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KILLERS TIER LIST PATCH 2.5.0.

2

Comments

  • ad19970ad19970 Member Posts: 614

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I'd say it depends on the loop though. At almost all pallet loops I agree, his shock therapy is useless. Against window loops his ability can pretty much be a built in Bamboozle though, very strong in certain situations. At the killers shack for example, he is probably one of the best killer to deal with that loop, aside from Nurse of course, since he can deny both the window and pallet. A small buff to his chase potential would be nice. Just don't forget, if you ever buff Doctor so his power is actually useful at pallet loops, denying pallets and then being able to hit to survivors before looping and reaching the pallet again, he'd be able to make every pallet absolutely useless which would make him very overpowered.

  • PoweasPoweas Member Posts: 2,653

    @ad19970 said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I'd say it depends on the loop though. At almost all pallet loops I agree, his shock therapy is useless. Against window loops his ability can pretty much be a built in Bamboozle though, very strong in certain situations. At the killers shack for example, he is probably one of the best killer to deal with that loop, aside from Nurse of course, since he can deny both the window and pallet. A small buff to his chase potential would be nice. Just don't forget, if you ever buff Doctor so his power is actually useful at pallet loops, denying pallets and then being able to hit to survivors before looping and reaching the pallet again, he'd be able to make every pallet absolutely useless which would make him very overpowered.

    I still think he's low tier though.

  • ad19970ad19970 Member Posts: 614

    @Poweas said:

    @ad19970 said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I'd say it depends on the loop though. At almost all pallet loops I agree, his shock therapy is useless. Against window loops his ability can pretty much be a built in Bamboozle though, very strong in certain situations. At the killers shack for example, he is probably one of the best killer to deal with that loop, aside from Nurse of course, since he can deny both the window and pallet. A small buff to his chase potential would be nice. Just don't forget, if you ever buff Doctor so his power is actually useful at pallet loops, denying pallets and then being able to hit to survivors before looping and reaching the pallet again, he'd be able to make every pallet absolutely useless which would make him very overpowered.

    I still think he's low tier though.

    Yeah of course that's fine. I'm not always sure where to place him myself. Personally I would say he is mid-low or mid tier for me.

  • PoweasPoweas Member Posts: 2,653

    @ad19970 said:

    @Poweas said:

    @ad19970 said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I'd say it depends on the loop though. At almost all pallet loops I agree, his shock therapy is useless. Against window loops his ability can pretty much be a built in Bamboozle though, very strong in certain situations. At the killers shack for example, he is probably one of the best killer to deal with that loop, aside from Nurse of course, since he can deny both the window and pallet. A small buff to his chase potential would be nice. Just don't forget, if you ever buff Doctor so his power is actually useful at pallet loops, denying pallets and then being able to hit to survivors before looping and reaching the pallet again, he'd be able to make every pallet absolutely useless which would make him very overpowered.

    I still think he's low tier though.

    Yeah of course that's fine. I'm not always sure where to place him myself. Personally I would say he is mid-low or mid tier for me.

    I respect your opinion :D

  • No_Mither_No_ProblemNo_Mither_No_Problem Member Posts: 1,041

    @Poweas said:

    @No_Mither_No_Problem said:
    Why is Legion not in all five of those top tier spots

    He can breathe heavier than Myers and that automatically makes him OP

    Lol. But nah. Myers is top tier not for his unique breathing but for his mindgames, map pressure and his unpredictability. I'm going to add a bit about his red glow because everyone seems to disagree with me.

    I don’t think you understand

    They finally made a Killer that can outmatch Myers in the heavy breathing department

    This is legendary news and the Killer is clearly the best one

  • AxelsonAxelson Member Posts: 75
    edited January 12

    Here is my opinion about to Killer Tier List (2.5.0). I'll just don't want to add 1000 explicantions.

    1. Nurse
    2. Spirit
    3. Billy
    4. Hag
    5. Pig & Myers
    6. Huntress
    7. Wraith
    8. Legion
    9. Clown
    10. Doctor
    11. Leatherface
    12. Trapper
    13. Freddy
  • White_OwlWhite_Owl Member Posts: 1,087

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I play him at rank 1, so? The ones you face clearly suck, and it's not astounding considering how easy is to rank up, especially with the Doctor. I spent a ton of time practicing his shocks, but whatever, I guess everyone plays against good survivors except me.

  • PoweasPoweas Member Posts: 2,653

    @White_Owl said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I play him at rank 1, so? The ones you face clearly suck, and it's not astounding considering how easy is to rank up, especially with the Doctor. I spent a ton of time practicing his shocks, but whatever, I guess everyone plays against good survivors except me.

