MMR doing a reverse?
I didn't realize MMR was activated until I saw it in the Forums last night and I've been playing for a bit. I assumed it happened when the viewing of players ranks was disabled. Here's my experience so far in the dozens of matches I played since it was switched on.
My games are definitely a little bit easier now based on the string of victories so far with no losses (that being consistent 3-4k's). I don't have to tear my hair out with gen-rushers, I don't have to sweat (As much) in chases when dealing with SWF groups rocking all the same Meta perks with tool boxes/flash lights. Their skill level is on par with mine (for the most part). With that being said, I HAVE had a Survivor or 2 in some of my matches where I'm chasing them and you can easily tell "You shouldn't be up against me, you're still wet behind the ears".
Now onto the other posts I'm seeing, it seems that a lot of the complaints is that it's gotten harder for players doing the MMR now. If we ignore the bits that run into hackers (I ran into them too, many times before MMR became a thing. I actually haven't ran into one so far that I know of sine it was switched on), it seems you guys are getting frustrated that you're finally going up against competent Survivors. And by my interpretation, you were voluntarily choosing to stay in the lower ranks to "casually play" with Survivors who were not on your skill level. This was the whole reason MMR became a thing, so that very skilled players don't go against not so skilled players.
If your complaint is "I'm not getting 4k's as easily now and now I have to 'sweat' to win", cool story bro. You're right where you're supposed to be. Matches shouldn't be a walk in the park for you as a Survivor or Killer where you can just casually do Gens or Chases with no effort or casually hooking Survivors left and right before the first or second gen pops.