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Idea for infection

lordhelioslordhelios Member Posts: 63
edited March 2019 in 2.6.0 PTB

The infection should apply hindered at 50% of the sickness, and fountain should only remove debuffs. Healing is too much, if you really have to give fountain some kind of heal why not apply a 50% heal rate on you. That way you can keep some healing but if you ask me removing the debuffs is already good enough for me.

i also like to add is that corrupt purge lasts too short and if everyone hears it they become “immersed” and hide out till it runs out.

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