    No of course you face good survivors. You should've mentioned you've got practice with his shocking. I know for a fact, if you get enough practice with it, you can shut down a loop first try. I used to be like that when I used to be a Doctor main myself. It was a long time ago though. Now I can't shut down loops as well as before. But yes you're probably right in saying he's strong. But I won't consider him top tier because he's got so much in his base kit but he has it at too little value. If snapping out of it took 10 seconds longer, his shocking range was increased by 40%, he gets his time to shock sliced in half, built in mindgame pallets and they made his terror radius more likely to shock a Madness tier 2 survivor, then I'd certainly put him in top tier.

    I know for a fact he'd rival the Hag and Billy if they gave that. I'd probably play him again. Nowadays I have way too much fun with Billy and so much fun playing Hag.

  • PoweasPoweas Member Posts: 2,653

    @Axelson said:
    Here is my opinion about to Killer Tier List (2.5.0). I'll just don't want to add 1000 explicantions.

    1. Nurse
    2. Spirit
    3. Billy
    4. Hag
    5. Pig & Myers
    6. Huntress
    7. Wraith
    8. Legion
    9. Clown
    10. Doctor
    11. Leatherface
    12. Trapper
    13. Freddy

    Nice tier list. Only reason I didn't put Spirit above Billy just FYI is the same reason I don't put Hag above Billy, her power without addons is quite bad. I mean Wraith without addons does great but Spirit without addons has a really rough time and is bad. But with addons (especially the 'tryhard beads' Spirit is amazing and almost as good as Hag who would be 2nd best if you put her best addons. Billy with his best addons is closely matched to Hag and Spirit with theirs, but not there.

  • RaccoonRaccoon Member Posts: 993

    @ForeheadSurviors said:
    When fanboys think they know everything because of watching their favorite streamer play.. 

    Random Ad-Hominem attack?

    adds to list of users to permanently disregard

  • ForeheadSurviorsForeheadSurviors Member Posts: 154
    Raccoon said:

    @ForeheadSurviors said:
    When fanboys think they know everything because of watching their favorite streamer play.. 

    Random Ad-Hominem attack?

    adds to list of users to permanently disregard

    Add yourself to that list in advance also.
  • SnakeSound222SnakeSound222 Member Posts: 1,006

    @Poweas said:

    @SnakeSound222 said:
    I think Doctor is mid tier because of the stun from his shock. Yeah, it won’t work all the time, but when it does (and it can at quite a bit of pallets and windows), it’s pretty good. It works much better after the pallet has been dropped because the Survivor will have a harder time getting away (they can’t vault over anything and you’re going to be running towards them, so the Survivor has to either try to stay away from you while the stun is active or just take the hit). All he needs is just some buffs to his base shock and a small illusion buff and he’ll make it into the bottom of top tier.

    Myers is way too high. Without add-ons, the best things he has are an instadown and small terror radius. The instadown can be countered by looping and hiding from him and his terror radius can be countered by looking around. It’s also really easy to deny him of evil by just standing behind an object. I would put him in the middle of mid tier. 

    Nope he'd be top of mid tier but I wanted to give him a better rating. Myers is an extremely strong killer if played correctly. I considered putting him in mid tier but he certainly has top tier.

    Doc is unreliable and against a simple loop, he's quite powerless. He can just delay the game. He's really weak compared to Myers.

    Myers really only has to deal with 1 or 2 loops before he instadowns but Doc gets looped so hard and most the time, nobody even drops a pallet against him.

    Doc is reliable against windows. He can shut down jungle gyms easily. You just have to start charging up your shock early (when you start depends on if you're running a shock range increase add-on or not). It's the same thing with pallets (although there aren't as many safe pallets for him as there are windows).

    Myers only has deal with 1 or 2 loops if the Survivors are dumb enough to feed him. If they stay behind objects and out of his LoS, then reaching another EW tier can be hard.

  • CardgreyCardgrey Member Posts: 341

    @Axelson said:
    Here is my opinion about to Killer Tier List (2.5.0). I'll just don't want to add 1000 explicantions.

    1. Nurse
    2. Spirit
    3. Billy
    4. Hag
    5. Pig & Myers
    6. Huntress
    7. Wraith
    8. Legion
    9. Clown
    10. Doctor
    11. Leatherface
    12. Trapper
    13. Freddy

    Very nice list
    Here’s mine
    1 leatherface (his face camp dc power)
    2 nurse
    3 billy
    4 vertexas
    5 spirit
    6 Swf
    7 next chapters killer
    8 huntress
    9 Clown
    10 Myers
    11 doctor
    12 wraith
    13 legion
    14 hag
    15 random barrel of fire
    16 pig
    17 trapper
    18 Freddy
    19 M Cote with his civ 5 power
    20 tydetyme

  • IhatelifeIhatelife Member Posts: 1,156

    @Poweas said:

    @Ihatelife said:
    Myers at top tier XD

    Yeah it's a genuine opinion. He's so strong and if you can't see that then you've obviously not played/faced him enough.

