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I dont get why survivors not get much bloodpoints

drakolyrdrakolyr Member Posts: 99
edited November 2021 in General Discussions

Often matches are shorter and you go out of a match faster.


Why survivors dont get much bloodpoints in general?


A killer gets more BP in every action. Also the categories are easier to do as a killer.


I mean, its frustrating after i got camped or tunneled out of a match and only get 3k BP.

But even when a killer has a bad match, he's still around 15 - 20k bloodpoints.


The categories are terrible aswell, especially if some guys die fast.


Team actions are often earned hard, cause you cant do much. Doing a gen together, healing or taking a hit. There aren't that much more.


The only category you get fast, is target. Generators and exit gates.


I mean, one of the categories for bloodpoints is survival. And mostly you get it trough skillchecks. Cause, camped or tunneled and its out.


Boldness depends on the killer. With boon totems it got a lot easier.



A killer gets 3 categories in one chase. For example, brutality hitting or destroying things. Using his power he gets Devioutness and Hunter for going after a survivor.

Event after the end, he gets the 4th categorie, sacrifice.



I think survivor bloodpoints or the bloodpoints in general should get tweaks.


Maybe also raise the cap from 8k to 10k? We have litterly over 100 perks, more bloodpoints in general wouldnt hurt anyone.

Especially new player or players that didnt play the whole time have a hard time.

Post edited by drakolyr on
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Comments

  • Gamedozer7Gamedozer7 Member Posts: 1,848

    I do agree they should definitely get more but at the same time there is a clear advantage having 4 people vs 1 and I do believe that BP should still somewhat reflect that.

  • drakolyrdrakolyr Member Posts: 99

    I dont know what bloodpoints has to do with the ingame action. Its an old system. I mean even the BP farm perk is way better for killers with a better secondary effect.

    Also theoretically you could farm BP on killer and give it to survivors. Or vice versa.


    Also there are clearly more survivors and perks for survivors.

  • Gamedozer7Gamedozer7 Member Posts: 1,848

    You get BP for ingame actions. I agree that BBQ is much easier to stack but whats the other options,kicking a gen,hitting a survivor,downing a survivor, you could go sacrifice but that would just make it useless. I would like to see something like a pool system for survivors. I've been that guy thats ran the killer for 5 gens then got camped on hook for 5k BP and everyone else got out.

  • drakolyrdrakolyr Member Posts: 99

    Thats why i think the system overall is not good.

    The categories are meh, especially if you are someone who maybe is the distraction. While killer do 1 thing chase, they get atleast 2 categories for it.


    Survivor always get mostly only one categorie and even are getting out of the match faster.


    It would atleast help, if survivor could atleast get 10k out of every match. After 3 matches with only 7k you have 21k. While most killers have 21k in a single match.

  • LabracLabrac Applicant Posts: 1,285

    On a 4v1 the part of 1 needs to get higher rewards. But I agree facecamped/tunneled survivors should get more BP, something like 15k points for "Distraction".

  • Gamedozer7Gamedozer7 Member Posts: 1,848

    I agree its outdated but I don't think bhvr really has any other idea how to distribute points. The biggest problem imo is efficiency breaks this game on ever level

  • drakolyrdrakolyr Member Posts: 99

    He already gets more rewards, cause he is facing 4 guys. 4x more possible rewards.


    But getting out of a match with 3k...


    A killer already has more possibility to get 32k BP than a survivor. Never got 32k as a survivor. (Nearly impossible, especially if you cant do the objectives or dont get chases)

  • LabracLabrac Applicant Posts: 1,285

    Well, both sides can only get 32k max per match, it's just easier as killer for the reason I mentioned.

    As I said I agree survivors who get tunneled/camped should have some compensation points.

  • dictepdictep Member Posts: 782

    Why? If the average is 2k/2 escapes it feels better kill 2 survs than escape half of the matches, so survs should get more bps

  • LabracLabrac Applicant Posts: 1,285

    It's a 4v1. 1 person against a group of 4, of course the 1 needs a higher reward. I don't see how it is hard to understand this.

  • RaSavage42RaSavage42 Member Posts: 3,227

    Well it's more to do with having 4 Survivors doing something... And not being credited for it

    Like Gen Repair while being chased (I think you should be rewarded for leading the Killer for a Gen)

    but who am I but a player of this game

  • MegMain98MegMain98 Member Posts: 2,822

    It’s because of the “survival” category. You don’t get many points per match in that category.

    There is very little to do in a match that rewards points in the survival category. It either requires you to face a specific killer that rewards survival points (Trickster, Nemesis, Slinger, Trapper, Pinhead) or the only other things are healing yourself and unhooking yourself. Then using perks like Built to Last and DS also reward points in the survival category.

    Escaping rewards 5000 points and if you escape as the obsession you get an extra 1500 points so unless you escape as the obsession, you probably aren’t maxing out.

    You can easily max out points in the other three categories but the survival category will usually cause you to not get as many BP as killers do. That is why I use WGLF.

  • Leatherface1990Leatherface1990 Member Posts: 605

    Put up and play KILLER then. Lotsa fun Killers left...well a few I should say...

