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Should you be able to Sabotage breakable walls as survivor?

PepsidotPepsidot Member Posts: 977

To make it clear I mean by using the perk Saboteur or a toolbox. Or even an entirely new perk. I'd say breakable walls are usually in the survivors favour when unbroken although saboing them could be more benefitial on maps like The Game or Midwich.

Plus, perhaps breakable walls could then be infected by The Plague again seeing as though you'd be able to interact with them!

Should you be able to Sabotage breakable walls as survivor? 33 votes

Yes (via the Saboteur perk or a toolbox)
musstang62CornHubvenomz12Number157MazDistortedDreamBreadnVioletCrimes 7 votes
Yes (via a new perk)
V3tr1x_Yoshman2523TaigaSackboy123AneurysmPepsidotScary_Punk_GhostTeabaggingGhostfacextr4meGuiltiisyainTrickstaaaaaHaunterofShadowsTricksters_WifeaMelodyy 15 votes
GibberishTapeKnotDr_LoomisFFirebranddChurchofPigFobboKill_Yr_Idol83[Deleted User]Hex_IgnoredGamerEzraShakeyGames 11 votes


  • PepsidotPepsidot Member Posts: 977
    Yes (via a new perk)

    I personally wouldn't mind Saboteur or a toolbox being able to sabo a breakable wall but I'd love a perk where you can just charge at it and instantly break the wall.

  • BreadnBreadn Member Posts: 30
    Yes (via the Saboteur perk or a toolbox)

    I don't see this ever working because it requires every map to have breakable walls, which doesn't work on maps without a main building such as Rotten Fields or Shelter Woods. Forcing breakable walls into maps like this would be annoying and wouldn't work from a gameplay perspective.

    Assuming only, say, 3/4 of all maps have breakable walls, then 1/4 of matches this perk would be completely useless. That cannot be said about literally any other perk.

  • PepsidotPepsidot Member Posts: 977
    Yes (via a new perk)

    If you're talking about the proposed new perk being useless on some maps, I agree it would be. It should probably have another addition to it so it is not entirely useless... whatever that may be.

  • ChurchofPigChurchofPig Member Posts: 1,879

    As someone who plays both sides, I see no point to this. Like others have said, many maps don't have breakable walls. I also don't think using Balanced Landing as a reason for why that doesn't matter is dumb. There's I think 1 maybe 2 out of the 36 maps in the game that you can't use Balanced Landing anywhere. There's 12 out of the 36 maps without breakable walls, and many that do, don't require them to be broken in order to play the game properly for both sides. Being able to sabo breakable walls would just be a huge time waster or not even possible depending on the map.

  • TeabaggingGhostfaceTeabaggingGhostface Member Posts: 854
    Yes (via a new perk)

    Id love a perk where you can just ram a wall or a pallet down

  • FFirebranddFFirebrandd Member Posts: 1,654

    NO! Good lord no. Never. Or at least not until Badham and Dead Dawg don't have legitimate infinites that get opened up when the Killer kicks the wrong wall. Hell. No.

  • GibberishGibberish Member Posts: 786

    Considering that certain breakable walls create infinites when open, hell no.

  • GamerEzraGamerEzra Member Posts: 300

    So survivors can create infinites themselves? NO

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