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The problem with NOED [RANT]

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Comments

  • FireHazardFireHazard Member, Trusted Posts: 4,385

    @RoKrueger said:
    It seems that survivor got downed with NOED so many times that he beggan to expel salt all over  :)

    You need to suffer NOED some more  :p

    Regardless if its on purpose or not i'll eventually come across it again lmao.

  • KissyKissyKissyKissy Member Posts: 112

    A couple of times I have had survivors wait for me at the gate, not realize I have NOED, and I down and hook them when they were trying to be teabagging smart asses. LOL! Survivors are so stupid!

  • BlueberryBlueberry Member Posts: 4,719

    Well I think it would be interesting to see how VASTLY off the "2 kill ratio" they go for is, if they were to remove NOED from that equation. They see 2 kills and think things are fair when in reality it's not and those numbers are being skewed by NOED.

  • AshleyWBAshleyWB Member Posts: 3,373
    It's the players choice what perks they want to run. If they bring noed then they won't be bringing in another perk in it's place.

    Adapt, all you need to do is break 5 totems or risk it and be more careful on your escape.

    If your problem is that its too hard against a noed nurse or Billy then simply this perk is nothing until gens are done. Even then if your team are failing you can get hatch.
  • XavierBoah17XavierBoah17 Member Posts: 204
    So let's say a new player joins, completely new player, and after 5 games they got the chance to get noed from the bloodweb and they use it, are they garbage? And tell me, what's the point of making this if you said that, yeah its in the game, but still, if someone one uses it, they suck??? So your saying that, you know its in the game, and you understand that anyone can use it, but if someone does, they are garbage? This just sounds like a hate thread to killers who uses noed and just sounds like you get salty when you get hit by one.
    A completly new player to a new game is a noob yea. They use NOED without knowing how much it is hated is different. Like if I didnt know how muhc people look down on DS id probably grab it from the Shrine months ago. DS and NOED are the least skilled perks in the game. I play killer without NOED and the one time I did I swore to never use it because it poorly reflects on my skill as a killer. If I get a four man without NOED then that just shows how good you are as a killer. NOED and DS arent skilled perks. Sadly alot of players think they are.
  • lasombra1979lasombra1979 Member Posts: 1,050

    I see no issue with NOED on either side. I rarely run it, and when I do, its because I see a toolbox brigade in my lobby. It may be a crutch, but its one that usually is broken 75% of the time in my matches before I can use it. Its high risk, high reward.

    As a survivor, i assume every killer I play is running it, and I cleanse every totem I see. I do not assume other survivors are thinking as I do. If I see it get activated, you can bet my ass is out the gate quickly. I wont be giving you a 4K this game.

    Survivors reward killers when running NOED by being stupid and being way too altruistic. Sorry, if the killer has NOED and you are hooked, I will be seeing you later.

  • CymerCymer Member Posts: 896
    I use NOED in late game builds or farm builds.
    If you concentrate so much power in the late game you sacrifice a perk.

    In full tryhard mode the survivors rarely complete all generators, so NOED doesn't come into play. Even if all gens are complete, NOED can be negated from the survivors side.

    Remember Me, Bloodwarden, NOED are all specific late game perks that can win you the game. The only difference is, NOED feels more impactful than Remember Me, but in truth. I get more people on a wrong foot with Remember Me then with NOED.
  • TAGTAG Member Posts: 4,483
    edited January 28
    The correct answer is for people to use whatever they want as long as there is no active hacking/cheating/exploiting/etc. and not let people shame them for doing so.  If something ends up being OP/UP/crutchy/etc., it falls on the devs to do something about it, not the players to be obligated to feel bad about using something they might otherwise enjoy using.
  • michaelmyers87michaelmyers87 Member Posts: 442
    If you’ve never been rank one killer. Stop talking. 
  • MrsPiggyIsSoSneakyMrsPiggyIsSoSneaky Member Posts: 407
    edited January 28
    iTacoman said:


  • Tucking_FriggeredTucking_Friggered Member Posts: 636
    edited January 29

    @FireHazard said:

    Poor baby. You didn't break the dull totems, rushed the gens, and got owned at the end. It'll be okay.

    Pro tip: If the gens seem to be going way too fast and the killer isn't defending them they are very likely waiting on NOED. So that means you hop off gens and go cleanse those totems. Additionally, stop deluding yourself that you have the god jukes, because you don't, and just leave the game. =)

  • YamaokaYamaoka Member Posts: 1,514

    Poor baby. You didn't break the dull totems, rushed the gens, and got owned at the end. It'll be okay.

