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Don't nerf SWF.

Survive with friends seems to be a big issue most killers have. Me included. Why not instead of removing it or "nerfing it" (However that would work?). The killer is insentivised to play against SWF groups. Gaining bonus blood points?
2 SFW -15% BP Bonus
3 SFW -30% BP Bonus
4 SWF -50% BP Bonus
Two sesperate groups of two SWF -30% BP Bonus
All applied after game. This would make SWF less toxic for killers and would make Killer Mains playing Survivor feel less mean.

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Comments

  • PureHostilityPureHostility Member Posts: 692
    edited December 2018

    @MasonHugsCats said:
    Survive with friends seems to be a big issue most killers have. Me included. Why not instead of removing it or "nerfing it" (However that would work?). The killer is insentivised to play against SWF groups. Gaining bonus blood points?
    2 SFW -15% BP Bonus
    3 SFW -30% BP Bonus
    4 SWF -50% BP Bonus
    Two sesperate groups of two SWF -30% BP Bonus
    All applied after game. This would make SWF less toxic for killers and would make Killer Mains playing Survivor feel less mean.

    2016 wants its suggestion back.

    To counter your idea, let me rephrase it this way:

    "We heard you didn't like having a spit with a pint of urine in your soup. We agree, it is unacceptable in our restaurant to serve such things, thus we will now serve a cookie with a soup containing spit and pint of urine in order to make it more bearable.".

    In other words, you are trying to bribe players in order to play a "mode" they do not like ... that's silly as hell.
    Many people already voiced their opinion that wouldn't even want to have +200% additional BPs for playing against SWF, as a matter of fact, after a while, you don't care THAT much about BPs anymore, as you actually just want a fun game.

  • MasonHugsCatsMasonHugsCats Member Posts: 135
    @PureHostility Living up to the name. If you dont like SWF don't play it and just leave? But if you seriously don't like SFW because it's the only time Survivors have a decent chance of getting all 4 men out alive then your silly as hell. That's like me saying I don't like Football because I have a chance at loosing.
  • PureHostilityPureHostility Member Posts: 692

    @MasonHugsCats said:
    @PureHostility Living up to the name. If you dont like SWF don't play it and just leave? But if you seriously don't like SFW because it's the only time Survivors have a decent chance of getting all 4 men out alive then your silly as hell. That's like me saying I don't like Football because I have a chance at loosing.

    Would love to.
    However, tell me how to tell if they are in SWF without doing a massive time consuming work around, that requires people to have public profiles on steam?

    Besides, thanks to mods for deleting my post or for whatever reason it disappeared. (was edited later on to include more information why it is a silly idea).

    Thus, let me retype it in shorter way:

    Bad idea.
    It is a bribe for doing something people do not enjoy.
    It is an awful bribe to begin with, as 50% more BP is crap for an utterly disgraceful experience.
    Even 200% more would be nothing, as many people in the past already commented on exactly the same suggestion, they would prefer not to participate rather than get "paid more" and that was back in 2016.

  • AlwaysInAGoodShapeAlwaysInAGoodShape Member Posts: 1,301

    @MasonHugsCats said:
    @PureHostility Living up to the name. If you dont like SWF don't play it and just leave? But if you seriously don't like SFW because it's the only time Survivors have a decent chance of getting all 4 men out alive then your silly as hell. That's like me saying I don't like Football because I have a chance at loosing.

    That's a terrible comparison. This is what it should be:

    If you dont like SWF don't play it and just leave? But if you seriously don't like SFW because it's the only time Survivors have full control over all 4 men making it out alive then you're silly as hell. That's like me saying I don't like Football because survivors have full control over me losing.

  • CymerCymer Member Posts: 942
    edited December 2018
    I think you don't grasp the topic.
    All what is asked, playing with a friend gives you an advantage. As the matchmaking is right now you get match with the average of your ranks, so some of you are over the killer level and some are under. The killer has a greater challenge because he is not used to play on that rank level. If you are rank 10 and get matched with 20 and 1, the 1 can make your game hell without you are able to understand what's going on. On top of the usual additional Intel a swf group can provide themselves.

