Recent mori changes show whats wrong with the game - and it's NOT the devs!
It's really astonishing. Mori's were complained about FOR AGES, and more or less universally agreed that they are problematic. The very change that was implemented now was suggested countless times!
And when it get's finally changed, what happens?
"MoRiS aRe UsElEsS NoW!"
"BuT WhAt AbOuT KeYs?"
"DeVs ArE LaZy!"
I'm so annoyed these days with forum posters, it's unbelievable. Many here are so preoccupied with their opinion, just look at the various mori threads working as perfect echo chambers. It's a neverending circle of dooming everything that the devs do, everything is bad and could have been done so much better, devs only care for cash, game is the worst it has ever been (an outright lie!) and so on and so forth.
But lets look at the mori change now:
What was the MAIN issue with Moris? Lame-Ass tunneling after first hook to get a survivor out of game fast. Thats obviously very unfun for the affected player. That simply is NOT POSSIBLE anymore!!! That alone is GREAT news, which everyone should joy about!
(Technically, the killer can still tunnel a survivor through both hooks and then mori, sure. But that does not differ to much from regular tunneling, which the killer could have done without a mori anyway.)
"But my fix would have been so much better!" WHAT A SHAME!
But lets look at other popular suggestions: Mori after all have been hooked once. You do recognize that it gives the survivors the power to totally deny you any mori kills? If you have just one stealthy / immersed blendette you cannot find, your mori may be totally wasted. THAT would be useless! And if you manage to hook all four, you would be free to tunnel-for-mori the fourth hooked, the very thing that should not be possible anymore, imo.
The other suggestion, enabling mori after like 6 hooks, can be even more unfair. You hook three survivors two times and then inst-mori the fourth survivor on the spot without any hooking. Only the current change ensures that you can't get moried until you hit struggle phase (apart form DH, Rancor, Tombstone, of course).
"Moris are useless now!"
Yes, they are no longer overpowered and will only have a limited impact now. But why on earth is that a bad thing? Imo, there shouldn't be any short tracks for either side, bc thats bad game design. Moris are fixed in this regard now, keys will follow. Moris are now a fancy way of finishing of an already doomed survivor, the way it always should have been, imo. They can still be used as late game DS counters (the time when DS has the most impact, btw). And finally, quite importantly, a secret offering being used is now no longer a reason to quit on loading or suiciding on hook! Moris still have their use, they just cannot be used anymore to get easy wins.
"Keys should have been nerfed as well!"
Would have been nice, sure. But as many others already explained multiple times: Changing keys is just way more work, with many things depending on it (hatch mechanic, addons, possibly new animations). Mori change was just a numbers change, a small change that makes mori trials way more enjoyable (at least for the survivors). It's actually a good thing that the devs decoupled this change from the key changes, bc. we will have the benefit of it now, not in like two month or so. If a change has the potential to improve the game experience greatly, why delay it until another, somewhat similar aspect is fixed as well?
Another thing I want to point out: This change came totally unexpected, and I guess with good reason: many killer players would have spammed their moris if they knew their moris get nerfed soon. Since the key changes will likely be tested in a PTB, changing both moris and keys together would have exactly the proclaimed effect: As soon as the info gets out that key/mori changes will be tested on next PTB, some killer would begin to spam their moris in their trial, how much fun would that be ... just look at the insta-heal addon changes, lobbies were full of insta-medkits before the changes finally kicked in.
"The devs are lazy, do not care for their community / only care for their money."
This argument is just so plain stupid and out-of-touch with reality, it's futile to waste anymore words about that.