Always a boring game.
Bubba. When I get one that wants to chase people and play normally, he's one of the more fun, most well-designed killers out there. But much more commonly, he wants to have a basement staring contest and that's just a miserable experience.
Pinhead and his stupid lament box. The sh.t allows him to get free downs around loops cause random arse chains spawn out of nowhere. Probably the most boring killer to play against. We don't always have opportunity or time to go grab the box and solve it. It's not like ''do bones.''
Much like Freddy, we are on a timer and then the stupid random chains spawn again. I'd rather play against Freddy than Pinhead. Or play against Legion and mend all game. Screw Pinhead. Takes no brain to play, takes misery to play against. All Pinhead mains should feel ashamed for playing him.
Ghostface and Huntress. Both because their mechanics are broken (Note that I said broken, not OP). On a few occasions, I have essentially stared into Ghostface's soul and still not broken him out of stealth (even when I made a conscious effort to keep my character model as far out of view as possible). So yeah, not very enjoyable facing a Ghostface. Luckily, they're a lot rarer in my experience after MMR's introduction.
I don't like Huntress simply because her hitboxes are absolutely ridiculous. You'd expect the hitbox to be roughly rectangular based on it's shape, but no. It's hitbox is actually the shape of a ######### beach ball. Add onto that the possibility of latency and voila. You've now got highly questionable hatchet hits fairly regularly. What fun :(
Twins but I am fine with people playing them. Everyone should play killer they like.
I think a lot of the recent killers have been annoying to face because they usually have some sort of strong anti-loop. They aren't strong though because they don't have mobility.
The next most annoying right now is Pinhead. Just purely because of the horrible key bindings when it comes to removing the chains.
Funnily enough, 2 of the killers where survivor skill actually rewards plays are also 2 of the most annoying killers for me. Blight and Nurse.
They are either amazing players with a ton of respectable skill, or they are snoozefest players who dont care for anything but 4 kills by any means necessary even if that playstyle sucks out all the fun for everyone(often running double recharge addons on Nurse to effectively always have 2 blinks, or running alchemist ring on Blight, both refusing to hook and keep survivors slugged).
Hag - Literally designed to camp and can excel at it. Forces survivors to push gens and leave teammates hanging or make trades sometimes - Legitimately unfun playstyle to deal with. I'll never understand why people complain about Bubba because a Bubba will lose games doing this. This can be a genuine winning strategy for Hag unless you have a loadout prepared for Hag.
You either run the Hag the entire game and they get no hooks or they camp people to death because that's how you play them.
I think in my entire existence in DBD I've only played against one player who made versing them fun while they were Hag.
I get this all the time on Hag - it's really just a matter of a smaller killer model having the same range. It wouldn't be fair to reduce their lunge range artificially.
When I play Hag, I never trap hooks (unless the survivors activate my rage mode) and instead place traps more like Trapper would - areas I expect people to run to in chase or areas I expect people to run to passively. Hexes at the start and generators once some have been completed. I do fairly well with her, though smart survivors can rip this apart more easily than they can hook trap spam.
Would that playstyle still annoy you? I get mixed signals when I play her and some people are still pissed about it.
Huntress Lullaby is annoying after this time (could you add more melodies?).
Trickster is sometimes very annoying too.
For me it is mostly the playstyle that could make any killer really annoying.
Trickster is the most annoying.
Most boring would probably be Hag.
Bubba for me.
I don't like that his power is essentially a long-range insta-down lunge attack, that cleaves through everyone and makes save situations impossible via face camping.
After that is Blight because his 180 turns actually really irritate me, but I also kind of think he's okay and that might be necessary at the same time. Not too sure about it, but Blight's at least tolerable for me either way and Bubba's the only killer that really bugs me nowadays.
For me it's the Artist. Constantly having to stop what I'm doing to repel crows is annoying. She'd be 100x less annoying if crow swarms were on a timer and didn't reset every time I vaulted a window, dropped a pallet, etc. Plus I play on a controller and the button overlap for performing an action and repelling crows is annoying as hell.
oh, I know, I just wish the animation matched the hitbox better.
maybe more of a tackling lunge? maybe leaning forward more when lunging?
It's less of a big deal on hag, personally.
Hag is generally where I get BMed in postgame for it - although that's probably because, while not quite as powerful as some make her out to be, Hag is pretty good and people have no idea how to play against her a lot of the time (I've had situations where people don't even register that I'm a killer at first).
But yeah, I wish small killers had a different lunge animation so people would realize that yes - that was just a standard lunge hit.
-way too tiny
Honourable mention to the Snoozelord himself, Freddy. Tinkerer may as well be base kit lol
I mean, Hag's special lunge being a short distance pounce would be perfect (something like the pounce from her mori).
I recommend trapping the long side of loops instead of at points of interest like trapper does.
I quite like playing Hag and on the...maybe 1 occasion I've played against her I had a lot of fun. So many people forget that you can safely detonate her traps if you are careful, or just crouch over the things.
The only time she can be annoying is when she dumps traps under and around hooked survivors - which I try to refrain from doing unless it's EOGC and I don't have a kill.
That would be awesome. Something like Victor's leap or Demo's Shred animation maybe.
Trickster. He just seems like his knives hit you through obstacles and walls, and like the player controlling him never misses.
yeah, just visually having her go into a crouch (like halfway through her trap setting animation, combined with the arm animation from her reveal trailer), and then jump forward.
that's my idea for hag.
Maybe Ghostie could do a 20 degree jump into a stab from his lobby practice stabs.
Freddy could just have his arms lengthen as a callout to the original film. (this one may look more than a bit goofy if done improperly)
Trickster: his 1v1 is bullshit
Blight: his turn techs people keep finding is bullshit
Pinhead and The Artist! Both are so annoying and they have the most irritating powers that just make you cringe and don’t fit the DBD Killer list!
I always have a nitpick with every single killer that isn't a M1, but my worst of all is blight. Idk how people think that atrocity is fair. Especially the exploited ones. Also, every single "good" blight I encountered played slugging everyone, ruin undying, coming without terror radius and so on...
Trickster and Twins. Hate them both, their powers and tactics they often use are just overall dumb plus infuriating.
Some doctors too.
Anna or Blight. She can m2 and then immediately m1 and has amazing camping pressure and her hits never connect. blight because everyone plays him because he is "so fun" it gets old n ends chases in 2 seconds.
Trickster and Clown