We have been made aware of two new exploits that could potentially be abused to ruin the enjoyment of others. While our team investigates and fixes these issues, we will be banning players who abuse the following (in accordance of our game rules, which can be found here: https://forum.deadbydaylight.com/en/discussion/19450/):
- 2+ killers in a match exploit: Abusing bugs to join a public match a second killer
- Legion mend time exploit: Abusing a bug with Filthy Blade and Nasty Blade add-ons to greatly extend mending time

If you witness a player abusing the Legion mend time exploit, please be sure to report them through the in-game report system. There is no need to report the 2+ killers in a match exploit. We have access to data that will allow us to find the players abusing the exploit.

How Does Sole Survivor Works?

tehshadowman33tehshadowman33 Member Posts: 424

The description is confusing.

All I know is that if 1 person dies, then you're immune to Nurse's Calling.

Best Answer


  • darktrixdarktrix Member Posts: 348

    It works poorly, mostly causing you the be the obsession for whatever tunneling perk the killer has, but it is funny when they think you have DS and dribble you a hook. Pretty much only useful if others die and limited at that. Guess there is some synergy with OoO, but then again people have to die and that is counterproductive. It might be more useful if it had more range after one or two deaths - right now it only is only useful against BBQ if two people are dead (meaning the 3rd is on a hook) and gives you a measly 8 meters more range from being detected.

    For nurse's calling I think it might make you immune (again if someone else is already dead) but if you are healing or getting healed by someone, it doesn't hide their aura making it less than useful for even that. Anyone confirm?

  • tehshadowman33tehshadowman33 Member Posts: 424
    edited February 11

    In that case, it should be buffed to include aura protection for things you are interacting with such as hex totems, generators, hooks, other people, and exit gates.

    That would extend the protection to save you against Hex: Thrill of the Hunt, Discordance, Surveillance, and Nurse's calling when healing another person.

    This is perfectly balanced because if someone's dead, then the killer has a huge advantage in the game already. Interfering with their tracking as opposed to interfering with their chase ability isn't too overpowered. Plus, even if everyone ran sole survivor, you'd still get all the benefits for that first kill as killer.

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