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Is the interaction between DS and Inner Strength intentional?

Played Wraith today and came across a Nancy that was healing with Inner Strength in a locker. I found her inside the locker still hiding and after the grab out of it she DS'ed me and I asked myself if this interaction is intentional, since DS does say that it deactivates when "healing yourself or others" or does Inner Strength not count as a "heal" in that case?

Comments

  • MadLordJackMadLordJack Member Posts: 8,815

    Getting fully healed doesn't deactivate DS (though it really, really should). Performing the "healing" action, whether on yourself or someone else, does.

  • BwstedBwsted Member Posts: 2,687
    edited May 2021

    Can't tell if it's intentional, but it works the same with other passive heals, like Second Wind. Actually, even if you start cleansing against Plague you keep your DS. I haven't tested fully cleansing, but I don't think it would deactivate it.

    I think they should switch it around, where changing health state by any means (excluding deep wound) deactivates DS, but the act itself of self-healing shouldn't (again, unless completed). I don't think it would be abusable at all. Actually, it would be better for the killer in many regards. It would also avoid cheese situations where DS gets deactivated accidentally, or where stealth killers just follow the unhooked and jump on them as soon as they start self-caring (looking at you, Blendette).

  • MadLordJackMadLordJack Member Posts: 8,815

    People would just self care under the hook and the killer wouldn't be able to do much about it (Unbreakable still exists).

  • onemindonemind Member Posts: 3,089

    Its works like that because its technically not a action it just happens and getting into lockers dosent disable it

  • BwstedBwsted Member Posts: 2,687

    That really wouldn't be that big of an issue. It would be the same as now when they're being healed under the hook. The trade would be that it deactivates on healthy state, which is a buff for the killer.

    The idea is a QoL change overall, for the survivors and the killers.

    Current DS: they get healed under the hook. It's 16 seconds of heal time at base, or a total of 32 seconds of missed gen time over 2 survivors. But they keep DS.

    Scenario 1: If you interrupt them, the unhooked takes aggro and you slug. Then same as you said, they get up with unbreakable and the other one gets away.

    Scenario 2: they finish the heal in your face. But they keep their DS. With my proposed change, they would actually lose DS.

    With the proposed change, self-caring under the hook would fall in an analogous situation to scenario 1 if they get interrupted. But they would lose DS if they finished the heal. And if they didn't, they still can't do anything else for a minute.

  • Mister_xDMister_xD Member Posts: 7,195

    the way DS works is that it activates whenever the Survivor performs any action that has a progress bar to it (excluding a few, such as searching a Jigsaw Box).

    since there is none such progress bar present in Inner Strength (and hiding in a locker isnt something that deactivates the Perk (nor should)), it wont be deactivated.

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