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What if Spirit was balanced around an interact-able environmental object?
What if instead of changing or adjusting spirits power directly, there was instead objects placed around the environment that give the survivor that activates it a limited period of time to see into the spirit world?
I.e. that survivor will still see spirit as she phases until the timer runs out?
So kind of like jigsaw boxes, clocks, and fountains placed around the map, if a survivor reaches one and activates it, that particular interact able goes on cool down, and that survivor can see spirits movements while phasing for let’s say 30 seconds.