    Pro tip: If the gens seem to be going way too fast and the killer isn't defending them they are very likely waiting on NOED. So that means you hop off gens and go cleanse those totems. Additionally, stop deluding yourself that you have the god jukes, because you don't, and just leave the game. =)

    You act like everyone played in a SWF team with voice communication. If you play solo you literally have 0% chance of knowing if someone else has cleansed a totem and if you check the whole map for minutes just to end up finding the remains of a cleansed totem you're going to lose because of the minutes you wasted. So basically NOED users say: "Survivors don't have a right to win. They can either die because they spent minutes looking for totems while I facecamped the first survivor while my ruin was still up @ 5 gens OR they can die because of 1 perk slot that gets me an easy 4k". I'm starting to think that killer mains are more salty and toxic than survivors.
  • HellDescentHellDescent Member Posts: 2,056

    How to activate NOED: genrush, don't do totems

  • GamzelloGamzello Member Posts: 817

    Every perk is for noobs because it gives them an advantage if you use add ons, any perks, or even dare to use an offering. YOU ARE A NOOBIE NOOB!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Is what this is telling me. Hehe.

  • SinnerSinner Member Posts: 333
    Every decent player knows whoever uses NOED is a noob. The real issue is that these noobs actually pip because of it. They get to rank 1, can't catch anyone and than ask the devs for buffs because "survivors are op".
  • NMCKENMCKE Member, Trusted Posts: 6,077
    edited January 29
    NOED is a tricky one since it destroys solo Q survivors but SWF will make sure it doesn't see the light of day.

    NOED should be reworked so it doesn't destroy one side too much in my opinion.

    No One Escapes Death:

    Progress infuriates you and gives you fuel to kill. Whenever a generator is completed, receive a 10% haste effect for 10/20/30 seconds. On the final generator being completed, all remaining pallets in the trial will get struck down by the Entity.

    Notice: It's not a Hex and it doesn't destroy only solo Q survivors. Both sides will have to be careful about this perk!
  • FireHazardFireHazard Member, Trusted Posts: 4,385

    @michaelmyers87 said:
    If you’ve never been rank one killer. Stop talking. 

    I've been rank one killer and survivor multiple times, I didn't buy this game yesterday...

  • Tucking_FriggeredTucking_Friggered Member Posts: 636

    @Yamaoka said:
    Tucking_Friggered said:

    Poor baby. You didn't break the dull totems, rushed the gens, and got owned at the end. It'll be okay.

    Pro tip: If the gens seem to be going way too fast and the killer isn't defending them they are very likely waiting on NOED. So that means you hop off gens and go cleanse those totems. Additionally, stop deluding yourself that you have the god jukes, because you don't, and just leave the game. =)

    You act like everyone played in a SWF team with voice communication. If you play solo you literally have 0% chance of knowing if someone else has cleansed a totem and if you check the whole map for minutes just to end up finding the remains of a cleansed totem you're going to lose because of the minutes you wasted. So basically NOED users say: "Survivors don't have a right to win. They can either die because they spent minutes looking for totems while I facecamped the first survivor while my ruin was still up @ 5 gens OR they can die because of 1 perk slot that gets me an easy 4k". I'm starting to think that killer mains are more salty and toxic than survivors.

    Then go check. It almost sounds as if you feel entitled to a danger forecast. The killer gives up a perk slot all game for end game strength. Git gud.

  • FireHazardFireHazard Member, Trusted Posts: 4,385

    @Tucking_Friggered said:

    @Yamaoka said:
    Tucking_Friggered said:

    Poor baby. You didn't break the dull totems, rushed the gens, and got owned at the end. It'll be okay.

    Pro tip: If the gens seem to be going way too fast and the killer isn't defending them they are very likely waiting on NOED. So that means you hop off gens and go cleanse those totems. Additionally, stop deluding yourself that you have the god jukes, because you don't, and just leave the game. =)

    You act like everyone played in a SWF team with voice communication. If you play solo you literally have 0% chance of knowing if someone else has cleansed a totem and if you check the whole map for minutes just to end up finding the remains of a cleansed totem you're going to lose because of the minutes you wasted. So basically NOED users say: "Survivors don't have a right to win. They can either die because they spent minutes looking for totems while I facecamped the first survivor while my ruin was still up @ 5 gens OR they can die because of 1 perk slot that gets me an easy 4k". I'm starting to think that killer mains are more salty and toxic than survivors.