    Idk, he's not bad, but I wouldn't place him at the top tier. Weak mobility, can't do anything about gen rush, waste a time by stalking people.

  • Mister_xDMister_xD Member Posts: 1,468

    you really dont like the trapper, do you?

    i mean, "Trapper - Pretty much trash at everything. - Moderate skill cap/Non existent reward." is a little extreme.
    he himself is the most basic killer in the game.
    he is just as good as wraith (ignoring the first hit out of invisibility) or M1 billy at chases, so he isnt trash at that. M1 legion would be trash at chases, but trapper is in a solid spot.
    his map pressure is pretty bad, i'll admit that, due to the fact that he has the 115% mms and a 36m terror radius.
    however, combine him with his power and he has the potential to become VERY strong.
    thanks to his traps, his chase potential goes up by a lot. he is even above hag, maybe even above billy.
    also, his map pressure gets up by a lot, as you never know weather he put a trap in the looping spot you want to go to next or not. in conclusion: his traps make him almost unloopable.

    now, this all sounds very strong, but there is one big problem:
    he is great with a setup, however, without it, he is pretty bad. like, he is nothing special at chases and he has almost no map pressure.
    the problem is, that the trappers setup can be used up / destroyed very easily and fast, leaving him with nothing to catch survivors and putting him in a bad spot. also, survivors caught outside a chase are most certainly not in the trap anymore when you arrive there. it does however give you a general direction to go and forces the survivor to heal back up.

    i'd say he is actually a high skill cap/ moderate reward killer. he has to put a lot of thoughts in his setups, he needs to predict his preys movement, even before he chases it. he also needs to handle his 6 (number can be increased with add ons) available traps in a way, where he doesnt waste any by putting them in a spot where no one walks by, while also hiding them in places where the survivors outside of chases wont expect them and dont see them, so they dont get disarmed.
    his traps are a very powerful tool, as ive mentioned earlier. they oneshot the suvivor inside for a certain periode of time and allow the trapper to end chases instantly, while also cutting down the survivors most beloved looping spots. however, a trap can only be used once before the trapper has to reset it and also needs to switch places so it wont get disarmed asap.

    in conclusion: a good trapper can be a very scary enemy, while a bad trapper will be an easy task.
    Trapper is certainly not at bottom tier, but somewhere in mid tier.
    he does need some buffs to be a great killer though.
    also, i might accept him in bottom tier when we take the ridiculous amount of bugs that are going on with him atm in consideration. like, i know of 3 bugs atm, which are completely breaking him.

    <-- is a trapper main (so he doesnt like to see his main boi at the bottom of the list)

  • White_OwlWhite_Owl Member Posts: 1,087

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I play him at rank 1, so? The ones you face clearly suck, and it's not astounding considering how easy is to rank up, especially with the Doctor. I spent a ton of time practicing his shocks, but whatever, I guess everyone plays against good survivors except me.

    No of course you face good survivors. You should've mentioned you've got practice with his shocking. I know for a fact, if you get enough practice with it, you can shut down a loop first try. I used to be like that when I used to be a Doctor main myself. It was a long time ago though. Now I can't shut down loops as well as before. But yes you're probably right in saying he's strong. But I won't consider him top tier because he's got so much in his base kit but he has it at too little value. If snapping out of it took 10 seconds longer, his shocking range was increased by 40%, he gets his time to shock sliced in half, built in mindgame pallets and they made his terror radius more likely to shock a Madness tier 2 survivor, then I'd certainly put him in top tier.

    I know for a fact he'd rival the Hag and Billy if they gave that. I'd probably play him again. Nowadays I have way too much fun with Billy and so much fun playing Hag.

    No, I too won't say he's top tier, I just think the whole community underestimate him a lot. Imo it could be re-evalueted if he got some buffs to his shock attacks, which at the moment are very hard to use properly without hurting yourself and whose addons are more of an hindrance since they buff the "wrong" part of the shocks.

  • AxelsonAxelson Member Posts: 75
    edited January 13

    @Poweas said:

    @Axelson said:
    Here is my opinion about to Killer Tier List (2.5.0). I'll just don't want to add 1000 explicantions.

    1. Nurse
    2. Spirit
    3. Billy
    4. Hag
    5. Pig & Myers
    6. Huntress
    7. Wraith
    8. Legion
    9. Clown
    10. Doctor
    11. Leatherface
    12. Trapper
    13. Freddy

    Nice tier list. Only reason I didn't put Spirit above Billy just FYI is the same reason I don't put Hag above Billy, her power without addons is quite bad. I mean Wraith without addons does great but Spirit without addons has a really rough time and is bad. But with addons (especially the 'tryhard beads' Spirit is amazing and almost as good as Hag who would be 2nd best if you put her best addons. Billy with his best addons is closely matched to Hag and Spirit with theirs, but not there.

    If you know how to do mind-game with Spirit then you don't really need add-ons.