    To compensate that gap OP ask for a BP increase.
    Just leave is not a viable strategy when 70% of the matches has a SWF in it in any combination.

    If you don't understand just ask. We love to help each other! Try to find a positive way!

    Thank you
  • se05239se05239 Member Posts: 3,919

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Any buff to solo players will buff SWFs.

  • MasonHugsCatsMasonHugsCats Member Posts: 135
    I don't understand why people have so many issues with SWF. It's harder but in my opinion it's more fair. I am a killer main. Rank 1. 
    If it was nerfed it wouldn't effect me. But it shouldn't be. It's harder and some people have issues with it.
  • DocFabronDocFabron Member Posts: 2,408
    edited December 2018
    se05239 said:

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Any buff to solo players will buff SWFs.

    Not necessarily. SWF will already have the information. 

    Won't really change a thing.
  • DelfadorDelfador Member Posts: 2,553

    @se05239 said:

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Any buff to solo players will buff SWFs.

    Not necessarily true.

    A new self borrowed time would benefit solos immensely but SWF would still continue to use borrowed time. When you play solo, it is not in your hands to be saved by borrowed time user. SWF solves this problem altogether.

    But I agree, most buffs that solos get will buff SWFs. The only way to solve this is to introduce voice comms and honestly, I don't see that happening.

  • Rebel_RavenRebel_Raven Member Posts: 1,776
    I don't understand why people have so many issues with SWF. It's harder but in my opinion it's more fair. I am a killer main. Rank 1. 
    If it was nerfed it wouldn't effect me. But it shouldn't be. It's harder and some people have issues with it.
    Because SWF is at all ranks? 
    And sometimes there's a red rank in the area of a rank 15 killer?

    New killers, under prepared killers, and such don't really want to vs a squad that will probably turn toxic as soon as they find a chink in the armor, or at the least run circles around a killer. 
  • twistedmonkeytwistedmonkey Member, Trusted Posts: 4,262
    Extra BP has bren mentioned many many times as compensation but it's not enough as some don't need or want it.

    What the players want is a fun experience which SWF removes for a lot of the user base, you just have to search here and on steam for a huge amount of topics regarding SWF to see many would simply prefer to not play versus them.

    They have been playing around with buffing solo but with all these aura perks, notification it not working, all it is doing is removing aspects of the game, you don't have to think as much, hunt as much, be aware as much as they are leading players by the hand to the objective more and more.

    It is not working the gap stays the same and they are buffing SWF with each change also, instead of trying to change everything around the problem they need to look at that problem directly and fix what is broken.


  • DocFabronDocFabron Member Posts: 2,408
    Delfador said:

    @se05239 said:

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Any buff to solo players will buff SWFs.

    Not necessarily true.

    A new self borrowed time would benefit solos immensely but SWF would still continue to use borrowed time. When you play solo, it is not in your hands to be saved by borrowed time user. SWF solves this problem altogether.

    But I agree, most buffs that solos get will buff SWFs. The only way to solve this is to introduce voice comms and honestly, I don't see that happening.

    Well even if SWF were to get indirectly buffed, killers could still receive nice compensation buffs. 
  • PluPlu Member Posts: 1,430
    I think we should be able to tweak the lobby options to accept SWF or not and getting bonus bp if we accept and win against them.
  • Plagues7Plagues7 Member Posts: 17

    Some ideas:
    1) Remove SWF from rank progression.
    2) Give bonuses to the Killer when playing against SWF (more perks, increased speed, shorter swing cooldown, etc) Killers don't care about additional BP, they care about game balance.
    3) Give killers the ability to ignore SWF players. SWF simply nullifies killer perks
    4) Identify players that are in SWF groups so Killers can target them.

