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If you could make an addon baseline for each killer, what would it be?

This is just a curious question I've had as I wanted to know what single addon on its own would significantly improve your gameplay as a killer for each and every killer in your own opinion. So which addons would you want to become baseline for what killers and why (this part is optional)? (If you can't think of one, you can put down N/A).

For example, this is my list ;
Clown : Flask of Bleach (Rare) - This makes his slowdown slightly better, it's a basic addon that really helps clown a lot in catching up to survivors and better closing off loops.
Doctor : Calm (Uncommon or Very Rare) - This addon compliments Doctor's power better than almost any other addon he has, making one of these baseline provides a basic change to where his terror radius is decreased in punishment (28 with uncommon, 24 with very rare) and is increased with treatment mode (36 with uncommon, 40 with very rare). It's simply a nice addition without breaking him.
Freddy : Nancy's Masterpiece (Rare) - One painful part about Freddy is that you have to be close to a survivor to put them to sleep just to have to wait again. Making this addon baseline in my opinion provides a nice change without breaking him.
Hag : N/A
Hillbilly : N/A
Huntress : Oak or Bandaged Haft (Uncommon or Common) - These addons don't change Huntress too terribly much, it only simply lowers her cooldown by a bit.
Legion : N/A - Needs a rework
Leatherface : Primer Bulb - For the sake of example, this addon simply helps with how incredibly long his charge time is despite moving slower than hillbilly when charging it up.
Myers : Memorial Flower (Uncommon) - This addon just provides a slight boost to his stalk speed which at times can be a little slow or painful especially on some maps like rotten fields or yamoaka's estate.
Nurse : N/A
Pig : Last Will (Uncommon) - This would've originally been combat straps but the dev's already acted on that so for the sake of having an example we will use last will. Last will provides a simple boost to pig's ability stall the game especially considering how her RBT's are RNG.
Spirit : Muddy Sports Day Cap (Uncommon) - this is because spirit's speed addons increase her speed by way too much yet nobody really ever complains about most of her addons other than prayer beads. Making this baseline would give a good reason to lower the effectiveness of some of her addons while providing a nice boost to her mobility in her basekit.
Trapper : Stitched Bag (Very Rare) - Trapper's biggest problem is that he wastes too much time getting his traps, this addon despite being very rare is such an incredibly good addon to cut down on time wasted that it just makes him so much better to play.
Wraith : Windstorm (Rare) - This improves Wraith's cloaked mobility allowing for better map control and an easier time using bodyblock strategies without needing an addon to help pull it off more often.

What single addon would you make baseline for each killer? Keep in mind that this is just a fun post and is not intended for debates about balance, just simply one basic change you think you will make each killer more enjoyable.

Comments

  • TeaLeafTeaLeaf Member Posts: 205

    Personally, I would like a green mori added to the base line of kits and have ebony mori removed from the game. Though not sure how balanced that would be... probably be fine in high ranks but a disaster in low ranks.

  • Mat_SellaMat_Sella Member Posts: 1,548

    Spirit's Passive phasing add-ons should be baseline, mindgaming is her strongest asset and its not like they add that much anyways. would make her scarier and harder to read

  • ReikoMoriReikoMori Member Posts: 1,308

    Ruleset two for Amanda. Stab wound study for Legion. Thompson mix for Billy. Maple Knight for doc. Beerus poison for Huntress. Nothing for myers.

  • powerbatspowerbats Member Posts: 7,071

    @ReikoMori said:
    Ruleset two for Amanda. Stab wound study for Legion. Thompson mix for Billy. Maple Knight for doc. Beerus poison for Huntress. Nothing for myers.

    Yes

    Oh heck no

    No, he's already pretty powerful.

    Yes, you should always be able to see that.

    Only if it's a 15 second effect as a baseline stat and doesn't stack with her other Exhaustion addons.

    I think for him make it so he has Mirror effect at 6 meters in Tier I but he can't be using either Mirror for it to be active. That'd really make him more scary in non Mirror mode for jump scares.

