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Memento mori, Michael tombstone.

I think that as a community we need to re-evaluate the power of the memento mori's and Michael's tombstone add ons. Even as a killer main, I have only once used either of them.(except for rituals sadly). Memento mori is an extremely powerful tool, that killers shouldn't have, unless it's the last survivor seeing as that has little to no effect on the game. 

Comments

  • PolarBearPolarBear Member Posts: 339

    Mori offerings and keys shouldn't exist. There is no reason for either of them to be in the game. The Shape's addons tombstone piece and judith's tombstone are also powerful but since you can go into a locker to avoid being killed on the spot I don't mind them so much. If The Shape has been stalking a lot it usually means they are using one of those addons.

  • HURRI_KAINHURRI_KAIN Member Posts: 58

    Keys are fine, it only reduces the time of opening a gate, the team will likely spend even longer trying to find the trapdoor. Conversely, a killer gets one hook and then straight kills a survivor is very OP and mostly means a 4x. Perhaps make it so a survivor has to be hooked 2x to be mori'd? As far as Michael's addon's it's a bit OP for a killer to straight kill a survivor without even hitting them. It is very OP and makes the game no fun for that first poor soul, and often, the rest of the team as well.

  • Aari_Piggy66Aari_Piggy66 Member Posts: 751

    Keys are fine, it only reduces the time of opening a gate, the team will likely spend even longer trying to find the trapdoor. Conversely, a killer gets one hook and then straight kills a survivor is very OP and mostly means a 4x. Perhaps make it so a survivor has to be hooked 2x to be mori'd? As far as Michael's addon's it's a bit OP for a killer to straight kill a survivor without even hitting them. It is very OP and makes the game no fun for that first poor soul, and often, the rest of the team as well.

    When you're in a situation where there's two survivors left and with two generators left to go.
     it is very annoying to have them all just suddenly escape through hatch and you're practically forced into a hatch standoff to secure your last kill or you just let two people escape freely
  • yeetyeet Member Posts: 1,284

    killer main btw, did i mention im a killer main? killer main here

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