    @Mister_xD said:
    you really dont like the trapper, do you?

    i mean, "Trapper - Pretty much trash at everything. - Moderate skill cap/Non existent reward." is a little extreme.
    he himself is the most basic killer in the game.
    he is just as good as wraith (ignoring the first hit out of invisibility) or M1 billy at chases, so he isnt trash at that. M1 legion would be trash at chases, but trapper is in a solid spot.
    his map pressure is pretty bad, i'll admit that, due to the fact that he has the 115% mms and a 36m terror radius.
    however, combine him with his power and he has the potential to become VERY strong.
    thanks to his traps, his chase potential goes up by a lot. he is even above hag, maybe even above billy.
    also, his map pressure gets up by a lot, as you never know weather he put a trap in the looping spot you want to go to next or not. in conclusion: his traps make him almost unloopable.

    now, this all sounds very strong, but there is one big problem:
    he is great with a setup, however, without it, he is pretty bad. like, he is nothing special at chases and he has almost no map pressure.
    the problem is, that the trappers setup can be used up / destroyed very easily and fast, leaving him with nothing to catch survivors and putting him in a bad spot. also, survivors caught outside a chase are most certainly not in the trap anymore when you arrive there. it does however give you a general direction to go and forces the survivor to heal back up.

    i'd say he is actually a high skill cap/ moderate reward killer. he has to put a lot of thoughts in his setups, he needs to predict his preys movement, even before he chases it. he also needs to handle his 6 (number can be increased with add ons) available traps in a way, where he doesnt waste any by putting them in a spot where no one walks by, while also hiding them in places where the survivors outside of chases wont expect them and dont see them, so they dont get disarmed.
    his traps are a very powerful tool, as ive mentioned earlier. they oneshot the suvivor inside for a certain periode of time and allow the trapper to end chases instantly, while also cutting down the survivors most beloved looping spots. however, a trap can only be used once before the trapper has to reset it and also needs to switch places so it wont get disarmed asap.

    in conclusion: a good trapper can be a very scary enemy, while a bad trapper will be an easy task.
    Trapper is certainly not at bottom tier, but somewhere in mid tier.
    he does need some buffs to be a great killer though.
    also, i might accept him in bottom tier when we take the ridiculous amount of bugs that are going on with him atm in consideration. like, i know of 3 bugs atm, which are completely breaking him.

    <-- is a trapper main (so he doesnt like to see his main boi at the bottom of the list)

    Trapper above Hag and Billy? AHAHAHAH
    His power is useless, you can see him traps from 1km, and it's the only killer that is afected by his power, even when you are charring a survivor to the hook. Hag isnt affected by his traps and she even can teleport to them. Only the trapper can lose a charring survivor because of his power. He can be countered so easy, you just need to pay atention in the match. Good trapper vs 2 good survivors is death.

  • PoweasPoweas Member Posts: 2,653

    @Axelson said:

    @Poweas said:

    @Axelson said:
    Here is my opinion about to Killer Tier List (2.5.0). I'll just don't want to add 1000 explicantions.

    1. Nurse
    2. Spirit
    3. Billy
    4. Hag
    5. Pig & Myers
    6. Huntress
    7. Wraith
    8. Legion
    9. Clown
    10. Doctor
    11. Leatherface
    12. Trapper
    13. Freddy

    Nice tier list. Only reason I didn't put Spirit above Billy just FYI is the same reason I don't put Hag above Billy, her power without addons is quite bad. I mean Wraith without addons does great but Spirit without addons has a really rough time and is bad. But with addons (especially the 'tryhard beads' Spirit is amazing and almost as good as Hag who would be 2nd best if you put her best addons. Billy with his best addons is closely matched to Hag and Spirit with theirs, but not there.

    If you know how to do mind-game with Spirit then you don't really need add-ons.

    @Mister_xD said:
    you really dont like the trapper, do you?

    i mean, "Trapper - Pretty much trash at everything. - Moderate skill cap/Non existent reward." is a little extreme.
    he himself is the most basic killer in the game.
    he is just as good as wraith (ignoring the first hit out of invisibility) or M1 billy at chases, so he isnt trash at that. M1 legion would be trash at chases, but trapper is in a solid spot.
    his map pressure is pretty bad, i'll admit that, due to the fact that he has the 115% mms and a 36m terror radius.
    however, combine him with his power and he has the potential to become VERY strong.
    thanks to his traps, his chase potential goes up by a lot. he is even above hag, maybe even above billy.
    also, his map pressure gets up by a lot, as you never know weather he put a trap in the looping spot you want to go to next or not. in conclusion: his traps make him almost unloopable.

    now, this all sounds very strong, but there is one big problem:
    he is great with a setup, however, without it, he is pretty bad. like, he is nothing special at chases and he has almost no map pressure.
    the problem is, that the trappers setup can be used up / destroyed very easily and fast, leaving him with nothing to catch survivors and putting him in a bad spot. also, survivors caught outside a chase are most certainly not in the trap anymore when you arrive there. it does however give you a general direction to go and forces the survivor to heal back up.

