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Killers are lonely

PipefishPipefish Member Posts: 331

Survivors are all four in coms and having fun. Maybe there sweating, goofing off, or just hanging out. Regardless though they are having fun.

Meanwhile killer is all by himself. Super lonely with no one to talk to or coordinate with. If only we could have a game mode with two killers if only...

Killers could finally be SWF just like Suevivor 😁


  • PhasmamainPhasmamain Member Posts: 9,993

    Game is designed for killers to be solo I don’t see the issue

  • PipefishPipefish Member Posts: 331

    Yeah I see your point, a co-op designed killer would be cool though and would help bring people back to the game. Especially since killers now often just recycle other killers powers.

  • WeenieDogWeenieDog Member Posts: 1,991
    edited March 2021

    after seeing the mess that was Death Garden: Blood Harvest's hunt with friends, Please god, No.

  • Mister_HoldoutMister_Holdout Member Posts: 3,144

    I would love to team up with another killer and hunt some survivors.

  • Ghouled_MojoGhouled_Mojo Member Posts: 1,844


    don’t wanna be



  • TheRockstarKnightTheRockstarKnight Member Posts: 2,105

    I'd say that was more to do with Deathgarden's inherent balance issues - Hunters were incredibly strong in the hands of anyone with even decent aim and a rudimentary grasp of the hacking system. A good Stalker was basically just a killing/dying simulator, and a good Poacher was about as bad. Having two of any of the Hunters just made it nigh impossible to accomplish anything.

    That's not to say a potential two Killer mode wouldn't be a mess too, just that I don't think comparing it to Deathgarden's attempt is a very solid argument against it.

  • pseudechispseudechis Member Posts: 2,535

    One of the best dang overviews I've seen on this forum.

    Kudos to you. 👍️

    Even solo survivor has some form of social element to it. Trying to implement a social element to killer though is rife with logistical complications in the current game state.

    Honestly I'd rather see more catering to a solo experience with the inclusion of AI opponents in a solo game mode. Its what keeps me coming back to battlefront. Not every game has to be a competitive online sweat and I can blast some bots for fun and not worry about being obnoxious or anyone else's game experience. I think that's a pipe dream though.

  • KiwiCoattailsKiwiCoattails Member Posts: 566

    I prefer playing alone as my favourite company is my own. 😇

  • glitchboiglitchboi Member Posts: 5,416

    I don't have friends that play DBD anymore so I'm quite a loner nowadays, which is why I main killer, so I can play by myself. I definitely wish I could play SWF for that fun experience.

  • pseudechispseudechis Member Posts: 2,535
  • dezzmontdezzmont Member Posts: 481
    edited March 2021

    I doubt bots will ever ever happen. They just sorta don't make sense for the game with such an intense psychological aspect. How do you mindgame a bot? How do you break chase with a bot?

    90% of DBD's game is about split second decision making and no survivor I think seriously wants bots both because the gameplay would be bad (You need to have a psychology to your opponent in DBD) and because, again, there is low key an element of cyberbullying as an appeal for DBD.

    If BHVR could make bots that are remotely acceptably good at the game, they need to get out of the game business and start working in AI research because they invented a bot with a theory of mind which isn't just a billion dollar idea, it would literally change all of computing forever.

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