I don't necessarily think that this was a purposeful cash grab by the Devs. I just think it was a complete lack of understand the community and what players actually want or how they would respond to things. Time after time the Devs have shown complete incompetence when it comes to the community and anything involving them. The Devs probably thought no one would care that 6 of the 7 costumes were locked behind pay walls. Much like EA not understanding that people were going to be pissed about the lootbox/pay to win aspect of Battlefront 2. They are completely out of touch with what players want and haven't shown a single sign of wanting to change that. They have no understanding of the gaming market and what people want. This is apparent with Deathgarden. The game is dead on arrival and it was obvious to me from the start that the game would fail. It has no target audience and lacks any kind of substance to draw players in. This game is going to quickly start to die off if they don't give players a reason to continue playing. Every opportunity they have had to add something meaningful and fun to the game, they have missed the mark. Things like account leveling being completely pointless aside from getting shards is a great example. Lots of potential for progression that they did absolutely nothing with. Same thing with events. Could easily bring in a lot of players and could be a really fun time where players grind and play to get some awesome rewards. But, they miss the mark again and found a way to kill the potential this event could have had. Until the Devs start caring what the community wants and start showing that they actually care, this game isn't going to get any better and it's singing it's own death certificate.