  • No_Mither_No_ProblemNo_Mither_No_Problem Member Posts: 1,476

    -Trapper: Stitched Bag—I think Trapper should just be able to hold all his traps anyway, since having to go around and collect them all is something that really hinders him.
    Billy: Speed Limiter—Instadowning and free map pressure should not go together. This at least removes the instadowning.
    -Wraith: Swift Hunt-Soot—Even though baseline Windstorm is nice, I would much prefer if he had this instead.
    -Nurse: IDEK
    -Michael: Memorial Flower—Not so much for getting into EW3 as for getting out of EW1.
    -Hag: Bog Water—Hag doesn't really need any changes imo; she is extremely difficult but I have seen people use her to outclass Nurse on some occasions. This addon is more of a QoL thing to ensure better mid-chase trap mindgames.
    -Bubba: Carburetor Tuning Guide—Just so he can chainsaw without needing to be fifty miles from the nearest pallet/vault.
    -Doctor: I don't think his addons solve his main issues regarding the shock in chases, which is, in my opinion, his most useful but also most terrible mechanic.
    -Pig: Rules Set No. 2—Makes her stall a little bit more effective.
    -Fredward: Class Photo—I think this should replace his default reading. People need to learn to stop tunneling with Freddy.
    -Huntress: I think Huntress's biggest problem is how easy it is to hide from her, and none of her addons fix that.
    -Clown: Starling Feather—Instead of compensating for the slowdown with flask of bleach, why not jsut reduce or remove the slowdown entirely?
    -Spirit: Rin's Broken Watch—Spirit is greatly hindered by the restrictions placed on her power usage; this addon does well to fix it.
    -Legion: Stolen Sketch Book—The Legion I want to see born (Feral Frenzy can't down Survivors but he's a 115 Killer) needs to be much better at chaining hits than the current Legion is.

  • HatCreatureHatCreature Member Posts: 3,298

    @No_Mither_No_Problem said:
    -Fredward: Class Photo—I think this should replace his default reading. People need to learn to stop tunneling with Freddy.

    This, there are SO many times where I force myself to do this because it feels so natural and the right thing to do as Freddy. You never JUST put one person in the Dream World, the more people you put in the stronger you are and the slower the Gens get done, and you can keep track of everyone at all times. But of course, without Class Photo you just have to hope you find the next person before the last wakes up.

  • se05239se05239 Member Posts: 3,920

    Clown would be awesome if a weaker version (like 5-10 seconds instead of 30 seconds) of Solvent Jug was on his base power.

  • Mister_HoldoutMister_Holdout Member Posts: 2,499

    I know one thing. Leatherface's baseline should be Carburetor Tuning Guide and the Beast Marks.

    His chainsaw is terrible without those add ons.

  • PoweasPoweas Member Posts: 5,875

    @vampire_toothy said:
    This is just a curious question I've had as I wanted to know what single addon on its own would significantly improve your gameplay as a killer for each and every killer in your own opinion. So which addons would you want to become baseline for what killers and why (this part is optional)? (If you can't think of one, you can put down N/A).

    For example, this is my list ;
    Clown : Flask of Bleach (Rare) - This makes his slowdown slightly better, it's a basic addon that really helps clown a lot in catching up to survivors and better closing off loops.
    Doctor : Calm (Uncommon or Very Rare) - This addon compliments Doctor's power better than almost any other addon he has, making one of these baseline provides a basic change to where his terror radius is decreased in punishment (28 with uncommon, 24 with very rare) and is increased with treatment mode (36 with uncommon, 40 with very rare). It's simply a nice addition without breaking him.
    Freddy : Nancy's Masterpiece (Rare) - One painful part about Freddy is that you have to be close to a survivor to put them to sleep just to have to wait again. Making this addon baseline in my opinion provides a nice change without breaking him.
    Hag : N/A
    Hillbilly : N/A
    Huntress : Oak or Bandaged Haft (Uncommon or Common) - These addons don't change Huntress too terribly much, it only simply lowers her cooldown by a bit.
    Legion : N/A - Needs a rework
    Leatherface : Primer Bulb - For the sake of example, this addon simply helps with how incredibly long his charge time is despite moving slower than hillbilly when charging it up.
    Myers : Memorial Flower (Uncommon) - This addon just provides a slight boost to his stalk speed which at times can be a little slow or painful especially on some maps like rotten fields or yamoaka's estate.
    Nurse : N/A
    Pig : Last Will (Uncommon) - This would've originally been combat straps but the dev's already acted on that so for the sake of having an example we will use last will. Last will provides a simple boost to pig's ability stall the game especially considering how her RBT's are RNG.
    Spirit : Muddy Sports Day Cap (Uncommon) - this is because spirit's speed addons increase her speed by way too much yet nobody really ever complains about most of her addons other than prayer beads. Making this baseline would give a good reason to lower the effectiveness of some of her addons while providing a nice boost to her mobility in her basekit.
    Trapper : Stitched Bag (Very Rare) - Trapper's biggest problem is that he wastes too much time getting his traps, this addon despite being very rare is such an incredibly good addon to cut down on time wasted that it just makes him so much better to play.
    Wraith : Windstorm (Rare) - This improves Wraith's cloaked mobility allowing for better map control and an easier time using bodyblock strategies without needing an addon to help pull it off more often.