  • BossBoss Member, Trusted Posts: 13,578
    edited December 2018

    Shouldn't your numbers be the other way around?
    I hear enough times that Survivors underperform a bit in BP, or at least in comparison to Killers.
    I myself don't really find it a problem, but i must be one of the few instead of the many.
    Rather than punish SWF players, reward solo players.

    • 4 Survivors: BP earned * 1
    • 3 Survivors: BP earned * 1.17
    • 2 Survivors: BP earned * 1.34
    • Solo: BP earned * 1.5
  • Condorloco_26Condorloco_26 Member Posts: 1,714

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Impossible. Solos will never be at the same level as SWF, no matter what. And SWF-strong killers will always wreck solo survivors. The only time when I think something could be done is strictly killer vs 4-man SWF. Maybe activating killers' extra perk slots, maybe giving killers a bonus to movement and action speeds, things like that, only active for the trial in course.

  • deadbybugexploitdeadbybugexploit Member Posts: 47

    swf kill this game soon.

    no reason play not fair game.

  • PinkErickaPinkEricka Member Posts: 1,042
    😂😂😂 and how is nerfing our BP’s suppose to help the Killer in game?

    Y’all always find something to whine about.
  • CymerCymer Member Posts: 942
    The biggest misconception of DBD is, that this is a competitive ranking game.
    It's not. 
    In this game you supposed to have fun and survive/kill. Ranking is a reminiscent of the original vision of the game. There is no "fair" matches with pre groups who has access to 3th party programs or by playing against different ranks.
    If you put a lvl 10 killer against a 20 and 1 ranked survivors what happen?
  • BigBubsBigBubs Member Posts: 1,131

    They are not planning on removing or nerfing swf , so this thread is pointless.

  • Bravo0413Bravo0413 Member Posts: 3,631
    They should give incentive and start implementing perks that combat SWF only... 
  • PoweasPoweas Member Posts: 5,873

    Facing SWF sucks but you could also use it to your advantage. I main Spirit and I play 6-7 games per day. At least 2/3 of them have a SWF group. I just keep the hook pressure up and keep to a side with 3 gens. I end up 4 manning if I don't misplay. I mess up a ton tho.

  • Bravo0413Bravo0413 Member Posts: 3,631
    Cymer said:
    The biggest misconception of DBD is, that this is a competitive ranking game.
    It's not. 
    In this game you supposed to have fun and survive/kill. Ranking is a reminiscent of the original vision of the game. There is no "fair" matches with pre groups who has access to 3th party programs or by playing against different ranks.
    If you put a lvl 10 killer against a 20 and 1 ranked survivors what happen?
    Any sort of multiplayer pvp game is competitive.. V stands for vs... if DBD is not pvp then hell why is the killer trying to kill them and not trying to help them escape? Pvp means there is some sort of competitiveness to this game that should not be ignored because this game can be so much better then it is 
  • OogieBoogieOogieBoogie Member Posts: 157

    @MasonHugsCats said:
    This would make SWF less toxic for killers

    No. No it wouldn't. Getting paid to take a punch to the face doesn't make your jaw hurt less. It just means you got something out of it. There would still be groups that go out of their way to make the game unfun, and voice chat would still break certain game mechanics. You'd just get paid to suffer through it. That doesn't solve the problem.

  • DocFabronDocFabron Member Posts: 2,408

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Impossible. Solos will never be at the same level as SWF, no matter what. And SWF-strong killers will always wreck solo survivors. The only time when I think something could be done is strictly killer vs 4-man SWF. Maybe activating killers' extra perk slots, maybe giving killers a bonus to movement and action speeds, things like that, only active for the trial in course.

    There has to be something that SWF can't abuse. I don't think extra perks or increased speed is gonna do much when gens get done in 3 minutes tops. 
  • MasterMaster Member Posts: 10,200

    @se05239 said:

    @Doc_W__HOLLIDAY said:
    Or just buff solos and killers to be SWF level? That would be even better

    Any buff to solo players will buff SWFs.

    No, simply add ingame voice comms. Easiest solution ever, and technically its easy too

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