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Enough with the phantom grabs. Give me the grab or the hit, not a "maybe next time" hover hand.

NegiNegi Member Posts: 355

Speaks for itself really.

Comments

  • MojoTheFabulousMojoTheFabulous Member Posts: 2,015

    I had what should have been 2 grabs taken away from me in a single game which was really fun :)

  • TragicSolitudeTragicSolitude Member Posts: 6,026

    Last week I think it was I had a match with 5 phantom grabs and only 2 grabs that followed through. This garbage shoulder-pat feature needs to be fixed: I'm not there to reassure them that it's safe to work on the generator, I'm there to stop them.

  • burt0rburt0r Member Posts: 2,937

    But survivor enjoy their back and shoulder massages 😉

  • TicTacTicTac Member Posts: 2,228

    Yh i love phantom grabs. One survivor dropped the pallet in front of me without stunning me and vaulted to my side. I attack, grab animation, he triggers lithe, runs away and im stuck in animation for 5 seconds.

    I guess i got outplayed.

  • I'm glad it's not just me.

  • xenotimebongxenotimebong Member Posts: 2,803

    This is really really annoying so I understand the frustration. I get denied grabs a lot too and it feels extremely bad. But someone is gonna be mad however they handle grab latency - either the killer gets a hover hand, or the survivor gets grabbed from nothing. Stuff like this (and worse) would happen all the time: https://mobile.twitter.com/No0b3_tv/status/1273395003541221377

    This game just wasn’t designed for servers considering how much stuff is so dependent on timing. Stalking, grabs, hitting window vaults, Dead Hard - when a fraction of a second can be the difference between a whiff and a down, the extra latency servers introduced can feel totally game breaking.

  • Hex_LlamaHex_Llama Member Posts: 1,487

    Thisssssssss. The worst is that I'm usually not even trying to get a grab. I'm trying to get a fast attack in a situation where the survivor vaults into my face or unhooks right in front of me or something, and then it turns into a grab, and then my camera gets moved, and then it's not a grab and I just stand there confused while they run away.

    Is this something that theoretically gets fixed with hit validation or no?

  • BumbusBumbus Member Posts: 600

    *Slaps Dwight's back*

    This bad boy can fix all five gens in this trial!

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