You’d only get 5 tokens every time you attack you lose a token so you better hit your target! If you really wanted to you could put a 80 second timer on it so people can’t hold there stacks maybe 60 seconds
Nice productive conversation this is why I come to the forums!
i shouldnt have to explain how insta downs are bad.
giving the killer tokens for them for failing to defend gens, the simple overpowered strength of the idea, how every other insta down power/perk has a trick to it
Your kidding right? You down and chase one survivor 3 others are possibly doing gens if you leave that survivor without downing him you wasted time and now he’s doing a gen .. there going to pop even if your protecting them lol
Please explain how this would be balanced and how survivors would counter it
"just dont do gens 4head"
Giving a survivor a free escape after they fail to get downed, the simple overpowered strength of the idea, how every other second change perk has a trick to it
What is decisive strike?
Hmm,i don't really like that idea.
The killer gets heavily rewarded for failing one of his tasks (protecting generators).
There's also 0 counterplay on the survivor side either which is pretty unfair imo
This idea makes coup de Grace look inferior. Also it really aids facecampers and makes every killer a stronger bubba. There isn't much counter to it and it'll be annoying when you are in a chase and someone pops a gen and you go down instantly.
Nah, duration needs to be applied whenever you get the Exposed status from a perk (or tied to a destructible item like a totem). Only reason why Rancor is okay with it is because it requires you to basically 'lose' first.