    i'd say he is actually a high skill cap/ moderate reward killer. he has to put a lot of thoughts in his setups, he needs to predict his preys movement, even before he chases it. he also needs to handle his 6 (number can be increased with add ons) available traps in a way, where he doesnt waste any by putting them in a spot where no one walks by, while also hiding them in places where the survivors outside of chases wont expect them and dont see them, so they dont get disarmed.
    his traps are a very powerful tool, as ive mentioned earlier. they oneshot the suvivor inside for a certain periode of time and allow the trapper to end chases instantly, while also cutting down the survivors most beloved looping spots. however, a trap can only be used once before the trapper has to reset it and also needs to switch places so it wont get disarmed asap.

    in conclusion: a good trapper can be a very scary enemy, while a bad trapper will be an easy task.
    Trapper is certainly not at bottom tier, but somewhere in mid tier.
    he does need some buffs to be a great killer though.
    also, i might accept him in bottom tier when we take the ridiculous amount of bugs that are going on with him atm in consideration. like, i know of 3 bugs atm, which are completely breaking him.

    <-- is a trapper main (so he doesnt like to see his main boi at the bottom of the list)

    Trapper above Hag and Billy? AHAHAHAH
    His power is useless, you can see him traps from 1km, and it's the only killer that is afected by his power, even when you are charring a survivor to the hook. Hag isnt affected by his traps and she even can teleport to them. Only the trapper can lose a charring survivor because of his power. He can be countered so easy, you just need to pay atention in the match. Good trapper vs 2 good survivors is death.

    Yeah I suck at mindgaming with Spirit. I'm trying to improve though. For some reason I was much better when I first started playing her lol.

  • PoweasPoweas Member Posts: 2,653

    @Mister_xD said:
    you really dont like the trapper, do you?

    i mean, "Trapper - Pretty much trash at everything. - Moderate skill cap/Non existent reward." is a little extreme.
    he himself is the most basic killer in the game.
    he is just as good as wraith (ignoring the first hit out of invisibility) or M1 billy at chases, so he isnt trash at that. M1 legion would be trash at chases, but trapper is in a solid spot.
    his map pressure is pretty bad, i'll admit that, due to the fact that he has the 115% mms and a 36m terror radius.
    however, combine him with his power and he has the potential to become VERY strong.
    thanks to his traps, his chase potential goes up by a lot. he is even above hag, maybe even above billy.
    also, his map pressure gets up by a lot, as you never know weather he put a trap in the looping spot you want to go to next or not. in conclusion: his traps make him almost unloopable.

    now, this all sounds very strong, but there is one big problem:
    he is great with a setup, however, without it, he is pretty bad. like, he is nothing special at chases and he has almost no map pressure.
    the problem is, that the trappers setup can be used up / destroyed very easily and fast, leaving him with nothing to catch survivors and putting him in a bad spot. also, survivors caught outside a chase are most certainly not in the trap anymore when you arrive there. it does however give you a general direction to go and forces the survivor to heal back up.

    i'd say he is actually a high skill cap/ moderate reward killer. he has to put a lot of thoughts in his setups, he needs to predict his preys movement, even before he chases it. he also needs to handle his 6 (number can be increased with add ons) available traps in a way, where he doesnt waste any by putting them in a spot where no one walks by, while also hiding them in places where the survivors outside of chases wont expect them and dont see them, so they dont get disarmed.
    his traps are a very powerful tool, as ive mentioned earlier. they oneshot the suvivor inside for a certain periode of time and allow the trapper to end chases instantly, while also cutting down the survivors most beloved looping spots. however, a trap can only be used once before the trapper has to reset it and also needs to switch places so it wont get disarmed asap.

    in conclusion: a good trapper can be a very scary enemy, while a bad trapper will be an easy task.
    Trapper is certainly not at bottom tier, but somewhere in mid tier.
    he does need some buffs to be a great killer though.
    also, i might accept him in bottom tier when we take the ridiculous amount of bugs that are going on with him atm in consideration. like, i know of 3 bugs atm, which are completely breaking him.

    <-- is a trapper main (so he doesnt like to see his main boi at the bottom of the list)

    You kind of have a point but...

    Trapper is not above Billy/Hag. They both outclass every single other killer. Nurse, Billy and Hag are so strong that the next highest (Spirit) cannot even come near their power. I'd say the difference between Hag/Billy and Spirit is the same as Nurse (billy/hag) and Freddy (spirit). Trapper just cannot compare to them.

    Btw he's not as good as Wraith either, Wraith is so strong with just his base, he needs no addons unlike Spirit or Myers. All you need are decent perks and Wraith will be extremely consistent. Trapper does not have that level, he needs bloody coil or/and that trap resetting addon to be strong.