    Then go check. It almost sounds as if you feel entitled to a danger forecast. The killer gives up a perk slot all game for end game strength. Git gud.

    You're sounding like an elitist every passing comment.

  • Tucking_FriggeredTucking_Friggered Member Posts: 636
    edited January 29

    @Nickenzie said:
    NOED is a tricky one since it destroys solo Q survivors but SWF will make sure it doesn't see the light of day.

    NOED should be reworked so it doesn't destroy one side too much in my opinion. No One Escapes Death:

    Progress infuriates you and gives you fuel to kill. Whenever a generator is completed, receive a 10% haste effect for 10/20/30 seconds. On the final generator being completed, all remaining pallets in the trial will get struck down by the Entity.

    Notice: It's not a Hex and it doesn't destroy only solo Q survivors. Both sides will have to be careful about this perk!

    NOED doesn't destroy a survivor that isn't in the match. Do the gens and leave. Leave carefully and not with the intention of taunting and teabagging on your way out trying to farm extra points. Don't ignore the heartbeat when you work on gates. Or clean the totems. Problem solved.

  • Tucking_FriggeredTucking_Friggered Member Posts: 636
    edited January 29

    @Nickenzie said:
    NOED is a tricky one since it destroys solo Q survivors but SWF will make sure it doesn't see the light of day.

    NOED should be reworked so it doesn't destroy one side too much in my opinion. No One Escapes Death:

    Progress infuriates you and gives you fuel to kill. Whenever a generator is completed, receive a 10% haste effect for 10/20/30 seconds. On the final generator being completed, all remaining pallets in the trial will get struck down by the Entity.

    Notice: It's not a Hex and it doesn't destroy only solo Q survivors. Both sides will have to be careful about this perk!

    Why would breaking pallets when the gens are done and gates open be useful? And a timed haste? I think Hope gives 2 minutes. That's utterly useless. What a horrible suggestion. Just bad. I mean who in their right mind would waste a perk slot all game for that? You should feel ashamed for even offering that as an alternative.

  • Tucking_FriggeredTucking_Friggered Member Posts: 636

    @FireHazard said:

    @Tucking_Friggered said:

    @Yamaoka said:
    Tucking_Friggered said:

    Poor baby. You didn't break the dull totems, rushed the gens, and got owned at the end. It'll be okay.

    Pro tip: If the gens seem to be going way too fast and the killer isn't defending them they are very likely waiting on NOED. So that means you hop off gens and go cleanse those totems. Additionally, stop deluding yourself that you have the god jukes, because you don't, and just leave the game. =)

    You act like everyone played in a SWF team with voice communication. If you play solo you literally have 0% chance of knowing if someone else has cleansed a totem and if you check the whole map for minutes just to end up finding the remains of a cleansed totem you're going to lose because of the minutes you wasted. So basically NOED users say: "Survivors don't have a right to win. They can either die because they spent minutes looking for totems while I facecamped the first survivor while my ruin was still up @ 5 gens OR they can die because of 1 perk slot that gets me an easy 4k". I'm starting to think that killer mains are more salty and toxic than survivors.

    Then go check. It almost sounds as if you feel entitled to a danger forecast. The killer gives up a perk slot all game for end game strength. Git gud.

    You're sounding like an elitist every passing comment.

    And your OP sounds like the meanderings of a bad survivor still going through the learning phase.

  • FireHazardFireHazard Member, Trusted Posts: 4,385

    @Tucking_Friggered said:

    @FireHazard said:

    @Tucking_Friggered said:

    @Yamaoka said:
    Tucking_Friggered said:

    Poor baby. You didn't break the dull totems, rushed the gens, and got owned at the end. It'll be okay.

    Pro tip: If the gens seem to be going way too fast and the killer isn't defending them they are very likely waiting on NOED. So that means you hop off gens and go cleanse those totems. Additionally, stop deluding yourself that you have the god jukes, because you don't, and just leave the game. =)

    You act like everyone played in a SWF team with voice communication. If you play solo you literally have 0% chance of knowing if someone else has cleansed a totem and if you check the whole map for minutes just to end up finding the remains of a cleansed totem you're going to lose because of the minutes you wasted. So basically NOED users say: "Survivors don't have a right to win. They can either die because they spent minutes looking for totems while I facecamped the first survivor while my ruin was still up @ 5 gens OR they can die because of 1 perk slot that gets me an easy 4k". I'm starting to think that killer mains are more salty and toxic than survivors.

    Then go check. It almost sounds as if you feel entitled to a danger forecast. The killer gives up a perk slot all game for end game strength. Git gud.

