Thoughts about Legion & Ideas
So i've given Legion a good amount of matches and watched enough gameplay to get a good feel for the killer, hopefully some of you can relate to my thoughts and feelings for this quad-killer.
It's a nice breath of fresh air to have a killer who is more human than the other non-licensed killers, we essentially have a killer like the villain from the film 'Hush', chasing down people and stabbing them until they go down, the humane feel to it is a nice feeling.
Cosmetically, the skins are beautiful. I purchased Joe the moment I saw it, nice and edgy.
Bravo to the devs for coming up with a unique ability, when I try to think of something new that could be balanced I fail, so bravo.
Hellishly reliant on add-ons at high rank, by God, if I don't have Frank's mixtape then i'm doomed, unless survivors make mistakes they will bully the hell out of me.
Deep wounds really feels weak without add-ons. I see what they expect us to do, frenzy one survivor, find another nearby, rinse and repeat so they can't do generators. This is possible, but it doesn't work as you think it would. I find two survivors, frenzy both of them and follow one of them, which means that only two survivors can currently be working on generators. Sadly, the survivor mends themselves pretty damn quickly and just continues healing like nothing ever happened.
The base movement speed forces me to rely on my ability unless the survivors make a serious mistake, which is rare at high rank for me. Combine that with the fact I have to hit a survivor four times in a chase to down them for one hook point is really tedious. I am aware that you can moonwalk and such to beat the survivor but is that really what we should be doing? When Michael Myers does his moonwalk it's for a joke.
When I play survivor and see the killer is Legion; I instantly think "Oh good." because of how assuring it is that i'll be able to snag good points and survive. There is no specific counter play to Legion, but you can lose handle him fairly easily if you have played survivor enough.
This is really my opinion, but it feels like Legion suffers more than others against a gen rush. Based on how long chases are with Legion (I believe I make few mistakes during chases), SWF's who gen rush bully the hell out of Legion. If I have to hit the survivor 2 or 3 times for a down, that's more than when I play any other killer.
Thoughts & Ideas to improve Legion:
People are welcome to agree or disagree, it's just my thoughts...
When chasing a survivor, the bleed out timer should tick however at a slower pace. This would mean that if the survivor doesn't lose Legion after a given amount of time, Legion only needs one more hit. This would reduce the average chase time and help Legion pick up some momentum after hooking a survivor.
Survivors who are mending should be revealed through Nurse's Calling. I think a lot of survivor mains wouldn't like this idea but it's a straight forward buff, need I explain more?
Increase the base movement speed as to allow Legion to make decent use of 'exposed'. DH, NOED etc. are practically useless on Legion, I gave it a go when I first started and it was just a waste of a perk slot. Buffing the base movement speed to the same as Freddy's would be a nice way to use the effect, as well as punish survivors who think they don't need to heal against Legion.
To wrap it up:
That's more or less all I can think of, the last two ideas for improvements would make him so much more viable in my head. I see a lot of people going into great detail with ideas for how to improve Legion's ability but in my opinion it doesn't have to be so complex. Legion feels weak without good perks and add-ons which is a shame. Hopefully some constructive feedback comes through, and the survivor mains move along with their biased opinions.