I stab, than stab again, than lift, than put on sacrificial stabber.
Killer is not responsible of survivors fun.
Then I hope the devs enjoy it when the game is dead because no one wants to que as a killer anymore. I certainly won't put up with their bullcrap pro-survivor bias forever and that's coming from someone that plays both sides. What's even worse is they don't even try to hide their biasness.
Good luck gaining any sympathy here or on the sub reddit, this whole forum is nothing but disgruntled killer mains who feel entitled to a 4k every match.
"Killer has to tunnel slug and camp, its the only way to ever win ever 😭😭😭😭
Am I not allowed to slug, tunnel and camp?
Thing is, I know you're pretty wrong in this one, because only a relatively small portion of players are in a 4-man premade. The majority of players are 1 and 2 stacks, and even then, quite a lot of them play together simply because they could rely on each other rather than being matched up with random teammates who range from crayon eating toddlers to fallen demon overlords that come to this game to torment anyone they encounter.
Survivors never seem to care about Killer's level of enjoyment. Why should killer players go out of their way?
Why do I feel called out?
I appreciate your point, but I will do what I want. I'm the killer who's trying to kill you, not your butler.
"Don't go straight for the kill"
Ok, you don't go straight for the escape. Or how about If you want to teabag, do it when you're not 100% safe.
It's really easy to say "boring killer", and it's also really easy to stand on the exit, teabag and click. What about when you BM all the time, but DC as soon as you're downed? Is that exciting and with good taste? What about when you slam the gens and end the match before anyone even has a half-decent chase? You get to teabag 0N EXIT and that's what you call a good match. A reasonable person would say zero interaction is the most boring, but when survivors say "boring" they mean effective, survivors hate it when killers have a chance.
You don't want excitement, you want soft pitches because survivors avoid challenges at all costs.
The very concept of tunneling is caused by you believing THE OPPOSING PLAYER should make the game easier for you. Help you rotate who's on hook so no one is in danger. It sounds like you want the most boring game possible, but also want us to help you pretend it's exciting? Should we let you make the pallet so you can pretend you evaded us? Then you'd get that exciting teabag from safety. Must be thrilling.
Games against me are exciting, your choices matter, you fight to protect each other or you die. You unhook smart or someone dies. You make mistakes and you'll need all your second chances to get out.
And when you're teabagging on the exit, make sure you're 100% safe, because you like excitement.
don't sweat it, I'm just being snarky. :P
Just gonna use licker tongue on nemesis and tunnel ppl normally.
Okay, story about tunneling.
(Warning a lot of text)
Map - Father Campbell's Chapel, my killer - Nemesis with Make your choice and Dragon's grip. Hero of the day - Adam Francis.
I down exposed Adam near Circus, hook him, shortly after he gets off hook and I down and hook him again. Finally I'm chasing some one else but Adam gets in the way wounded... no that's not like the story ends.
Once I pick up poor "tunneled" Adam, Decisive Strike cancel my plan of putting him on the third hook. Then he's gone, became the ghost :)
Tried getting him out by Dragon's Grip on gen I knew he was working, but utterly failed to do so. Adam became Dwight :)
At the end there was only two survivors left, one of them was Adam, his luck ended and I downed him. Just not to "tunnel" him again, he was left to slug there and finished the other survivor.
But the story goes on... I returned to Adam's resting place only to find out that he's gone. Adam survived because of the Hatch. But not in the way you all expected. While I found and closed the hatch Adam managed to crawl a solid distance to the far gate, avoiding me.
So now it ends. Adam got 3 deaths coming for him. Bleeding out (about 10 sec left), End Game Collapse (less than a minute) and Me :) But seeing poor Adam struggling to the last (and not being one of the S.T.A.R.S.), my heart melted, I picked him up, let wiggle out and open the gate. He slugged out to freedom having both last seconds of bleeding and End Game Collapse.
See you Adam :)
If I wanna take someone out of the game ASAP the last thing I'm gonna do is play with my food
They admitted that in the stream and said they have been working on other ways.
I mean I wouldn’t hold your breath because it’s failed the last few times they tried to do something about camping.
This kind of response means you waive all right to complain when you come into contact with a skilled, SWF bully squad that spends the whole game stunning and blinding you. They aren't responsible for your fun.
Or... you could perhaps realize that this is a game and everyone is responsible for everyone's fun. Don't be a jerk. That goes for killers and survivors alike.
What's the point of tunneling if you are going to let it take longer? Literally would make no sense.
The game is quite explicitly designed with the goal of the survivors being to fix gens and escape, as quickly as possible, and the goal of the killers to eliminate the survivors while preventing them from doing the above.
If you have a problem with tunneling, or gen rushing, your problem isn't with other players, it's with the way the game was designed. It would be trivially easy to change the game to slightly different win goals and eliminate the problem completely, but BHVR doesn't want to do that because they think this is how the game should be played.
As an example:
Switch to a system that has some "party hooks" - all players get one hook state on their own (the struggle hook), and the rest are shared from a pool of 4 hooks that go to the survivors in general, then make the hook states last a bit longer. Suddenly tunneling or camping a player is no longer the most effective way to eliminate survivors and prevent them from escaping - instead, you are best off hooking whoever is easiest to hook and getting as many hooks as possible to chew through the opposing team's hook pile, with your ideal situation being having at least two people hooked at the same time.
That's just one easy way to change things, but there are countless others. BHVR has not expressed any interest in doing ANY of those things, and in fact have made tunneling a vital part of succeeding as the killer in high ranked games, so I think we can conclude that is the intended way to play the game at this point.
Tunneling and face camping is soooo passe
Us cool kids run video tape and rule set no 2 + Rancor
Nah, if I tunnel then I will tunnel. Might even facecamp if I feel like it. Point is: Everyone can play how they want to play. Dont force anyone into your made up rules.
Imma replace Starstruck with that new Scourge Hook perk.
Not boring people, but powerless people in real life that need to feel powerful In a video game
Nah, survivors have shown me pretty often that they don't care about my fun. And I've been told repeatedly by this community personally that they would prefer to face killers trying their hardest than farmers because farming is boring. So that means everyone but me gets less than 10k points forever.
Everybody should play how they want.
I dont blame players for game mechanics. The only thing I complain about is toxicity in end game chat. You should not be harassed because you tunneled someone. Same things for survivors you should not be harassed in end game chat because you genrush.
Behaviour thinks its ok to camp or tunnel so dont complain about it. Its their rules not ours.
Hire a babysitter and play on KWF games.
Wait they did?! When?! How the hell did I miss this?!
Given they're attempting to change it, I guess it really isn't okay then, is it?
Toxic behaviors are what lead to toxic chat post game. If you fix the cause and make it feel like the game felt fair, you'll find better responses. Until then, expect to be virtually spit on in the past game chat for your toxic behavior.
I get why killers tunnel. It's strategy. Eliminate one as quickly as possible. But it's not cool. Just like t-bagging is not cool. But if you are going to tunnel, because it is after all, strategy, then I believe you should wait till the survivor has had a chance to at least play the game. Give them a chance. Because otherwise you are being a dick. And that, to me, is being toxic. And while were on it, if you are going to t-bag, please do it to respectively say "thank you" or to maybe troll twitch streamers I don't know. (That is a joke.)
I always get killed asap after being unhooked. But I use BT for my team mates since the camp is a way of life now.
You are basically saying they are right to harass people in end game chat ?
I dont think I want to continue this conversation.
Have a nice day.