    You're sounding like an elitist every passing comment.

    And your OP sounds like the meanderings of a bad survivor still going through the learning phase.

    We all can't be a god like yourself M'lord. I'll be sure to train harder to live up to your standards.

  • Tucking_FriggeredTucking_Friggered Member Posts: 636

    @FireHazard said:

    We all can't be a god like yourself M'lord. I'll be sure to train harder to live up to your standards.

    You don't have to be. I don't look down on you for being bad or up to you for being good. The issue is when you suggest changing solid perks because you haven't learned how to deal with them, aren't skilled enough to deal with them, or too lazy to do so. It's nothing personal.

  • FireHazardFireHazard Member, Trusted Posts: 4,385

    @Tucking_Friggered said:

    @FireHazard said:

    We all can't be a god like yourself M'lord. I'll be sure to train harder to live up to your standards.

    You don't have to be. I don't look down on you for being bad or up to you for being good. The issue is when you suggest changing solid perks because you haven't learned how to deal with them, aren't skilled enough to deal with them, or too lazy to do so. It's nothing personal.

    Maybe you can read the rest of my comments in this thread before coming to that assumption. Of course I think ahead to deal with it, but if your solo and the teams brain dead why bother?

  • CardgreyCardgrey Member Posts: 921

    @FireHazard said:

    @CyanideCandy said:

    @FireHazard said:
    For those of you who may not know, "Hex: No One Escapes Death" Is a perk that activates only when all generators are activated and the exit gates are turned on.

    This perk was buffed awhile back for god knows what reason, and at any level NOED has the "Exposed" status effect that grants the killer the ability to down a survivor even at full health.

    Now you may ask even though its really obvious, "Why would NOED be for noobs if its such a good perk? People use DS all the time and that's also a really good perk." Yes those two perks are indeed good, but they're trash when you look at what makes players good and bad from an outside perspective. For example: A killer that downs 3 people at the end with NOED doesn't make them a good player, it just means that can't do it normally without the perk.

    Players that actually assume they're good because of this baffles my mind, because it doesn't make you good... It makes you look even worse than if you lost the match to a 4 man escape. Of course you'll get some hooks at the end and or sacrifices... the other team wants to save the hooked survivor, but will usually get one shot by your NOED.

    Now you may be thinking right about now "You're just salty kid, if its in the game i'm going to use it... GG EZ" And you're right, it is in the game and you have full right to use it... it just means that if you do you're garbage, and as such should be treated accordingly. The same goes for DS, if the only way for you to get out of a chase is with DS... then you need to start working on those chases my dude, cause that didn't demonstrate any skill what so ever. It in fact showed you have a lack of skill.

    This perk only exists to make casual players and noobs feel better that they got demolished at the start but got a 2k at the end cause of NOED. These same players probably main Leatherface, but that's another story. And yes, i'm aware some players CAN play without these perks, they just choose to because its toxic... what i'm talking about are players that really NEED it in order to actually make any progress in a match.

    [TL;DR]: You have zero skill if you regularly use NOED to win matches at the end. Try not using it for once and tell me how it goes in the comments. If it goes well then you're on your way to not being a noob.

    [EDIT]: I forgot to mention that killers that are at the bottom of the tier list like The Clown and Freddy actually have a reason to use NOED. For what i'm talking about here is like for example putting NOED on Nurse or Hillbilly, two killers that CLEARLY don't need it.

    I'll be honest, after reading the post I don't see the point in having made it. You list the pros and cons and even say killers have every right to use it while you say it makes you garbage and that you should be treated as such. I might be new to the forums, but I'm not new to the toxicity in this community. Maybe we should STOP treating eachother like garbage? I may be wrong here, I'm tired, but it seems your post exists only to take a crap on people who use a perk you don't like. If noed seems a crutch to you, maybe you shouldn't rely on getting hit twice to get things done. When I play survivor I generally you know... try not to get hit at all. If all the gens get done in less time than it takes to knock everyone down twice and noed pops and gets the killer some kills, you should have been A, more stealthy, or B, thought ahead before you did whatever got you knocked down. With the current balance, survivors dictate the pace of the match, using something that gives the killer a second chance after the generators get smashed to hell in three minutes doesn't make them garbage, it's just using the tools they have just like using urban evasion, self care, deadhard and D strike is for survivors. It may help the inexperienced climb a little higher in the ranks, but against genuinely skilled high ranking survivors, noed is a joke. Complaining about a perk you can disable during the match before it even activates and saying we should treat people like garbage for using it just makes you look like a douche.