  • PoweasPoweas Member Posts: 2,653

    @White_Owl said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @White_Owl said:

    @Poweas said:

    @Mochan said:
    I find Doctor much harder to fight than Nurse. But that's probably because I play Stealth first and foremost.

    I find Nurse quite hard to face honestly, Doc is so easy. Just keep running. You can get double the amount of loops you would if they try shocking.

    You can loop even a Nurse if she's bad. When I play Doc I rarely allow more than a lap around a loop. Judging a killer based on bad players is anything but smart.

    No I'm rank 1. I judge them based on the ones I face/play. And I'll happily admit Doc is not effective at all against a loop. I don't base it on bad players.

    You're judging him off of bad survivors. Same thing.

    I play him at rank 1, so? The ones you face clearly suck, and it's not astounding considering how easy is to rank up, especially with the Doctor. I spent a ton of time practicing his shocks, but whatever, I guess everyone plays against good survivors except me.

    No of course you face good survivors. You should've mentioned you've got practice with his shocking. I know for a fact, if you get enough practice with it, you can shut down a loop first try. I used to be like that when I used to be a Doctor main myself. It was a long time ago though. Now I can't shut down loops as well as before. But yes you're probably right in saying he's strong. But I won't consider him top tier because he's got so much in his base kit but he has it at too little value. If snapping out of it took 10 seconds longer, his shocking range was increased by 40%, he gets his time to shock sliced in half, built in mindgame pallets and they made his terror radius more likely to shock a Madness tier 2 survivor, then I'd certainly put him in top tier.

    I know for a fact he'd rival the Hag and Billy if they gave that. I'd probably play him again. Nowadays I have way too much fun with Billy and so much fun playing Hag.

    No, I too won't say he's top tier, I just think the whole community underestimate him a lot. Imo it could be re-evalueted if he got some buffs to his shock attacks, which at the moment are very hard to use properly without hurting yourself and whose addons are more of an hindrance since they buff the "wrong" part of the shocks.

    Yup. I also want to add that Calm spirit, middle fingers him.

  • PoweasPoweas Member Posts: 2,653
    edited January 13

    @SnakeSound222 said:

    @Poweas said:

    @SnakeSound222 said:
    I think Doctor is mid tier because of the stun from his shock. Yeah, it won’t work all the time, but when it does (and it can at quite a bit of pallets and windows), it’s pretty good. It works much better after the pallet has been dropped because the Survivor will have a harder time getting away (they can’t vault over anything and you’re going to be running towards them, so the Survivor has to either try to stay away from you while the stun is active or just take the hit). All he needs is just some buffs to his base shock and a small illusion buff and he’ll make it into the bottom of top tier.

    Myers is way too high. Without add-ons, the best things he has are an instadown and small terror radius. The instadown can be countered by looping and hiding from him and his terror radius can be countered by looking around. It’s also really easy to deny him of evil by just standing behind an object. I would put him in the middle of mid tier. 

    Nope he'd be top of mid tier but I wanted to give him a better rating. Myers is an extremely strong killer if played correctly. I considered putting him in mid tier but he certainly has top tier.

    Doc is unreliable and against a simple loop, he's quite powerless. He can just delay the game. He's really weak compared to Myers.

    Myers really only has to deal with 1 or 2 loops before he instadowns but Doc gets looped so hard and most the time, nobody even drops a pallet against him.

    Doc is reliable against windows. He can shut down jungle gyms easily. You just have to start charging up your shock early (when you start depends on if you're running a shock range increase add-on or not). It's the same thing with pallets (although there aren't as many safe pallets for him as there are windows).

    Myers only has deal with 1 or 2 loops if the Survivors are dumb enough to feed him. If they stay behind objects and out of his LoS, then reaching another EW tier can be hard.

    Mike can easily shut down a jungle gym with his increased vaulting in EW2/EW3. And add bamboozle to the mix and the results are obvious. Doc is very unreliable at shutting down pallet loops.

    Myers is a tough killer to face because it's IMPOSSIBLE to stop him from reaching EW2/EW3 all game. No matter how good the survivor is, he will get it. He's also able to stalk much more effectively with Shadowborn/Moniter and Abuse.

    You're far too biased towards Doctor. He's not as strong as Myers. Myers can just do so much more, have good map pressure, keep the survivors on edge, mindgame pretty well because in EW3 survivors are extra jumpy to be fair you could say they're tilted in a way and he is reliable to kill. Unless they buff Doctor a ton, he's pretty much Leatherface compared to Myers.

  • MegaWaffleMegaWaffle Member Posts: 1,750

    Your list is close to mine except all my spots are filled with the word LATENCY.

  • PoweasPoweas Member Posts: 2,653

    @MegaWaffle said:
    Your list is close to mine except all my spots are filled with the word LATENCY.

    Lol.

