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What are your favourite 'non-meta' perk builds?

Dead_by_DavidDead_by_David Member Posts: 270

As in not self care, decisive strike ETC? The more obscure perks that no one uses because they are 'trash' xD

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Comments

  • JammyJewelsJammyJewels Member Posts: 596
    Hm. Botany, Iron Will, Calm Spirit and Technician. Works wonders against the Doctor, which is my least favourite killer to face.
  • feechimafeechima Member Posts: 123

    Alert, We'll Make it, Hope or Spine Chill, and Bond. I really think Alert is underrated. I can see who the killer is if I'm not chased first and he breaks a pallet or regresses a gen. Also gives me his/her location so I can move accordingly. Bond helps me get on a gen with a teammate which I only avoid if I play against Legion, and find someone to heal me. When I get it unlocked, I'll switch Bond for Aftercare.

  • Trial_By_ScytheTrial_By_Scythe Member Posts: 5

    Stake Out is nice, great for powering through Hex: Ruin. Since the buff, Botany Knowledge is great too. Empathy can be pretty under-rated too.

  • suchbeanssuchbeans Member Posts: 16

    I used to run bond and leader but I'll be switching leader out for prove thy self after the changes. I also really like small game if I've been up against a lot of NOEDs at once. I used to run rank 3 lightweight all the time too

  • VietfoxVietfox Member Posts: 3,827
    Kindred, Bond, Open Handed and Small Game <-- best solo build i can think of.
  • fluffybunnyfluffybunny Member Posts: 1,152

    Typically I run Bond, Iron Will, Balanced Landing/Spine Chill, Leader/Quick and Quiet

    Do those count as meta builds? I've heard some people call Bond a really good perk, but I think they're all rather random. Bond helps a lot when play solo so you know where people are. Iron Will is also quite nice for keeping quiet and avoiding the killer while hurt.

  • FoggyDownpourFoggyDownpour Member Posts: 235
    Empathy, Kindred, Calm Spirit, and Ace in the Hole are some of my favorite underrated perks ^^
  • Toxicity23Toxicity23 Member Posts: 137

    After reading this, now I feel like running some of your builds... Wow.

  • KiraElijahKiraElijah Member Posts: 907

    As in not self care, decisive strike ETC? The more obscure perks that no one uses because they are 'trash' xD

    Lightweight, dance, q&q, pharmacy
  • KurisataruKurisataru Member Posts: 129
    edited January 16

    Technician, Prove Thyself, Deja Vu, Alert
    I never run Self care I'd rather hold a medkit

  • PoweasPoweas Member Posts: 2,536

    Alert, Iron will, Calm Spirit and Pebble.

  • KhermaKherma Member Posts: 23

    @Vietfox said:
    Kindred, Bond, Open Handed and Small Game <-- best solo build i can think of.

    These perks. But i've replaced Small game to Iron will
    Next fav. build is Balanced landing, Iron will, Quick and quiet, Bond

  • VietfoxVietfox Member Posts: 3,827
    @Kherma said:

    @Vietfox said:
    Kindred, Bond, Open Handed and Small Game <-- best solo build i can think of.

    These perks. But i've replaced Small game to Iron will
    Next fav. build is Balanced landing, Iron will, Quick and quiet, Bond

    Yeah, thing is that most randoms don't care about totems so i run small game to find them faster.
  • LaakeriLaakeri Member Posts: 236

    Bond, its also my crutch and I cant live without it.

    It has made me really efficent and I rarely leave game without +20k points.

  • Steamtastic_VagabondSteamtastic_Vagabond Member Posts: 89
    Dark Sense, Ace in the hole, Plunderer’s instinct, and Spine chill
  • DudeDeliciousDudeDelicious Member Posts: 457
    edited January 18
    No Mither, Resilience & Tenacity. I’ve lost count of the amount of times pairing those two has saved my butt because the killer just has not expected me to crawl away so quickly (even if intending to pick me up almost straight away) and there is no blood trail (and hardly any grunts of pain) for them to follow. Recovering repeatedly from the dying state whilst crawling so fast is gold (and hilarious). The only counter to this is Deerstalker (other than if they ignore distractions and pick me up immediately), and even then I’ve been lucky enough that the killer has started searching for me in the opposite direction to which I’m crawling, and managed to get out of the aura reading vicinity. Resilience is self explanatory considering I’m constantly in the injured state the whole match. 
  • AlwaysInAGoodShapeAlwaysInAGoodShape Member Posts: 1,264