    Perhaps I worded this incorrectly, what I mean is that you have full right to use whatever tools you're given to get a edge in a match but that doesn't mean said tools like NOED make you good.

    This thread wasn't a jab about my inability to counter the perk because its obvious how to do that already, it was more of a issue with brain dead teams going in to suicide from it, and die because of it. Then most of the team will go and get them regardless of the thought that they will also get one shot and hooked as well.

    if you're a genuine noob and use this perk then it would make sense that you have it equipped. If you're in like say rank 6 or 1 and still use it and assume you're good because you got two kills despite being trashed the entire game before hand IS a issue to me.

    But do keep in mind, there are also killers that are complete garbage and benefit from the perk and have a excuse for using it. To me that's 100% fine, but what i'm talking about are players that use killers that have zero reason for needing it and with said killers can barely hook 3 people until the end when it activates. Like for example, do you really think a killer like Hill Billy or Leatherface need NOED? Two killers that have specials based around insta-downing survivors...

    U know it doesn’t matter what they run.
    As a wraith main\leatherface, I can say I don’t ever run noed. Cause I don’t let people get 5 gens.(sometimes it can’t be avoided I guess). That said let them use it. it’s only a issue cause people are lazy and stupid and can’t be bothered to go into kyf and see what every perk does and put 2 and 2 together and say hey that’s a good perk. I might want to keep that out of the match.
    Idk about all of u. but on day 1. I looked at all the perks to get a idea of what I was up against. So if u got burned by Noed no one to blame but yourself. I do all 5 if my teammates(use that term loosely) can’t be bothered.

  • FireHazardFireHazard Member, Trusted Posts: 4,385
    edited January 29

    @Cardgrey said:

    @FireHazard said:

    @CyanideCandy said:

    @FireHazard said:
    For those of you who may not know, "Hex: No One Escapes Death" Is a perk that activates only when all generators are activated and the exit gates are turned on.

    This perk was buffed awhile back for god knows what reason, and at any level NOED has the "Exposed" status effect that grants the killer the ability to down a survivor even at full health.

    Now you may ask even though its really obvious, "Why would NOED be for noobs if its such a good perk? People use DS all the time and that's also a really good perk." Yes those two perks are indeed good, but they're trash when you look at what makes players good and bad from an outside perspective. For example: A killer that downs 3 people at the end with NOED doesn't make them a good player, it just means that can't do it normally without the perk.

    Players that actually assume they're good because of this baffles my mind, because it doesn't make you good... It makes you look even worse than if you lost the match to a 4 man escape. Of course you'll get some hooks at the end and or sacrifices... the other team wants to save the hooked survivor, but will usually get one shot by your NOED.

    Now you may be thinking right about now "You're just salty kid, if its in the game i'm going to use it... GG EZ" And you're right, it is in the game and you have full right to use it... it just means that if you do you're garbage, and as such should be treated accordingly. The same goes for DS, if the only way for you to get out of a chase is with DS... then you need to start working on those chases my dude, cause that didn't demonstrate any skill what so ever. It in fact showed you have a lack of skill.

    This perk only exists to make casual players and noobs feel better that they got demolished at the start but got a 2k at the end cause of NOED. These same players probably main Leatherface, but that's another story. And yes, i'm aware some players CAN play without these perks, they just choose to because its toxic... what i'm talking about are players that really NEED it in order to actually make any progress in a match.

    [TL;DR]: You have zero skill if you regularly use NOED to win matches at the end. Try not using it for once and tell me how it goes in the comments. If it goes well then you're on your way to not being a noob.

    [EDIT]: I forgot to mention that killers that are at the bottom of the tier list like The Clown and Freddy actually have a reason to use NOED. For what i'm talking about here is like for example putting NOED on Nurse or Hillbilly, two killers that CLEARLY don't need it.

    I'll be honest, after reading the post I don't see the point in having made it. You list the pros and cons and even say killers have every right to use it while you say it makes you garbage and that you should be treated as such. I might be new to the forums, but I'm not new to the toxicity in this community. Maybe we should STOP treating eachother like garbage? I may be wrong here, I'm tired, but it seems your post exists only to take a crap on people who use a perk you don't like. If noed seems a crutch to you, maybe you shouldn't rely on getting hit twice to get things done. When I play survivor I generally you know... try not to get hit at all. If all the gens get done in less time than it takes to knock everyone down twice and noed pops and gets the killer some kills, you should have been A, more stealthy, or B, thought ahead before you did whatever got you knocked down. With the current balance, survivors dictate the pace of the match, using something that gives the killer a second chance after the generators get smashed to hell in three minutes doesn't make them garbage, it's just using the tools they have just like using urban evasion, self care, deadhard and D strike is for survivors. It may help the inexperienced climb a little higher in the ranks, but against genuinely skilled high ranking survivors, noed is a joke. Complaining about a perk you can disable during the match before it even activates and saying we should treat people like garbage for using it just makes you look like a douche.