  • Mister_xDMister_xD Member Posts: 1,468

    @Poweas @Axelson
    i dont think you two fully understood my argument, so let me explain this a little further:
    no, trapper is not above hag or billy.
    however, he does have to potential to end chases much faster than both of these killers.
    as i have said, a trapper with the right setup (nothing you spot from 1km away, nothing you expect at all and still in a good place where many survivors pass through) will become unloopable, if the survivor happens to be in his trapped area.
    here is an example where trapper outclasses both hag and billy: survivor vaults the ironworks of misery window. billy is forced to follow him and gets looped on that window. hag will teleport to the trap behind it and hit the survivor, but he will still be going. trapper however instantly ends the chase by trapping him and therefore instadowning him and getting him on a hook.

    so yes, with the right setup trapper can outclass both billy and hag, but why he doesnt do that the majority of the time is stated in my 1st comment (setup can easily be destroyed / used up and avoided when expected).
    also @Axelson the problems you stated were mostly something that only happens with bad trappers.
    a good trapper wont run into his own trap or place a trap somewhere where you can easily spot it.

  • PoweasPoweas Member Posts: 2,653
    edited January 13

    @Mister_xD said:
    @Poweas @Axelson
    i dont think you two fully understood my argument, so let me explain this a little further:
    no, trapper is not above hag or billy.
    however, he does have to potential to end chases much faster than both of these killers.
    as i have said, a trapper with the right setup (nothing you spot from 1km away, nothing you expect at all and still in a good place where many survivors pass through) will become unloopable, if the survivor happens to be in his trapped area.
    here is an example where trapper outclasses both hag and billy: survivor vaults the ironworks of misery window. billy is forced to follow him and gets looped on that window. hag will teleport to the trap behind it and hit the survivor, but he will still be going. trapper however instantly ends the chase by trapping him and therefore instadowning him and getting him on a hook.

    so yes, with the right setup trapper can outclass both billy and hag, but why he doesnt do that the majority of the time is stated in my 1st comment (setup can easily be destroyed / used up and avoided when expected).
    also @Axelson the problems you stated were mostly something that only happens with bad trappers.
    a good trapper wont run into his own trap or place a trap somewhere where you can easily spot it.

    No. Hag ends chases just as quickly as Nurse. Only difference is, Hag can be consistent. Nurse sometimes gets juked which prolongs her chases but Hag can always be consistent. Hag can set the trap and she can reset it easily.

    With the right setup he'll never outclass Hag because you can't precisely predict the survivors. Please don't try to convince me otherwise, I play all killers at rank 1 except Freddy and Legion. I know exactly where their strengths and weaknesses are. Trapper is simply not as good as Hag and can't ouclass her because she can recover from mistakes easily and he can't. Ever.

    Now for Billy, Trapper is not as good because it's ez to genrush Trapper but Billy can easily stop genrush with his saw. Billy has an instadown and he's scary as hell.

    Hag/Billy/Spirit>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Trapper.

    Billy and Hag with no perks or addons will do better then a fully decked out Trapper.

  • Mister_xDMister_xD Member Posts: 1,468

    @Poweas said:

    @Mister_xD said:
    @Poweas @Axelson
    i dont think you two fully understood my argument, so let me explain this a little further:
    no, trapper is not above hag or billy.
    however, he does have to potential to end chases much faster than both of these killers.
    as i have said, a trapper with the right setup (nothing you spot from 1km away, nothing you expect at all and still in a good place where many survivors pass through) will become unloopable, if the survivor happens to be in his trapped area.
    here is an example where trapper outclasses both hag and billy: survivor vaults the ironworks of misery window. billy is forced to follow him and gets looped on that window. hag will teleport to the trap behind it and hit the survivor, but he will still be going. trapper however instantly ends the chase by trapping him and therefore instadowning him and getting him on a hook.

    so yes, with the right setup trapper can outclass both billy and hag, but why he doesnt do that the majority of the time is stated in my 1st comment (setup can easily be destroyed / used up and avoided when expected).
    also @Axelson the problems you stated were mostly something that only happens with bad trappers.
    a good trapper wont run into his own trap or place a trap somewhere where you can easily spot it.

    No. Hag ends chases just as quickly as Nurse. Only difference is, Hag can be consistent. Nurse sometimes gets juked which prolongs her chases but Hag can always be consistent. Hag can set the trap and she can reset it easily.

    With the right setup he'll never outclass Hag because you can't precisely predict the survivors. Please don't try to convince me otherwise, I play all killers at rank 1 except Freddy and Legion. I know exactly where their strengths and weaknesses are. Trapper is simply not as good as Hag and can't ouclass her because she can recover from mistakes easily and he can't. Ever.

    Now for Billy, Trapper is not as good because it's ez to genrush Trapper but Billy can easily stop genrush with his saw. Billy has an instadown and he's scary as hell.

