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The Continued Ignorance of Performance Issues Continues to Hamper Player Fun

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  • ShapedShaped Member Posts: 5,552

    At least I can play some Piggy :). She works fine for me.

  • ShapedShaped Member Posts: 5,552

    I thought I could still play if I don't hang out too long in menu/lobbies. Then I had to get something from the bloodweb for a minute, and just touched my ps4 pro out of curiosity.

    I nearly burned my hand, not even exaggerating.


    Dangerous game playing dbd since the update. I should probably try to control my urges and play other games until they do something.

    But it is hard.

  • IronKnight55IronKnight55 Member Posts: 2,612

    Did they fix some performance issues in the last patch? Played again on my Xbox One and it was actually very smooth most of the time (just a few hiccups every now and then). I haven't looked at the patch notes yet.

  • WretchedElkWretchedElk Member Posts: 311

    I don’t know if it’s just me but the game seems to playing worse on my series x since the update.

    Wednesday I crashed and got a DC penalty.

    Last night I played 3 games but only got to play one. Game 1 the killer crashed instantly.

    Game 2 I got half a game, and then the killer crashed, but I somehow got a DC penalty.

    Game 3 I actually got to play. I can’t see me playing for much longer if these are how the games are going to go.

  • PulsarPulsar Member Posts: 14,058

    Okay. Here's my post-patch analysis.

    Dead Hard can still freeze the game. It's about 80% fixed, I would say. As seen here, it will still freeze your game.

    There are also unbreakable pallets on the game, but that's less of an optimization issue.

    I also got a hacker when my Crossplay was turned off, so watch out for that everyone.

  • DieGräfinDieGräfin Member Posts: 228

    After 5.2 is the performance again really horrible on Nintendo Switch. Feels like you are playing again with 20-25 FPS. Before the update everything works fine because of reduced graphics.


    5.2 is a step into the wrong direction. Or maybe 2 steps.

  • bm33bm33 Member Posts: 6,884

    I feel like Ormond is a map that enhances the performance issues. I had a match against a Clown there running Sloppy and both myself and my swf teammate were experiencing a 1-2 second freeze just before the hit actually connected - was like the game knew the hit would connect but was freezing to load up the status effect. Sloppy is bad on any map but it's terrible on maps like Ormond that have increased performance issues.

    Same clown was also finding people without any sort of informational perk. He was finding players hidden in areas he shouldn't have seen or heard them, sometimes going straight for them across map after a hook like he was running BBQ. Hoping he was just very lucky at finding people and not hacking.

  • PulsarPulsar Member Posts: 14,058

    Sloppy is pretty awful, I've found it to be the worst on the Crotus Prenn maps tho. Probably cuz of all the smoke and particle effects

  • JPLongstreetJPLongstreet Member Posts: 3,054

    Sloppy is such a drag on performance for both sides that I haven't run it for over a year. Sad we have to decide between frames and perks, especially the known trigger ones that have been with us for many a patch.

  • DieGräfinDieGräfin Member Posts: 228
  • WretchedElkWretchedElk Member Posts: 311

    Are they going to fix the crashes? It’s every other game. I’m not even the one crashing I’m getting a match making ban because of it.

    They do realise I can play other games, right?

  • xBEATDOWNSxxBEATDOWNSx Member Posts: 636

    It's funny. In my PC I have a 3070 with a 3700x and 16 GB of RAM and on my laptop I have a Ryzen 3 3550h, a GTX 1650 and 16 GB of RAM.

    I get a much more consistent frame rate on my lower powered laptop. My laptop will sit at around 50 fps on medium settings. My PC (I have the fps unlocked) will have insane dips. I'll easily go from 120 down to 60 with one static blast from the Doc. The choppiness at those moments actually makes me a little sick because it is so sudden.

  • bm33bm33 Member Posts: 6,884

    Ormond, Crotus Prenn, and Coldwind maps are currently the worst for me with performance issues. Compared to other maps it feels like I not only get more freezes but some of the freezes feel more harsh too.