    Perhaps I worded this incorrectly, what I mean is that you have full right to use whatever tools you're given to get a edge in a match but that doesn't mean said tools like NOED make you good.

    This thread wasn't a jab about my inability to counter the perk because its obvious how to do that already, it was more of a issue with brain dead teams going in to suicide from it, and die because of it. Then most of the team will go and get them regardless of the thought that they will also get one shot and hooked as well.

    if you're a genuine noob and use this perk then it would make sense that you have it equipped. If you're in like say rank 6 or 1 and still use it and assume you're good because you got two kills despite being trashed the entire game before hand IS a issue to me.

    But do keep in mind, there are also killers that are complete garbage and benefit from the perk and have a excuse for using it. To me that's 100% fine, but what i'm talking about are players that use killers that have zero reason for needing it and with said killers can barely hook 3 people until the end when it activates. Like for example, do you really think a killer like Hill Billy or Leatherface need NOED? Two killers that have specials based around insta-downing survivors...

    U know it doesn’t matter what they run.
    As a wraith main\leatherface, I can say I don’t ever run noed. Cause I don’t let people get 5 gens.(sometimes it can’t be avoided I guess). That said let them use it. it’s only a issue cause people are lazy and stupid and can’t be bothered to go into kyf and see what every perk does and put 2 and 2 together and say hey that’s a good perk. I might want to keep that out of the match.
    Idk about all of u. but on day 1. I looked at all the perks to get a idea of what I was up against. So if u got burned by Noed no one to blame but yourself. I do all 5 if my teammates(use that term loosely) can’t be bothered.

    I'll be updating the main post to clarify some things, it should be updated as this comment is being edited also.

  • YamaokaYamaoka Member Posts: 1,514
    Git gud.
    When a noed user says "git gud" 😂👍. Thanks for making me laugh. I'm a 50/50 player always rank 1 and I've never used noed. I rarely even camp or tunnel (unlike most noed users). People who need noed to win are just bad at the game. Simple as that.

    Also play solo survivor for one day and look for all totems before touching a gen. Tell me how often you escaped. Most likely 0 times. You can not look for totems for minutes since a GOOD killer will typically sacrifice 1-2 survivors within those minutes. But obviously a noed user wouldn't know that as they typically get rekt all game and merely get their kills by slugging as many survivors as possible using 1 single perk slot that gives them the cheapest instadown in the game combined with more movement speed and reduced cooldown as noed users typically need to swing 10 times before they hit😂
  • AlexAnarchyAlexAnarchy Member Posts: 685
    edited January 29

    @Lateral said:
    One shot down from 100% health is a toxic crutch that takes out all semblance of skill, nuance and strategy in place of babied Killer hand-holding and needs to be removed from the game.

    But it wont because /favouritism.

    @Aari_Piggy66 said:
    Sorry but if your whole team gets downed and killed because of noed you guys are just as nooby as you claim the killer is.

    There, translated. Fixed that for you:

    Such a huge crutch it literally can only happen when survivors allow it too : P
    I'm also gonna steal your gif here and use it for DS, SC, Adrenaline, dead hard, swf threads..

  • FireHazardFireHazard Member, Trusted Posts: 4,385

    @Yamaoka said:
    Git gud.

    When a noed user says "git gud" 😂👍. Thanks for making me laugh. I'm a 50/50 player always rank 1 and I've never used noed. I rarely even camp or tunnel (unlike most noed users). People who need noed to win are just bad at the game. Simple as that.

    Also play solo survivor for one day and look for all totems before touching a gen. Tell me how often you escaped. Most likely 0 times. You can not look for totems for minutes since a GOOD killer will typically sacrifice 1-2 survivors within those minutes. But obviously a noed user wouldn't know that as they typically get rekt all game and merely get their kills by slugging as many survivors as possible using 1 single perk slot that gives them the cheapest instadown in the game combined with more movement speed and reduced cooldown as noed users typically need to swing 10 times before they hit😂

    Hes part of the problem clearly.

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