  • Gamedozer7Gamedozer7 Member Posts: 1,848

    I seen your name and I'm not to sure you believe your self lol

  • ThiccBudhhaThiccBudhha Member Posts: 5,748

    To be fair, survivors need WAY less BP if you are smart about it. I mean, different survivors are just skins, bruh...

  • DarKStaR350zDarKStaR350z Member Posts: 571

    I actually do it the other way around; killer is stressful, difficult and unrewarding for the effort put in, survivor is easier and I use those points to get the couple of perks for killer that actually allow them to be played against good survivors.

    Plus once you have the meta build as one survivor there is very little reason to level another unless you prefer their look or cosmetics. You only really need DS and the rest is optional; and even then without DS the killer will still often respect that you have it if you don't. Same with BT. Unless you're playing at really low MMR where killers don't know to respect those perks yet?

    Each killer requires certain perks to not have the game end in sub 5 mins with 1 or 2 hooks.

    If killers and survivors earned the same Bloodpoints, what do you think the incentive is to play the more difficult and stressful role? Outside of challenges or masochism of course :)

    If you want more Bloodpoints, you could always play killer - though I suspect the reasons above are why people don't. If its because you play in a group with friends well then its even easier and why would easier = more points?

    There's a reason most of the daily challenges are killer all the damn time even if you don't want to play the role; because they need to encourage people to play that side so we have 5 people for a game.

  • ShapedShaped Member Posts: 4,902

    True until I get a new one and need perks for them too. It takes ages to get what I want.

    But if I am not interested in anyone except the ones I own, I sit at cap if I only play survivor.


    I think both sides should earn as much. People shouldn't be forced to play killer for bp, they should make the killers more appealing in other ways. Like nerfing pig for example.

  • ThiccBudhhaThiccBudhha Member Posts: 5,748

    I have lowkey spent less to get Nancy all base perks than I have on just Leatherface. It is kind of insane. But in all seriousness I am sick of how overpowered Pig is, they need to nerf her a$ap or I will cry about how killer favored the game is on the forums.

  • ShapedShaped Member Posts: 4,902
    edited November 2021

    If you have a lot of survs teachables, it takes too long. Unless you get lucky.

    Spent 3m on mikaela and I am still missing the perk I want.

  • thrawn3054thrawn3054 Member Posts: 5,031

    Because survival and Objective give you ######### for points. Boldness is pretty easy to max. Altruism can be as well. A bit harder, but still doable. Objective, unless you run Prove Thy Self you don't get jack. Survival unless you escape also gives you practically nothing.

  • DarKStaR350zDarKStaR350z Member Posts: 571

    Why did you buy teachables you don't want on other characters?

    Most of my killers have at least 1 or 2 teachable I haven't unlocked because its too expensive to have them polluting the bloodwebs of any other killers I want to 1 or 2 useful perks on lol :)

    My Demogorgon didn't have any teachables unlocked until I was basically forced to because I was only unlocking 1 perk per level at lv50, because like most killer perks its are trash. Though at some point I had to buy 1 just so I could actually unlock proper perks on it, which eventually turned into 2 because the Entity always eats the non teachable unless its Monstrous Shrine or some trash.

    Now Demogorgon has gone from the store they force unlocked the last crap teachable I didn't want so its another 3 times I have to buy it on every killer from now until the end of time if I ever want to see the 1 or 2 perks that most consider necessary for having a non sub 5 min game.

    For both roles there's like less than 10 perks you'll almost ever see and its only for cosmetic reasons you would want to level up another survivor as opposed to each killer being completely different.

  • ShapedShaped Member Posts: 4,902
    edited November 2021

    Because I like playing different survivors and builds so I leveled them up.

    But you are right I got every teachable to get the perks I wanted on them faster. Big mistake.

  • AnObserverAnObserver Member Posts: 747

    Y'all are getting just as much BP, you're just not needed to be constantly interacting with others in the Trial like the Killer is.

  • BrimpBrimp Member Posts: 1,136

    Why does killer get more bp? Because they're the only one on their team. Survivors have to get heals for altruism and chases for boldeness and unless you're a meta perk andy you get ######### bp

  • DarKStaR350zDarKStaR350z Member Posts: 571

    Ah so cosmetic reasons then and totally not necessary unlike killers being completely different.

    That's fine but don't think its grounds to ask for survivor bloodpoints to be the same as killer, even though they are if you play well anyway :)

    I have more than 1 survivor levelled up though 1 is always my main that has everything I want unlocked on it so I can use that to play and get points to level up other things.

    The same does not apply to killer who if you want to play the new and totally different powered character, have to level them up and go through every teachable you were forced to unlock on every other killer so as not to only get 1 or 2 perks at lv50.

    When Mikaela came out, you didn't have to play her with no perks unlocked to experience the new killer power; you could play another survivor exactly the same but looking different to level up the new survivor you want to look like.

    When Mikaela came out all I had to do was level her to unlock the new teachables and then they instantly appear on my main with everything; when the new killer comes out I can either play survivor to unlock the killers perks, play a different killer than the new one everyone wants to play against, or play the new killer with no perks and get stomped by survivors doing what I do to unlock new perks on them.

    Killers need to put in more effort, get more bloodpoints, but also need to use more and are more reliant on perks than survivors - outside of personal cosmetic choices which should be viewed as similar to Prestige cosmetics.

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