  • VizikkVizikk Member Posts: 115
    edited September 2021

    I think the realization that the Xbox One and PS4 are on tech (in PC terms) is equivalent to a GPU that is nearing to be 10 years old, and both consoles having CPU's that might as well came from the mid/late 2000's.....it's pretty safe to say....it's time to upgrade. There is nothing weird or wrong about it. People are expecting an old console that wasn't "prime" performance even for it's time, to keep up with titles and updates for what we have now in 2021. Even for someone who plays more on PC (I have a Series X) it would be pretty obvious why my PC wouldn't perform how it does now, in 10 years from now.

  • MandyMandy Administrator, Co-ordinator, BHVR Posts: 19,332

    Thank you for the videos. I'll check them out on Monday and pass on the information.

  • VizikkVizikk Member Posts: 115

    Okay, and how far are you willing to drag this out? Where is the line? Is it games like BF 2042? Is Dice just lying about the older consoles just cant handle 128 players? Are people expecting the Xbox One and PS4 to play games well into the 2020's? Where is the line?

    As a former software developer, this is quite simple...as software/games/whatever become more and more complicated and/or more things the hardware has the juggle, the more unstable something will be.

    Look, I'm not here to bash....far from it. I have a Series X myself and I haven't ran into any real performance issues that wouldn't happen on a my PC (just so we're clear, I have a RTX 3070 and a R5 5600x).

    To the first point. I would really like to know of these titles your referring to, I really would. The reason I ask because it seems pretty obvious these are more than likely AAA games with ~$50 Million production budgets. We also have to understand the engine. Don't get me wrong UE4 is great, but unless you have some talent and huge budgets...your not going to get the same performance as something like Gears, or one off's like Hellblade. Remember, if something is possible it doesn't mean it's the expectation. I can just as easily say, "Look at games like Ark, or Conan".

    What your asking for is probably way to much effort and money for a port that wont be relevant in a few years time. It's as simple as that.

  • bm33bm33 Member Posts: 6,884

    How long? Until BHVR stops supporting the game on those platforms. As long as BHVR continues to support the game on these platforms AND continues to make statements that they will continue to work on fixing performance issues because they "want the game to run smoothly on all platforms" (see last Dev update and Mandy's recent comment) we will continue to hold them accountable to make the game run smoothly on our consoles. This post is pointing out the performance issues that we have experienced so they can fix said performance issues, Mandy has even said the comments/videos in this post have helped.

    Back 4 Blood beta is the newest game I played that I experienced no performance issues while playing, either in campaign or versus. Predator Hunting Ground which came out in 2020 was just made free on ps+, tried that out and again no issues. For solo games Ghost of Tsushima and Horizon Zero Dawn had no performance issues.

  • bm33bm33 Member Posts: 6,884

    People have been sharing their frustrations with BHVR since until recently, in part thanks to this post, BHVR has been silent on performance issues and they have continually become worse. If this post was "more bashing BHVR than actual reports" the mods would not only delete the bashing comments but would also close down the post because an over 100 page post bashing BHVR would most certainly go against the forum rules.

    I have a feeling any game I list that runs fine on ps4/Xbox one you are going to claim is either a lie or some excuse for why that game can run fine so you can continue to argue that BHVR shouldn't work on making the performance in the game better - performance that is already causing issues on new console.

    A mod (who is an employee at BHVR) has already responded directly to you that BHVR is working on performance issues for the platforms you claim can't run DBD. Obviously BHVR feels they have not only the ability but the money to be able to fix the performance issues without players needing to upgrade and without AAA backing you seem to think is required for a game to run well on all platforms.

  • RyuzakiRyuzaki Member Posts: 676

    I tried out DBD on my friends PS5 for the first time last night. I played survivor on Lery's which I thought was a good test for performance. I was surprised that the game ran smoother than my PC as of the latest patch and it looked really pretty at 4K with HDR enabled.

    I'm not sure what has changed with the latest patch but myself and many other people who play on PC are experiencing performance issues. It's good to know that the PS5 version of DBD seems to be performing well.

  • maybe it's a windows update? i know there is a optional preview available right now, which i have chose not to install, and my performance with 5.2.0 has improved.

  • fogdonkeyfogdonkey Member Posts: 1,542

    After the most recent patch I also started to notice occasional very short stutters on my high-end gaming PC.

  • RyuzakiRyuzaki Member Posts: 676

    It could well be that. I am very cautious when it comes to optional updates and every few months I reinstall windows

  • Nathan13Nathan13 Member Posts: 6,277

    how’s performance on next gen? I heard it’s getting worse.

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