We have been made aware of two new exploits that could potentially be abused to ruin the enjoyment of others. While our team investigates and fixes these issues, we will be banning players who abuse the following (in accordance of our game rules, which can be found here: https://forum.deadbydaylight.com/en/discussion/19450/):
- 2+ killers in a match exploit: Abusing bugs to join a public match a second killer
- Legion mend time exploit: Abusing a bug with Filthy Blade and Nasty Blade add-ons to greatly extend mending time

If you witness a player abusing the Legion mend time exploit, please be sure to report them through the in-game report system. There is no need to report the 2+ killers in a match exploit. We have access to data that will allow us to find the players abusing the exploit.

New Perk Idea: Unevitable Tragedy

ChickenChicken Member Posts: 77

Your Expression and atitude brings Fear and Despair making them make more mistakes.
During a chase, if a survivor looks at you for a total of 14/10/6 seconds their Field of view and screen contrast is slightly/moderately/considerably reduced in the course of 3 seconds.


  • HatCreatureHatCreature Member Posts: 1,476

    Did you mean ''inevitable''?

    This sounds interesting, especially for the Red Glow, you can play better mindgames with Survivors with this. My concern is that this could be too powerful on Freddy since the Dreamworld is monochrome, the Survivors might not be able to see anything at all. Also I think the Killer needs some form of confirmation that the Survivor tyhey are chasing is under the effect, maybe the Perk icon turns on?

  • NurseMainBTWNurseMainBTW Member Posts: 195

    Interesting concept... however that would be very hurtful to whoever has already sight problems. I've got a friend which he can't see contrast very well and gets a headache out of it so... this would cause him severe migraines.

    Also, the perk can easily countered with the Nvidia application should one chose to use it. The field of view is... ok? But the contrast needs to go, it's weakness can be exploited and it wouldn't benefit a part of the players.

  • DudeDeliciousDudeDelicious Member Posts: 821
    How about one called “Cataracts” that blurs and fogs the survivors screen for a few seconds when survivors look directly at the killer for too long? Would greatly deter flashlights during pallet breaks and pick ups, and deter taunting/teabagging
  • Steamtastic_VagabondSteamtastic_Vagabond Member Posts: 110
    Why not just make Slender Man while we’re at it 😀
  • DudeDeliciousDudeDelicious Member Posts: 821
    Why not just make Slender Man while we’re at it 😀
    Because of dollars
  • thesuicidefoxthesuicidefox Member Posts: 3,489

    Deep Wounds already screws up your screen and TBH I F'ing hate it. It's hard to out play the killer when you can't see.

    Good effort though with the idea. I just think it would end up being really lame on survivor side.

  • ChickenChicken Member Posts: 77

    maybe instead of having the contrast disappear, have a red glow appear on the survivors back for 2 seconds and show the killer hiting them on the back like they're seeing what is goin to happen to them? or is that too Doctor?

    @HatCreature said:
    Did you mean ''inevitable''?


  • ChickenChicken Member Posts: 77

    @NurseMainBTW About the Nvidia stuff.
    if at tier 3 it turned contrast all the way to 0 more contrast would work. making the black and white game more contrasting just would make it more black and white. it would hurt the survivor more.
    and your friend has random Headaches but still plays horror games? isn't that dangerous?

  • NurseMainBTWNurseMainBTW Member Posts: 195
    Nah. He only has problems when the contrast is way too high or changes drastically in little time.
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