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Can we please have a chill mode?

mexicowlmexicowl Member Posts: 53
edited March 2021 in Feedback and Suggestions

It is so hard to enjoy playing when you get to the higher ranks on either side anymore. I love this game and when I have fun its really fun, however its becoming more and more rare to have a "normal" game. On survivors side you frequently end up facing tunnelers and campers who ruin the game for everyone. On killers every game feels like gen rush, dead hard, decisive, and borrowed time. Yes there's counters but why must we be stuck in a loop? To counter tunneling and camping we need to bring in borrowed and decisive making it so we can't use other fun perks. To counter gen rushing you're practically forced to always run ruin or pop. The worst part about this is its the own player base ruining an otherwise great game but the devs don't crack down on people camping and tunneling, despite it being likely the most frustrating and worst part of the game. I just wish there was some option to play where you don't earn bloodpoints and rank so that maybe people wouldn't tryhard so bad and it could be more fun aside from just kill your friends. I want to play with random people and still have fun.

Post edited by Mandy on


  • DawnMadDawnMad Member Posts: 1,030

    I used to find just as much DS, DH, SB and such, and even more campers and tunnelers in around green ranks when I came back from long breaks, if your problem isn't the difficulty of your games but the quality of your matches, I find the best ones are around red ranks for survivor and purple rank for killer. A "Chill mode" would be a worse version of both in my opinion.

  • mexicowlmexicowl Member Posts: 53

    The issue is, you try to play fun and you just lose super hard, going down in ranks makes the players so bad that its boring. Neither is truly fun.

  • mexicowlmexicowl Member Posts: 53

    A "chill mode" would make it so that people aren't trying so hard to not lose rank and earn bloodpoints. It would just be for relaxing, modes like this while still having issues such as players taking the chill mode too seriously usually do make it more relaxing and enjoyable. As for the ranks there's a slight difference, green and yellow ranks may have more campers and tunnelers but due to lack of skill they are also usually easier to still get everyone out. Red rank versions are good enough that if they camp or tunnel then thats it, you lose.

  • glitchboiglitchboi Member Posts: 5,416

    I think the best we could ever get to a chill mode is an offline mode with just bots, but I don't think that'll happen for a good while unfortunately considering the dev team has other priorities.

  • MadLordJackMadLordJack Member Posts: 8,815
    edited March 2021

    "Chill mode" is called purple ranks, and I'd bloody well like to get back there please because all of this hold-W-slam-gens-instadrop-pallets is really just not fun.

    Of course, you can't bloody well depip if you actually play killer and get hooks. No, that's not allowed. Just sit at rank 1 and get 1k after 1k. 1's all round.

    Edit: well, purple ranks used to be chill. Then they messed up the matchmaking system and now everyone gets the red rank experience.

  • ChatkovskiChatkovski Member Posts: 309
    edited March 2021

    Yes, play with absurd or random builds, and/or focus on a single goal that is not survival (do your challenges...). Dedramatizes the fact of dying or not killing all survivors.

    Or play another game, you don't have to play only DBD. In terms of release, the period is not very good, but there is no shortage of games, including feel good games <3

  • The_KrapperThe_Krapper Member Posts: 2,643

    They just need to bring bots into the game and get it over with, a practice mode would let newer players get a better footing before a public trial or just to practice when you aren't having good games and feel off

  • OrionOrion Member Posts: 21,675

    If you play "chill", you'll eventually derank to where other "chill" people play. Alternatively, there's KYF.

  • JasmineDragonJasmineDragon Member Posts: 372

    there is no other competitive game that doesn't have a casual mode. There is always a ranked setting, and a casual setting. The only exceptions are battle royales which do not have a ranked mode of any kind in the first place, because how the hell would you matchmake 100 people?

    the solution is simple. just limit add ons and items to the white and yellow tiers, boom, instant casual mode. Maybe slow gen and sacrifice speed by 15%. There you go, unranked, casual mode where everything is a bit more relaxed. It could still use your rank for matchmaking, but there would be no reason to sweat. It could prob give less bp too, for the sake of incentivizing the ranked mode, but it 1000% would work and should exist in some form

  • Johnny_XManJohnny_XMan Member Posts: 6,278

    As long as the game is heavily RNG based meaning:

    • You never know which killer you are going to face.
    • You don’t automatically know if they are SWF or not.
    • You’ll never know what perks each side is bringing and their intentions.

    You will never truly have a “chill” mode. Too many times people bring non-meta builds and too many times they encounter the opposite side playing like they are winning cash if they win the match.

  • Zer0Zer0 Member Posts: 25

    Disable SWF and killers will sweat less

  • SleepyWilloSleepyWillo Member Posts: 2,194
    edited March 2021

    What would stop the sweat squads going into casual to destroy others.

    Wouldn't solve anything.

  • JasmineDragonJasmineDragon Member Posts: 372

    Half of your argument was a list of analogies and the other half was deconstructing the world chill. A casual mode still exists in most games with competitive PVP, its not that that isnt a good argument, its that that isnt an argument. Its done in literally every other example of game, saying it wouldnt work because its PVP makes no sense. The point of a casual gamemode is the stakes are low and everyone's abilities are kept to a minimum.

