We have been made aware of two new exploits that could potentially be abused to ruin the enjoyment of others. While our team investigates and fixes these issues, we will be banning players who abuse the following (in accordance of our game rules, which can be found here: https://forum.deadbydaylight.com/en/discussion/19450/):
- 2+ killers in a match exploit: Abusing bugs to join a public match a second killer
- Legion mend time exploit: Abusing a bug with Filthy Blade and Nasty Blade add-ons to greatly extend mending time

If you witness a player abusing the Legion mend time exploit, please be sure to report them through the in-game report system. There is no need to report the 2+ killers in a match exploit. We have access to data that will allow us to find the players abusing the exploit.

Combining weaker addons

RyuhiRyuhi Member Posts: 495

Many addons follow a system where they follow a trend of "same effect, higher rarity = higher potency." Meanwhile many would argue that the weakest versions of these addons have a very underwhelming effect, and end up sitting in the player's inventory by the dozens. It would be nice if there was a way to combine them to make a higher level version? It could even be done in two different ways: combine 4 of the same to get the next level in the same type, or two of the same tier to get a random addon of the next rarity, something like that.

Basically we need a horadric cube for addons.

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