Overabundance of Endurance perks
Overall I’m a fan of the new perk overhaul, although sad to see one of my favorite builds (vault build) get removed with Spine Chill’s nerf.
What I’m more worried about though is the introduction of many new Endurance perks in the game, and stacking them together. Basekit BT (which don’t get me wrong, I feel is necessary to have in the game), new DH, new Off The Record (which imo is the most ridiculously busted change that’s upcoming), and new WGLF. Those along with Soul Guard and MoM. Imagine getting unhooked BT, equipped with DH, Off The Record active and MoM also active. Then add in a Styptic. You literally would be able to tank 5 hits. I feel like this patch, while 90% of it is good and I’m excited for the upcoming changes, went a little overboard with these Endurance perks.
Also, no mention of Guardian in this update is kind of weird, considering basekit BT as well as new (perk) BT basically do its effect.