- 2+ killers in a match exploit: Abusing bugs to join a public match a second killer
- Legion mend time exploit: Abusing a bug with Filthy Blade and Nasty Blade add-ons to greatly extend mending time
If you witness a player abusing the Legion mend time exploit, please be sure to report them through the in-game report system. There is no need to report the 2+ killers in a match exploit. We have access to data that will allow us to find the players abusing the exploit.
Balancing of Survival bloodpoints
Each survivor gains bloodpoints among four categories: Objectives, Survival, Altruism and Boldness.
While there are numerous actions that give the score to the other categories, it's very hard, almost impossible, to cap 8,000 in the Survival in a real trial (no farming).
For example, it does not take into account the time for which the survivor managed to escape death: a poor player, who has been hooked three times in the first five minutes of play, gains, due to the struggling phase, more points in Survival of those who remained unharmed for a quarter of an hour and finally were "electrocuted" in front of the exit gate with Rancor. Do not you find it appropriate that a parameter referable to the time of survival contributes to the final score in this category? That timer should stop after a minute since the opening of the exit gates or of the hatch.
Moreover, there should be a little increasing bonus for who is killed or sacrificed for second, for third or for last: for example, 500, 1000, 1500 BP, respectively.