some aspects but it's just like bubba, just run him around and pull a pallet down early, I win against him most of the time but I can see what you mean, maybe remove one of his abilities like the teleport and you have a balanced killer, only then will people say buff him, you can never be happy, just deal with it.

  • thesuicidefoxthesuicidefox Member Posts: 8,227

    Another one that didn't actually read anything.

    If you did you'd realize I'm making these points based on playing Freddy myself at rank 1 since his rework.

  • Alice_pbgAlice_pbg Member Posts: 4,992

    mate, you didn't even read my entire post, because you didn't even realize there was a reply to the newest one at the end of it.

    apparently I need to allow you to gish gallop aswell...


    but no...I'm the one that's intellectually dishonest here...

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