    Look at R6, Overwatch, LOL, there are casual gamemodes for every very competitive game. Its not that people aren't trying, its that they aren't trying as much. They don't want to have anxiety playing a game they enjoy all the time. This isn't about toning down dbd, its about letting you choose when you wanna really go at it.

    The measures were listed in my first message. Its done in literally every other comparable environment and setting, so Im not the one being unrealistic. And personally I would literally never use the casual mode, I play at high red ranks and don't mind having to play in a highly optimized way, doesn't change the fact that I think there should be a casual mode :/

  • MoundshroudMoundshroud Member Posts: 4,460

    I play all of those games. Their "chill mode" as you put it is no less competitive than the main one. Sell bridges somewhere else. :) Again, this is the game. It isn't going to change for lots of logistical reasons. Let me explain:

    1. The spice must flow. Please forgive my inner geek coming out there, but that analogy is the nail on the head. This game only works with there being enough Killers to Survivors so that the Ques don't grind to a halt. Breaking the game into multiple Ques will dilute the Player Base which is why they haven't fixed a more PRESSING problem of the SWF. They are adverse to breaking up the Ques into more than one because it is hard enough keeping one running smoothly. Do you see my point?
    2. Nobody agrees on what "Chill Mode" would entail. Nobody agrees on anything.
    3. All the games that have a so-called Chill Mode are lies. I play them too. They are still not chill.

    Again, we circle back to my original point. This is the game. You accept and embrace it, or you find one you like better. There is no shame in saying, "You know what, I don't enjoy DbD, I think I'll vagabond on to something I do enjoy." I won't judge you. We won't even know you are gone. Those of us who do enjoy the game are too busy, nor do we care. What is important is that you find the right game for you. The success of DbD (and it is very successful) indicates that there are quite a lot of people who enjoy it. Why do some insist that it be fixed to their liking rather than the more practical realistic solution of them just finding something they like?

  • shitmanshitman Member Posts: 208

    I like how BHVR made the leveling perks in DBD MOBILE. You don't need to save up and spend bloodpoints on perks. You just need to play a certain character in the game.

  • OrionOrion Member Posts: 21,675

    Mobile is a F2P game, if I'm not mistaken. That's a wholly different set of requirements, and I personally prefer the way it works here. I shouldn't have to play a character (or hope that their perks come to the Shrine) to get their perks.

  • JasmineDragonJasmineDragon Member Posts: 372

    Thats just... really not true. Like in any metric. There is no dialogue or focused strategy in casual siege, its you play your role and then execute. In ranked everything is calculated, every position is held, no one is dicking around, it is optimized. In overwatch it really is just deathmatch in casual. Ranked has such an important balance that needs to be kept to maintain in the higher ranks. You need to optimize positioning in ways that just will not be seen in unranked. League... holy ######### if you think their casual gamemodes are anything other than casual then you are playing at some low ######### ranks in the ranked modes...

    Im not selling bridges, you are just being wholly unrealistic. Optimization and execution are the key factors of a competitive setting, and if you can't understand that then its clear you've never experiences a highly competitive setting...

    Im not calling it a chill mode at this because that is an oversimplification, its casual, it isnt optimized, its just people playing the game. By every definition, it is not a competitive setting. If you are so hung up on the word "chill mode" you are either 12 or just don't want to address the discussion.

    I never sad that there weren't flaws, the biggest certain is que times. It is also possible that the many people interested in asymmetrical horror but who are too frustrated to learn the optimizations would thrive in a casual setting, one we are not providing for them. While yes that is far less likely, it is possible that the community size would increase with such an addition.

    And almost as if you aren't reading anything Im saying, as if that weren't already obvious, I said it is not a feature I would use because I prefer the competitive setting in general. That doesn't change the fact that this addition needs to exist in some form

  • MoundshroudMoundshroud Member Posts: 4,460

    I am reading what you are saying; it is a pipe dream. It doesn't exist. As to whether or not I play in competitive formats, I gravitate toward them. I live for them. I'm one of the most competitive people you are ever going to talk to here or anywhere else. Perhaps what is odd about me is that I largely am competing with myself. At the end of the day, you are all just Bots to me. I'm trying to beat my last best record, not you.

    In regards to PvP games, I'm simply more pragmatic than you are in this matter. Games are not MADE casual by the designers. They are only as relaxed as the Players engaged in them. This is a huge player base in a PvP game. That means most matches are going to be hard fought by one or more of the people involved. The only time you are going to hit a casual game is when matchmaking puts you up against someone you should not be playing. That is reality.

    I've pointed this out before, and I will again many times I'm sure. If you want specific limits, choose CUSTOM GAME and get together with like-minded individuals. You can play as casual/chill/relaxed/easy-going/etc. as you want. DbD has given you this mode already. Go use it. Quit trying to insist the rest of us have to cater to YOU. You have the option; use it.

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