    Hag/Billy/Spirit>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Trapper.

    Billy and Hag with no perks or addons will do better then a fully decked out Trapper.

    just a question, but have you fully read my comment?
    i gave you a scenario where trapper can easily outclass billy and hag in a chase.
    i was not talking about map pressure or anything like that, genrush has nothing to do with my argument. i just said that trapper can be better at chases than billy and hag, due to his ability to instantly end the chase when the survivor chooses the wrong window / pallet / path.
    and i also stated, that trapper is far below these killers, there is no need for you to bring this up. and i have also said why that is.

  • PoweasPoweas Member Posts: 2,653

    @Mister_xD said:

    @Poweas said:

    @Mister_xD said:
    @Poweas @Axelson
    i dont think you two fully understood my argument, so let me explain this a little further:
    no, trapper is not above hag or billy.
    however, he does have to potential to end chases much faster than both of these killers.
    as i have said, a trapper with the right setup (nothing you spot from 1km away, nothing you expect at all and still in a good place where many survivors pass through) will become unloopable, if the survivor happens to be in his trapped area.
    here is an example where trapper outclasses both hag and billy: survivor vaults the ironworks of misery window. billy is forced to follow him and gets looped on that window. hag will teleport to the trap behind it and hit the survivor, but he will still be going. trapper however instantly ends the chase by trapping him and therefore instadowning him and getting him on a hook.

    so yes, with the right setup trapper can outclass both billy and hag, but why he doesnt do that the majority of the time is stated in my 1st comment (setup can easily be destroyed / used up and avoided when expected).
    also @Axelson the problems you stated were mostly something that only happens with bad trappers.
    a good trapper wont run into his own trap or place a trap somewhere where you can easily spot it.

    No. Hag ends chases just as quickly as Nurse. Only difference is, Hag can be consistent. Nurse sometimes gets juked which prolongs her chases but Hag can always be consistent. Hag can set the trap and she can reset it easily.

    With the right setup he'll never outclass Hag because you can't precisely predict the survivors. Please don't try to convince me otherwise, I play all killers at rank 1 except Freddy and Legion. I know exactly where their strengths and weaknesses are. Trapper is simply not as good as Hag and can't ouclass her because she can recover from mistakes easily and he can't. Ever.

    Now for Billy, Trapper is not as good because it's ez to genrush Trapper but Billy can easily stop genrush with his saw. Billy has an instadown and he's scary as hell.

    Hag/Billy/Spirit>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Trapper.

    Billy and Hag with no perks or addons will do better then a fully decked out Trapper.

    just a question, but have you fully read my comment?
    i gave you a scenario where trapper can easily outclass billy and hag in a chase.
    i was not talking about map pressure or anything like that, genrush has nothing to do with my argument. i just said that trapper can be better at chases than billy and hag, due to his ability to instantly end the chase when the survivor chooses the wrong window / pallet / path.
    and i also stated, that trapper is far below these killers, there is no need for you to bring this up. and i have also said why that is.

    Ok. I did. Now let me just say. Trapper can never instantly end a chase LOL good survivors will always run away from windows and pallets where they know will be trapped. He's predictable. Billy can instantly end a chase himself. So what? Hag can end one in 10 seconds, so what?

  • inkedsoulzinkedsoulz Member Posts: 93

    @PhantomMask20763 said:
    I think Legion is placed too low. Hes not great but hes not Freddy teir either. Freddy is also placed too low, jes got some good mindgames with his phasing 

    Freddy a M1 killer that announces when he is coming, announces when he has seen you(by putting you to sleep) and then only then he can hit you...

    He is sh1t.

  • NuclearBurrito2NuclearBurrito2 Member Posts: 262

    Freddy tier:

    1. Legion - He's not bad, he's actually mid tier but he deserves a rework. He has no counterplay, takes almost no skill and annoying as hell. Low skill cap/Low reward.

    Cancer or not this is a tier list, not a fun list. If he is mid tier then he should be ranked as such regardless of how much he needs a rework. Freddy needs his rework BECAUSE he is trash, that's why he deserves the bottom spot. Legion needs his changes for reasons not related to balance (also some balance problems but that's every killer besides the top tiers so yeah).

  • PoweasPoweas Member Posts: 2,653
    edited February 9

    @NuclearBurrito2 said:

    Freddy tier:

    1. Legion - He's not bad, he's actually mid tier but he deserves a rework. He has no counterplay, takes almost no skill and annoying as hell. Low skill cap/Low reward.

    Cancer or not this is a tier list, not a fun list. If he is mid tier then he should be ranked as such regardless of how much he needs a rework. Freddy needs his rework BECAUSE he is trash, that's why he deserves the bottom spot. Legion needs his changes for reasons not related to balance (also some balance problems but that's every killer besides the top tiers so yeah).

    I've changed my mind on that spot anyways. He's mid tier.

2
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