    Pirate Build:

    Heal yourself in less than 10 seconds build:


    Can switch out Ace in the hole for Streetwise/Plunderers

    Where the hell did he go?! Build:


  • DudeDeliciousDudeDelicious Member Posts: 457
    Left Behind is an underrated perk too. If I’m the last one in the trial with 3 or less gens to go, and the killer is hatch camping, repairing gens super fast to make the killer edgy to draw them away from the hatch is gold. Got quite a few escapes this way. 
  • BlackendSeaBlackendSea Member Posts: 38
    Idk what’s ‘meta’ but I like running the lithe, dance with me, quick and quiet, and alert build. 
    also Bond, unbreakable (or sprint burst), borrowed time and leader.
    or aftercare, balanced, adrenaline, leader

  • ArrozArroz Member Posts: 774

    @Dead_by_David said:
    As in not self care, decisive strike ETC? The more obscure perks that no one uses because they are 'trash' xD

    Vigil, iron will, pharmacy and bond

  • XavierBoah17XavierBoah17 Member Posts: 158
    No Mither, This Is Not Happening, Dead Hard, and that perk that lets you crawl and heal. (Detective Tapp perk)
  • PandiferPandifer Member Posts: 21
    Sometimes I like to be Santa and will run pharmacy, plunderer's, ace in the hole, and balanced landing, and then I just give away my treasures. Lol. One time I had the hardest time trying to give away a rainbow map, and I was all WTF?!?
  • TreemanXDTreemanXD Member Posts: 1,202

    My favorite non-meta build would have to be small-game, calm spirit, plunderers instinct, and Ace in the hole.

  • PeasantPeasant Member Posts: 2,597

    @XavierBoah17 said:
    No Mither, This Is Not Happening, Dead Hard, and that perk that lets you crawl and heal. (Detective Tapp perk)

  • DexyIVDexyIV Member Posts: 430

    Empathy, Aftercare, We'll Make It, and some other perk. Works wonders in solo

  • TigerKirby215TigerKirby215 Member Posts: 452

    No real "build" but two guilty pleasure perks of mine are Stakeout and Open Handed. Stakeout is actually not that bad so let's talk about Open Handed: having map hacks with Bond is just so great. In uncordinated pubs knowing where everyone is in a nearly 40 meter range is a goddamn godsend.

  • SailedSavageSailedSavage Member Posts: 74
    edited January 29
    Plunderers instinct, Alert, Q&Q, Prove Thyself. Let's me see where the killer is most of the time since they break pallets and smash gems, I can hop in lockers quickly while in chase or before the killer hooks with BBQ&C, efficient on generators and I leave with some good loot. Risky but fun
  • KhroalthemadbomberKhroalthemadbomber Member Posts: 669
    Stake Out, Iron Will, Spin Chill, and Urban Evasion. I designed the build when Spirit came out as a means to somewhat counter what she did and be able to have some awareness to her. I was shocked to find out how well it works on other Killers as well.

    The build works EXTREMELY well against Doctor who opps for massive TR. Yeah you'll scream a couple times from tiering up insanity, but you're basically going to have nothing but a steady stream of great skill checks since most Doctors just run around in treatment 24/7.

    Weaknesses are Low TR people such as Myers, Wraith, and people that actually attempt Pig stealth as opposed to just running around everywhere.
  • BeverlyBeverly Member Posts: 179

    Up The Ante, Slippery Meat, Balanced Landing, and Self Care has become a fave of mine!

  • TheluckyboiTheluckyboi Member Posts: 421

    My average perk build with daddy ace is

    -Up the ante (grants free unhooks a lot of times)
    -Open handed (actually helps a lot when the killer has an slug build)
    -Kindred (has incredible synergy with open handed tier III)
    -either alert or recently aftercare (helps a ton on solo survivor)

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