    What single addon would you make baseline for each killer? Keep in mind that this is just a fun post and is not intended for debates about balance, just simply one basic change you think you will make each killer more enjoyable.

    I agree except for Hag I'd make Dried Cicada base kit.

  • TAGTAG Member Posts: 7,429
    For Doctor, either Mouldy Electrode or Maple Knight.

    And of course, for Pig, Rules Set No. 2.
  • Lanis_Lanis_ Member Posts: 183
    For trapper: Bag
    For pig:chain
    For Nea a yellow flashlight <3
  • PhantomMask20763PhantomMask20763 Member Posts: 5,182

    Class photo on Freddy to help him out with map pressure and maybe even decrease tunneling and MAYBE the blue dress to make it harder to wake up

  • vampire_toothyvampire_toothy Member Posts: 381

    @Poweas said:
    I agree except for Hag I'd make Dried Cicada base kit.

    The only problem I could see with that is that I believe that increases Hag's teleport range to 60 meters or something like that. If there was an addon I'd make baseline for hag though, I guess I'd probably go with powdered eggshell perhaps as duration does help with mindgames but she is mostly fine as of right now. But that's pretty much the only reason I didn't really consider suggesting something for Hag.

  • TatsuiChiyoTatsuiChiyo Member Posts: 236
    Z Block or Red Paintbrush for Freddy, simply because he needs a shorter amount of time to pull survivors into the dream world. 5 seconds should be a baseline in my opinion, 7 seconds gives Survivors to much time to mess around
  • PoweasPoweas Member Posts: 5,875

    @vampire_toothy said:

    @Poweas said:
    I agree except for Hag I'd make Dried Cicada base kit.

    The only problem I could see with that is that I believe that increases Hag's teleport range to 60 meters or something like that. If there was an addon I'd make baseline for hag though, I guess I'd probably go with powdered eggshell perhaps as duration does help with mindgames but she is mostly fine as of right now. But that's pretty much the only reason I didn't really consider suggesting something for Hag.

    Oh ok.

  • Captain_SpauldingCaptain_Spaulding Member Posts: 587

    Hoo boy here we go.
    Trapper: been said enough, trapper bag.
    Wraith: He needs either windstorm or soot. Soot so he can keep some of his invis when he's rounding a corner and catching someone off guard.
    Billy: Nothing. He's fine.
    Nurse: Nothing. She's fine.
    Clown: Personally, would love to see either VHS porn or solvent jug added baseline. VHS porn because jfc why does he need to move that slow when he's shaking a bottle?
    Freddy: Complete rework. Simple.
    Hag: Either Cicada add on. She has a very low base line teleport and can really screw you over.
    Leatherbutt: Needs a rehaul of add ons. His OWN add ons. Not Billys.
    Daddy Myers: Honestly, he's fine. If I had to choose then maybe like memorial flower or bow tie. Something to give his power just a little edge.
    Doctor: Maple knight. Why isn't this a thing already?
    Pig: rules set 2.
    Huntress: Deerskin gloves. I've never once needed to use these add ons in a game. They should just be base because no one takes that long to grab a hatchet in a closet.
    Spirit: The green shoe add on. I feel like her speed could be better in spirit form given that she's only a 110% ms killer. It can really screw you on chases when your power is down. Having this as base would tremendously help.
    Legion: Deleted. This would promote a healthy option for literally everyone in the community.

  • TAGTAG Member Posts: 7,429
    Lanis_ said:
    For pig:chain
    Pig doesn't have a chain?  Do you mean Razor Wire?
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